This patch fixes a possible data race between main and event handler threads. Terminated event can be sent from `Disconnect` function or event handler. Consequently, there are some possible sequences of events. We must check events twice, because without getting an exited event, `exit_status` will be None. But, we don't know the order of events (for example, we can get terminated event before exited event), so we check events by filter. It is correct, because terminated event will be sent only once (guarded by `llvm::call_once`). This patch moved from [145010](https://github.com/llvm/llvm-project/pull/145010) and based on idea from this [comment](https://github.com/llvm/llvm-project/pull/145010#discussion_r2159637210).
111 lines
3.4 KiB
Python
111 lines
3.4 KiB
Python
"""
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Test lldb-dap server integration.
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"""
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import os
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import signal
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import tempfile
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import dap_server
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from lldbsuite.test.decorators import *
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from lldbsuite.test.lldbtest import *
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import lldbdap_testcase
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class TestDAP_server(lldbdap_testcase.DAPTestCaseBase):
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def start_server(self, connection):
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log_file_path = self.getBuildArtifact("dap.txt")
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(process, connection) = dap_server.DebugAdapterServer.launch(
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executable=self.lldbDAPExec,
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connection=connection,
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log_file=log_file_path,
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)
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def cleanup():
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process.terminate()
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self.addTearDownHook(cleanup)
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return (process, connection)
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def run_debug_session(self, connection, name):
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self.dap_server = dap_server.DebugAdapterServer(
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connection=connection,
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)
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program = self.getBuildArtifact("a.out")
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source = "main.c"
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breakpoint_line = line_number(source, "// breakpoint")
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self.launch(
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program,
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args=[name],
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disconnectAutomatically=False,
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)
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self.set_source_breakpoints(source, [breakpoint_line])
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self.continue_to_next_stop()
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self.continue_to_exit()
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output = self.get_stdout()
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self.assertEqual(output, f"Hello {name}!\r\n")
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self.dap_server.request_disconnect()
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@skipIfWindows
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def test_server_port(self):
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"""
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Test launching a binary with a lldb-dap in server mode on a specific port.
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"""
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self.build()
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(_, connection) = self.start_server(connection="listen://localhost:0")
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self.run_debug_session(connection, "Alice")
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self.run_debug_session(connection, "Bob")
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@skipIfWindows
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def test_server_unix_socket(self):
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"""
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Test launching a binary with a lldb-dap in server mode on a unix socket.
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"""
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dir = tempfile.gettempdir()
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name = dir + "/dap-connection-" + str(os.getpid())
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def cleanup():
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os.unlink(name)
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self.addTearDownHook(cleanup)
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self.build()
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(_, connection) = self.start_server(connection="accept://" + name)
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self.run_debug_session(connection, "Alice")
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self.run_debug_session(connection, "Bob")
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@skipIfWindows
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def test_server_interrupt(self):
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"""
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Test launching a binary with lldb-dap in server mode and shutting down the server while the debug session is still active.
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"""
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self.build()
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(process, connection) = self.start_server(connection="listen://localhost:0")
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self.dap_server = dap_server.DebugAdapterServer(
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connection=connection,
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)
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program = self.getBuildArtifact("a.out")
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source = "main.c"
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breakpoint_line = line_number(source, "// breakpoint")
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self.launch(
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program,
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args=["Alice"],
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disconnectAutomatically=False,
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)
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self.set_source_breakpoints(source, [breakpoint_line])
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self.continue_to_next_stop()
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# Interrupt the server which should disconnect all clients.
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process.send_signal(signal.SIGINT)
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# Wait for both events since they can happen in any order.
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self.dap_server.wait_for_event(["terminated", "exited"])
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self.dap_server.wait_for_event(["terminated", "exited"])
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self.assertIsNotNone(
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self.dap_server.exit_status,
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"Process exited before interrupting lldb-dap server",
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)
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