Files
clang-p2996/lldb/source/Plugins/Process/Windows/ProcessWindows.cpp
Zachary Turner 610e52912d Add logging to ProcessWindows.
llvm-svn: 236776
2015-05-07 21:39:33 +00:00

830 lines
28 KiB
C++

//===-- ProcessWindows.cpp --------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// Windows includes
#include "lldb/Host/windows/windows.h"
// C++ Includes
#include <list>
#include <mutex>
#include <vector>
// Other libraries and framework includes
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleSpec.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/Section.h"
#include "lldb/Core/State.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/HostProcess.h"
#include "lldb/Host/HostNativeProcessBase.h"
#include "lldb/Host/HostNativeThreadBase.h"
#include "lldb/Host/MonitoringProcessLauncher.h"
#include "lldb/Host/ThreadLauncher.h"
#include "lldb/Host/windows/HostThreadWindows.h"
#include "lldb/Host/windows/ProcessLauncherWindows.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Target/DynamicLoader.h"
#include "lldb/Target/FileAction.h"
#include "lldb/Target/MemoryRegionInfo.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "Plugins/Process/Windows/ProcessWindowsLog.h"
#include "DebuggerThread.h"
#include "ExceptionRecord.h"
#include "LocalDebugDelegate.h"
#include "ProcessWindows.h"
#include "TargetThreadWindows.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/raw_ostream.h"
using namespace lldb;
using namespace lldb_private;
#define BOOL_STR(b) ((b) ? "true" : "false")
namespace lldb_private
{
// We store a pointer to this class in the ProcessWindows, so that we don't expose Windows
// OS specific types and implementation details from a public header file.
class ProcessWindowsData
{
public:
ProcessWindowsData(const ProcessLaunchInfo &launch_info)
: m_launch_info(launch_info)
, m_initial_stop_event(nullptr)
, m_initial_stop_received(false)
{
m_initial_stop_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr);
}
~ProcessWindowsData() { ::CloseHandle(m_initial_stop_event); }
ProcessLaunchInfo m_launch_info;
lldb_private::Error m_launch_error;
lldb_private::DebuggerThreadSP m_debugger;
StopInfoSP m_pending_stop_info;
HANDLE m_initial_stop_event;
bool m_initial_stop_received;
std::map<lldb::tid_t, HostThread> m_new_threads;
std::map<lldb::tid_t, HostThread> m_exited_threads;
};
}
//------------------------------------------------------------------------------
// Static functions.
ProcessSP
ProcessWindows::CreateInstance(Target &target, Listener &listener, const FileSpec *)
{
return ProcessSP(new ProcessWindows(target, listener));
}
void
ProcessWindows::Initialize()
{
static std::once_flag g_once_flag;
std::call_once(g_once_flag, []()
{
PluginManager::RegisterPlugin(GetPluginNameStatic(),
GetPluginDescriptionStatic(),
CreateInstance);
});
}
//------------------------------------------------------------------------------
// Constructors and destructors.
ProcessWindows::ProcessWindows(Target &target, Listener &listener)
: lldb_private::Process(target, listener)
{
}
ProcessWindows::~ProcessWindows()
{
}
void
ProcessWindows::Terminate()
{
}
lldb_private::ConstString
ProcessWindows::GetPluginNameStatic()
{
static ConstString g_name("windows");
return g_name;
}
const char *
ProcessWindows::GetPluginDescriptionStatic()
{
return "Process plugin for Windows";
}
size_t
ProcessWindows::GetSTDOUT(char *buf, size_t buf_size, Error &error)
{
error.SetErrorString("GetSTDOUT unsupported on Windows");
return 0;
}
size_t
ProcessWindows::GetSTDERR(char *buf, size_t buf_size, Error &error)
{
error.SetErrorString("GetSTDERR unsupported on Windows");
return 0;
}
size_t
ProcessWindows::PutSTDIN(const char *buf, size_t buf_size, Error &error)
{
error.SetErrorString("PutSTDIN unsupported on Windows");
return 0;
}
Error
ProcessWindows::EnableBreakpointSite(BreakpointSite *bp_site)
{
WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS, "EnableBreakpointSite called with bp_site 0x%p "
"(id=%d, addr=0x%x)",
bp_site->GetID(), bp_site->GetLoadAddress());
Error error = EnableSoftwareBreakpoint(bp_site);
if (!error.Success())
{
WINERR_IFALL(WINDOWS_LOG_BREAKPOINTS, "EnableBreakpointSite failed. %s", error.AsCString());
}
return error;
}
Error
ProcessWindows::DisableBreakpointSite(BreakpointSite *bp_site)
{
WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS, "DisableBreakpointSite called with bp_site 0x%p "
"(id=%d, addr=0x%x)",
bp_site->GetID(), bp_site->GetLoadAddress());
Error error = DisableSoftwareBreakpoint(bp_site);
if (!error.Success())
{
WINERR_IFALL(WINDOWS_LOG_BREAKPOINTS, "DisableBreakpointSite failed. %s", error.AsCString());
}
return error;
}
bool
ProcessWindows::UpdateThreadList(ThreadList &old_thread_list, ThreadList &new_thread_list)
{
// Add all the threads that were previously running and for which we did not detect a thread
// exited event.
int new_size = 0;
int continued_threads = 0;
int exited_threads = 0;
int new_threads = 0;
for (ThreadSP old_thread : old_thread_list.Threads())
{
lldb::tid_t old_thread_id = old_thread->GetID();
auto exited_thread_iter = m_session_data->m_exited_threads.find(old_thread_id);
if (exited_thread_iter == m_session_data->m_exited_threads.end())
{
new_thread_list.AddThread(old_thread);
++new_size;
++continued_threads;
WINLOGV_IFALL(WINDOWS_LOG_THREAD, "UpdateThreadList - Thread %u was running and is still running.",
old_thread_id);
}
else
{
WINLOGV_IFALL(WINDOWS_LOG_THREAD, "UpdateThreadList - Thread %u was running and has exited.",
old_thread_id);
++exited_threads;
}
}
// Also add all the threads that are new since the last time we broke into the debugger.
for (const auto &thread_info : m_session_data->m_new_threads)
{
ThreadSP thread(new TargetThreadWindows(*this, thread_info.second));
thread->SetID(thread_info.first);
new_thread_list.AddThread(thread);
++new_size;
++new_threads;
WINLOGV_IFALL(WINDOWS_LOG_THREAD, "UpdateThreadList - Thread %u is new since last update.", thread_info.first);
}
WINLOG_IFALL(WINDOWS_LOG_THREAD, "UpdateThreadList - %d new threads, %d old threads, %d exited threads.",
new_threads, continued_threads, exited_threads);
m_session_data->m_new_threads.clear();
m_session_data->m_exited_threads.clear();
return new_size > 0;
}
Error
ProcessWindows::DoLaunch(Module *exe_module,
ProcessLaunchInfo &launch_info)
{
// Even though m_session_data is accessed here, it is before a debugger thread has been
// kicked off. So there's no race conditions, and it shouldn't be necessary to acquire
// the mutex.
Error result;
if (!launch_info.GetFlags().Test(eLaunchFlagDebug))
{
StreamString stream;
stream.Printf("ProcessWindows unable to launch '%s'. ProcessWindows can only be used for debug launches.",
launch_info.GetExecutableFile().GetPath().c_str());
std::string message = stream.GetString();
result.SetErrorString(message.c_str());
WINERR_IFALL(WINDOWS_LOG_PROCESS, message.c_str());
return result;
}
m_session_data.reset(new ProcessWindowsData(launch_info));
SetPrivateState(eStateLaunching);
DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
m_session_data->m_debugger.reset(new DebuggerThread(delegate));
DebuggerThreadSP debugger = m_session_data->m_debugger;
// Kick off the DebugLaunch asynchronously and wait for it to complete.
result = debugger->DebugLaunch(launch_info);
HostProcess process;
if (result.Success())
{
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoLaunch started asynchronous launch of '%s'. Waiting for initial stop.",
launch_info.GetExecutableFile().GetPath().c_str());
// Block this function until we receive the initial stop from the process.
if (::WaitForSingleObject(m_session_data->m_initial_stop_event, INFINITE) == WAIT_OBJECT_0)
{
process = debugger->GetProcess();
if (m_session_data->m_launch_error.Fail())
result = m_session_data->m_launch_error;
}
else
result.SetError(::GetLastError(), eErrorTypeWin32);
}
if (result.Success())
{
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoLaunch successfully launched '%s'",
launch_info.GetExecutableFile().GetPath().c_str());
}
else
{
WINERR_IFALL(WINDOWS_LOG_PROCESS, "DoLaunch failed launching '%s'. %s",
launch_info.GetExecutableFile().GetPath().c_str(), result.AsCString());
return result;
}
// We've hit the initial stop. The private state should already be set to stopped as a result
// of encountering the breakpoint exception in ProcessWindows::OnDebugException.
launch_info.SetProcessID(process.GetProcessId());
SetID(process.GetProcessId());
return result;
}
Error
ProcessWindows::DoResume()
{
llvm::sys::ScopedLock lock(m_mutex);
Error error;
StateType private_state = GetPrivateState();
if (private_state == eStateStopped || private_state == eStateCrashed)
{
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoResume called for process %I64u while state is %u. Resuming...",
m_session_data->m_debugger->GetProcess().GetProcessId(), GetPrivateState());
ExceptionRecordSP active_exception =
m_session_data->m_debugger->GetActiveException().lock();
if (active_exception)
{
// Resume the process and continue processing debug events. Mask
// the exception so that from the process's view, there is no
// indication that anything happened.
m_session_data->m_debugger->ContinueAsyncException(
ExceptionResult::MaskException);
}
WINLOG_IFANY(WINDOWS_LOG_PROCESS | WINDOWS_LOG_THREAD, "DoResume resuming %u threads.",
m_thread_list.GetSize());
for (int i = 0; i < m_thread_list.GetSize(); ++i)
{
auto thread = std::static_pointer_cast<TargetThreadWindows>(
m_thread_list.GetThreadAtIndex(i));
thread->DoResume();
}
SetPrivateState(eStateRunning);
}
else
{
WINERR_IFALL(WINDOWS_LOG_PROCESS, "DoResume called for process %I64u but state is %u. Returning...",
m_session_data->m_debugger->GetProcess().GetProcessId(), GetPrivateState());
}
return error;
}
//------------------------------------------------------------------------------
// ProcessInterface protocol.
lldb_private::ConstString
ProcessWindows::GetPluginName()
{
return GetPluginNameStatic();
}
uint32_t
ProcessWindows::GetPluginVersion()
{
return 1;
}
Error
ProcessWindows::DoDetach(bool keep_stopped)
{
Error error;
return error;
}
Error
ProcessWindows::DoDestroy()
{
llvm::sys::ScopedLock lock(m_mutex);
Error error;
StateType private_state = GetPrivateState();
if (!m_session_data)
{
WINWARN_IFALL(WINDOWS_LOG_PROCESS, "DoDestroy called while state = %u, but there is no active session.",
private_state);
return error;
}
DebuggerThread &debugger = *m_session_data->m_debugger;
if (private_state != eStateExited && private_state != eStateDetached)
{
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoDestroy called for process 0x%I64u while state = %u. Shutting down...",
debugger.GetProcess().GetNativeProcess().GetSystemHandle(), private_state);
error = debugger.StopDebugging(true);
m_session_data.reset();
}
else
{
WINERR_IFALL(WINDOWS_LOG_PROCESS,
"DoDestroy called for process %I64u while state = %u, but cannot destroy in this state.",
debugger.GetProcess().GetNativeProcess().GetSystemHandle(), private_state);
}
return error;
}
void
ProcessWindows::RefreshStateAfterStop()
{
llvm::sys::ScopedLock lock(m_mutex);
if (!m_session_data)
{
WINWARN_IFALL(WINDOWS_LOG_PROCESS, "RefreshStateAfterStop called with no active session. Returning...");
return;
}
m_thread_list.RefreshStateAfterStop();
std::weak_ptr<ExceptionRecord> exception_record = m_session_data->m_debugger->GetActiveException();
ExceptionRecordSP active_exception = exception_record.lock();
if (!active_exception)
{
WINERR_IFALL(WINDOWS_LOG_PROCESS, "RefreshStateAfterStop called for process %I64u but there is no "
"active exception. Why is the process stopped?",
m_session_data->m_debugger->GetProcess().GetProcessId());
return;
}
StopInfoSP stop_info;
ThreadSP stop_thread = m_thread_list.GetSelectedThread();
RegisterContextSP register_context = stop_thread->GetRegisterContext();
// The current EIP is AFTER the BP opcode, which is one byte.
// TODO(zturner): Can't we just use active_exception->GetExceptionAddress()?
uint64_t pc = register_context->GetPC() - 1;
if (active_exception->GetExceptionCode() == EXCEPTION_BREAKPOINT)
{
BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
if (site)
{
WINLOG_IFANY(WINDOWS_LOG_BREAKPOINTS | WINDOWS_LOG_EXCEPTION,
"RefreshStateAfterStop detected breakpoint in process %I64u at "
"address 0x%I64x with breakpoint site %d",
m_session_data->m_debugger->GetProcess().GetProcessId(), pc, site->GetID());
if (site->ValidForThisThread(stop_thread.get()))
{
WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS | WINDOWS_LOG_EXCEPTION,
"Breakpoint site %d is valid for this thread, creating stop info.", site->GetID());
stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(
*stop_thread, site->GetID());
register_context->SetPC(pc);
}
else
{
WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS | WINDOWS_LOG_EXCEPTION,
"Breakpoint site %d is not valid for this thread, creating empty stop info.",
site->GetID());
}
}
stop_thread->SetStopInfo(stop_info);
}
else if (active_exception->GetExceptionCode() == EXCEPTION_SINGLE_STEP)
{
stop_info = StopInfo::CreateStopReasonToTrace(*stop_thread);
stop_thread->SetStopInfo(stop_info);
WINLOG_IFANY(WINDOWS_LOG_EXCEPTION | WINDOWS_LOG_STEP, "RefreshStateAfterStop single stepping thread %u",
stop_thread->GetID());
}
else
{
std::string desc;
llvm::raw_string_ostream desc_stream(desc);
desc_stream << "Exception 0x" << llvm::format_hex(active_exception->GetExceptionCode(), 8)
<< " encountered at address 0x" << llvm::format_hex(pc, 8);
stop_info = StopInfo::CreateStopReasonWithException(*stop_thread, desc_stream.str().c_str());
stop_thread->SetStopInfo(stop_info);
WINLOG_IFALL(WINDOWS_LOG_EXCEPTION, desc_stream.str().c_str());
}
}
bool
ProcessWindows::IsAlive()
{
StateType state = GetPrivateState();
switch (state)
{
case eStateCrashed:
case eStateDetached:
case eStateUnloaded:
case eStateExited:
case eStateInvalid:
return false;
default:
return true;
}
}
Error
ProcessWindows::DoHalt(bool &caused_stop)
{
Error error;
StateType state = GetPrivateState();
if (state == eStateStopped)
caused_stop = false;
else
{
llvm::sys::ScopedLock lock(m_mutex);
caused_stop = ::DebugBreakProcess(m_session_data->m_debugger->GetProcess().GetNativeProcess().GetSystemHandle());
if (!caused_stop)
{
error.SetError(::GetLastError(), eErrorTypeWin32);
WINERR_IFALL(WINDOWS_LOG_PROCESS, "DoHalt called DebugBreakProcess, but it failed with error %u",
error.GetError());
}
}
return error;
}
void ProcessWindows::DidLaunch()
{
llvm::sys::ScopedLock lock(m_mutex);
// The initial stop won't broadcast the state change event, so account for that here.
if (m_session_data && GetPrivateState() == eStateStopped &&
m_session_data->m_launch_info.GetFlags().Test(eLaunchFlagStopAtEntry))
RefreshStateAfterStop();
}
size_t
ProcessWindows::DoReadMemory(lldb::addr_t vm_addr,
void *buf,
size_t size,
Error &error)
{
llvm::sys::ScopedLock lock(m_mutex);
if (!m_session_data)
return 0;
WINLOG_IFALL(WINDOWS_LOG_MEMORY, "DoReadMemory attempting to read %u bytes from address 0x%I64x", size, vm_addr);
HostProcess process = m_session_data->m_debugger->GetProcess();
void *addr = reinterpret_cast<void *>(vm_addr);
SIZE_T bytes_read = 0;
if (!ReadProcessMemory(process.GetNativeProcess().GetSystemHandle(), addr, buf, size, &bytes_read))
{
error.SetError(GetLastError(), eErrorTypeWin32);
WINERR_IFALL(WINDOWS_LOG_MEMORY, "DoReadMemory failed with error code %u", error.GetError());
}
return bytes_read;
}
size_t
ProcessWindows::DoWriteMemory(lldb::addr_t vm_addr, const void *buf, size_t size, Error &error)
{
llvm::sys::ScopedLock lock(m_mutex);
if (!m_session_data)
return 0;
WINLOG_IFALL(WINDOWS_LOG_MEMORY, "DoWriteMemory attempting to write %u bytes into address 0x%I64x", size, vm_addr);
HostProcess process = m_session_data->m_debugger->GetProcess();
void *addr = reinterpret_cast<void *>(vm_addr);
SIZE_T bytes_written = 0;
lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
if (WriteProcessMemory(handle, addr, buf, size, &bytes_written))
FlushInstructionCache(handle, addr, bytes_written);
else
{
error.SetError(GetLastError(), eErrorTypeWin32);
WINLOG_IFALL(WINDOWS_LOG_MEMORY, "DoWriteMemory failed with error code %u", error.GetError());
}
return bytes_written;
}
Error
ProcessWindows::GetMemoryRegionInfo(lldb::addr_t vm_addr, MemoryRegionInfo &info)
{
Error error;
llvm::sys::ScopedLock lock(m_mutex);
if (!m_session_data)
{
error.SetErrorString("GetMemoryRegionInfo called with no debugging session.");
WINERR_IFALL(WINDOWS_LOG_MEMORY, error.AsCString());
return error;
}
HostProcess process = m_session_data->m_debugger->GetProcess();
lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
if (handle == nullptr || handle == LLDB_INVALID_PROCESS)
{
error.SetErrorString("GetMemoryRegionInfo called with an invalid target process.");
WINERR_IFALL(WINDOWS_LOG_MEMORY, error.AsCString());
return error;
}
WINLOG_IFALL(WINDOWS_LOG_MEMORY, "GetMemoryRegionInfo getting info for address 0x%I64x", vm_addr);
void *addr = reinterpret_cast<void *>(vm_addr);
MEMORY_BASIC_INFORMATION mem_info = {0};
SIZE_T result = ::VirtualQueryEx(handle, addr, &mem_info, sizeof(mem_info));
if (result == 0)
{
error.SetError(::GetLastError(), eErrorTypeWin32);
WINERR_IFALL(WINDOWS_LOG_MEMORY,
"VirtualQueryEx returned error %u while getting memory region info for address 0x%I64x",
error.GetError(), vm_addr);
return error;
}
bool readable = !(mem_info.Protect & PAGE_NOACCESS);
bool executable = mem_info.Protect & (PAGE_EXECUTE | PAGE_EXECUTE_READ | PAGE_EXECUTE_READWRITE | PAGE_EXECUTE_WRITECOPY);
bool writable = mem_info.Protect & (PAGE_EXECUTE_READWRITE | PAGE_EXECUTE_WRITECOPY | PAGE_READWRITE | PAGE_WRITECOPY);
info.SetReadable(readable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
info.SetExecutable(executable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
info.SetWritable(writable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
error.SetError(::GetLastError(), eErrorTypeWin32);
WINLOGV_IFALL(WINDOWS_LOG_MEMORY, "Memory region info for address 0x%I64u: readable=%s, executable=%s, writable=%s",
BOOL_STR(readable), BOOL_STR(executable), BOOL_STR(writable));
return error;
}
lldb::addr_t
ProcessWindows::GetImageInfoAddress()
{
Target &target = GetTarget();
ObjectFile *obj_file = target.GetExecutableModule()->GetObjectFile();
Address addr = obj_file->GetImageInfoAddress(&target);
if (addr.IsValid())
return addr.GetLoadAddress(&target);
else
return LLDB_INVALID_ADDRESS;
}
bool
ProcessWindows::CanDebug(Target &target, bool plugin_specified_by_name)
{
if (plugin_specified_by_name)
return true;
// For now we are just making sure the file exists for a given module
ModuleSP exe_module_sp(target.GetExecutableModule());
if (exe_module_sp.get())
return exe_module_sp->GetFileSpec().Exists();
return false;
}
void
ProcessWindows::OnExitProcess(uint32_t exit_code)
{
// No need to acquire the lock since m_session_data isn't accessed.
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "Process %u exited with code %u", GetID(), exit_code);
ModuleSP executable_module = GetTarget().GetExecutableModule();
ModuleList unloaded_modules;
unloaded_modules.Append(executable_module);
GetTarget().ModulesDidUnload(unloaded_modules, true);
SetProcessExitStatus(nullptr, GetID(), true, 0, exit_code);
SetPrivateState(eStateExited);
}
void
ProcessWindows::OnDebuggerConnected(lldb::addr_t image_base)
{
DebuggerThreadSP debugger = m_session_data->m_debugger;
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "Debugger established connected to process %I64u. Image base = 0x%I64x",
debugger->GetProcess().GetProcessId(), image_base);
// Either we successfully attached to an existing process, or we successfully launched a new
// process under the debugger.
ModuleSP module = GetTarget().GetExecutableModule();
bool load_addr_changed;
module->SetLoadAddress(GetTarget(), image_base, false, load_addr_changed);
// Notify the target that the executable module has loaded. This will cause any pending
// breakpoints to be resolved to explicit brekapoint sites.
ModuleList loaded_modules;
loaded_modules.Append(module);
GetTarget().ModulesDidLoad(loaded_modules);
llvm::sys::ScopedLock lock(m_mutex);
const HostThreadWindows &wmain_thread = debugger->GetMainThread().GetNativeThread();
m_session_data->m_new_threads[wmain_thread.GetThreadId()] = debugger->GetMainThread();
}
ExceptionResult
ProcessWindows::OnDebugException(bool first_chance, const ExceptionRecord &record)
{
llvm::sys::ScopedLock lock(m_mutex);
// FIXME: Without this check, occasionally when running the test suite there is
// an issue where m_session_data can be null. It's not clear how this could happen
// but it only surfaces while running the test suite. In order to properly diagnose
// this, we probably need to first figure allow the test suite to print out full
// lldb logs, and then add logging to the process plugin.
if (!m_session_data)
{
WINERR_IFANY(WINDOWS_LOG_EXCEPTION,
"Debugger thread reported exception 0x%u at address 0x%I64x, but there is no session.",
record.GetExceptionCode(), record.GetExceptionAddress());
return ExceptionResult::SendToApplication;
}
if (!first_chance)
{
// Any second chance exception is an application crash by definition.
SetPrivateState(eStateCrashed);
}
ExceptionResult result = ExceptionResult::SendToApplication;
switch (record.GetExceptionCode())
{
case EXCEPTION_BREAKPOINT:
// Handle breakpoints at the first chance.
result = ExceptionResult::BreakInDebugger;
if (!m_session_data->m_initial_stop_received)
{
m_session_data->m_initial_stop_received = true;
::SetEvent(m_session_data->m_initial_stop_event);
}
SetPrivateState(eStateStopped);
break;
case EXCEPTION_SINGLE_STEP:
result = ExceptionResult::BreakInDebugger;
SetPrivateState(eStateStopped);
break;
default:
WINLOG_IFANY(WINDOWS_LOG_EXCEPTION,
"Debugger thread reported exception 0x%u at address 0x%I64x (first_chance=%s)",
record.GetExceptionCode(), record.GetExceptionAddress(), BOOL_STR(first_chance));
// For non-breakpoints, give the application a chance to handle the exception first.
if (first_chance)
result = ExceptionResult::SendToApplication;
else
result = ExceptionResult::BreakInDebugger;
}
return result;
}
void
ProcessWindows::OnCreateThread(const HostThread &new_thread)
{
llvm::sys::ScopedLock lock(m_mutex);
const HostThreadWindows &wnew_thread = new_thread.GetNativeThread();
m_session_data->m_new_threads[wnew_thread.GetThreadId()] = new_thread;
}
void
ProcessWindows::OnExitThread(const HostThread &exited_thread)
{
llvm::sys::ScopedLock lock(m_mutex);
// A thread may have started and exited before the debugger stopped allowing a refresh.
// Just remove it from the new threads list in that case.
const HostThreadWindows &wexited_thread = exited_thread.GetNativeThread();
auto iter = m_session_data->m_new_threads.find(wexited_thread.GetThreadId());
if (iter != m_session_data->m_new_threads.end())
m_session_data->m_new_threads.erase(iter);
else
m_session_data->m_exited_threads[wexited_thread.GetThreadId()] = exited_thread;
}
void
ProcessWindows::OnLoadDll(const ModuleSpec &module_spec, lldb::addr_t module_addr)
{
// Confusingly, there is no Target::AddSharedModule. Instead, calling GetSharedModule() with
// a new module will add it to the module list and return a corresponding ModuleSP.
Error error;
ModuleSP module = GetTarget().GetSharedModule(module_spec, &error);
bool load_addr_changed = false;
module->SetLoadAddress(GetTarget(), module_addr, false, load_addr_changed);
ModuleList loaded_modules;
loaded_modules.Append(module);
GetTarget().ModulesDidLoad(loaded_modules);
}
void
ProcessWindows::OnUnloadDll(lldb::addr_t module_addr)
{
Address resolved_addr;
if (GetTarget().ResolveLoadAddress(module_addr, resolved_addr))
{
ModuleSP module = resolved_addr.GetModule();
if (module)
{
ModuleList unloaded_modules;
unloaded_modules.Append(module);
GetTarget().ModulesDidUnload(unloaded_modules, false);
}
}
}
void
ProcessWindows::OnDebugString(const std::string &string)
{
}
void
ProcessWindows::OnDebuggerError(const Error &error, uint32_t type)
{
llvm::sys::ScopedLock lock(m_mutex);
if (m_session_data->m_initial_stop_received)
{
// This happened while debugging. Do we shutdown the debugging session, try to continue,
// or do something else?
WINERR_IFALL(WINDOWS_LOG_PROCESS, "Error %u occurred during debugging. Unexpected behavior may result. %s",
error.GetError(), error.AsCString());
}
else
{
// If we haven't actually launched the process yet, this was an error launching the
// process. Set the internal error and signal the initial stop event so that the DoLaunch
// method wakes up and returns a failure.
m_session_data->m_launch_error = error;
::SetEvent(m_session_data->m_initial_stop_event);
WINERR_IFALL(WINDOWS_LOG_PROCESS, "Error %u occurred launching the process before the initial stop. %s",
error.GetError(), error.AsCString());
return;
}
}