Files
clang-p2996/lldb/source/Commands/CommandObjectCall.cpp
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00

306 lines
9.8 KiB
C++

//===-- CommandObjectCall.cpp -----------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "CommandObjectCall.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Interpreter/Args.h"
#include "lldb/Core/Value.h"
#include "lldb/Expression/ClangExpression.h"
#include "lldb/Expression/ClangExpressionVariable.h"
#include "lldb/Expression/ClangFunction.h"
#include "lldb/Host/Host.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Interpreter/CommandReturnObject.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Symbol/Variable.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/StackFrame.h"
using namespace lldb;
using namespace lldb_private;
// This command is a toy. I'm just using it to have a way to construct the arguments to
// calling functions.
//
CommandObjectCall::CommandOptions::CommandOptions () :
Options()
{
// Keep only one place to reset the values to their defaults
ResetOptionValues();
}
CommandObjectCall::CommandOptions::~CommandOptions ()
{
}
Error
CommandObjectCall::CommandOptions::SetOptionValue (int option_idx, const char *option_arg)
{
Error error;
char short_option = (char) m_getopt_table[option_idx].val;
switch (short_option)
{
case 'l':
if (language.SetLanguageFromCString (option_arg) == false)
{
error.SetErrorStringWithFormat("Invalid language option argument '%s'.\n", option_arg);
}
break;
case 'g':
debug = true;
break;
case 'f':
error = Args::StringToFormat(option_arg,format);
break;
case 'n':
noexecute = true;
break;
case 'a':
use_abi = true;
break;
default:
error.SetErrorStringWithFormat("Invalid short option character '%c'.\n", short_option);
break;
}
return error;
}
void
CommandObjectCall::CommandOptions::ResetOptionValues ()
{
Options::ResetOptionValues();
language.Clear();
debug = false;
format = eFormatDefault;
show_types = true;
show_summary = true;
noexecute = false;
use_abi = false;
}
const lldb::OptionDefinition*
CommandObjectCall::CommandOptions::GetDefinitions ()
{
return g_option_table;
}
CommandObjectCall::CommandObjectCall () :
CommandObject (
"call",
"Call a function.",
"call <return_type> <function-name> [[<arg1-type> <arg1-value>] ... <argn-type> <argn-value>] [<cmd-options>]",
eFlagProcessMustBeLaunched | eFlagProcessMustBePaused)
{
}
CommandObjectCall::~CommandObjectCall ()
{
}
Options *
CommandObjectCall::GetOptions ()
{
return &m_options;
}
bool
CommandObjectCall::Execute
(
CommandInterpreter &interpreter,
Args &command,
CommandReturnObject &result
)
{
ConstString target_triple;
int num_args = command.GetArgumentCount();
ExecutionContext exe_ctx(interpreter.GetDebugger().GetExecutionContext());
if (exe_ctx.target)
exe_ctx.target->GetTargetTriple(target_triple);
if (!target_triple)
target_triple = Host::GetTargetTriple ();
if (exe_ctx.thread == NULL || exe_ctx.frame == NULL)
{
result.AppendError ("No currently selected thread and frame.");
result.SetStatus (eReturnStatusFailed);
return false;
}
if (num_args < 2)
{
result.AppendErrorWithFormat ("Invalid usage, should be: %s.\n", GetSyntax());
result.SetStatus (eReturnStatusFailed);
return false;
}
if ((num_args - 2) %2 != 0)
{
result.AppendErrorWithFormat ("Invalid usage - unmatched args & types, should be: %s.\n", GetSyntax());
result.SetStatus (eReturnStatusFailed);
return false;
}
if (target_triple)
{
//const char *return_type = command.GetArgumentAtIndex(0);
const char *function_name = command.GetArgumentAtIndex(1);
// Look up the called function:
Function *target_fn = exe_ctx.frame->GetSymbolContext(eSymbolContextEverything).FindFunctionByName (function_name);
// FIXME: If target_fn is NULL, we should look up the name as a symbol and use it and the provided
// return type.
if (target_fn == NULL)
{
result.AppendErrorWithFormat ("Could not find function '%s'.\n", function_name);
result.SetStatus (eReturnStatusFailed);
return false;
}
ValueList value_list;
// Okay, now parse arguments. For now we only accept basic types.
for (int i = 2; i < num_args; i+= 2)
{
const char *type_str = command.GetArgumentAtIndex(i);
const char *value_str = command.GetArgumentAtIndex(i + 1);
bool success;
if (strcmp(type_str, "int") == 0
|| strcmp(type_str, "int32_t") == 0)
{
value_list.PushValue(Value(Args::StringToSInt32(value_str, 0, 0, &success)));
}
else if (strcmp (type_str, "int64_t") == 0)
{
value_list.PushValue(Value(Args::StringToSInt64(value_str, 0, 0, &success)));
}
else if (strcmp(type_str, "uint") == 0
|| strcmp(type_str, "uint32_t") == 0)
{
value_list.PushValue(Value(Args::StringToUInt32(value_str, 0, 0, &success)));
}
else if (strcmp (type_str, "uint64_t") == 0)
{
value_list.PushValue(Value(Args::StringToUInt64(value_str, 0, 0, &success)));
}
else if (strcmp (type_str, "cstr") == 0)
{
Value val ((intptr_t)value_str);
val.SetValueType (Value::eValueTypeHostAddress);
void *cstr_type = exe_ctx.target->GetScratchClangASTContext()->GetCStringType(true);
val.SetContext (Value::eContextTypeOpaqueClangQualType, cstr_type);
value_list.PushValue(val);
success = true;
}
if (!success)
{
result.AppendErrorWithFormat ("Could not convert value: '%s' to type '%s'.\n", value_str, type_str);
result.SetStatus (eReturnStatusFailed);
return false;
}
}
// Okay, we have the function and the argument list and the return type. Now make a ClangFunction object and
// run it:
StreamString errors;
ClangFunction clang_fun (target_triple.GetCString(), *target_fn, exe_ctx.target->GetScratchClangASTContext(), value_list);
if (m_options.noexecute)
{
// Now write down the argument values for this call.
lldb::addr_t args_addr = LLDB_INVALID_ADDRESS;
if (!clang_fun.InsertFunction (exe_ctx, args_addr, errors))
{
result.AppendErrorWithFormat("Error inserting function: '%s'.\n", errors.GetData());
result.SetStatus (eReturnStatusFailed);
return false;
}
else
{
result.Succeeded();
return true;
}
}
ClangFunction::ExecutionResults return_status;
Value return_value;
if (m_options.use_abi)
{
return_status = clang_fun.ExecuteFunctionWithABI(exe_ctx, errors, return_value);
}
else
{
bool stop_others = true;
return_status = clang_fun.ExecuteFunction(exe_ctx, errors, stop_others, NULL, return_value);
}
// Now figure out what to do with the return value.
if (return_status == ClangFunction::eExecutionSetupError)
{
result.AppendErrorWithFormat("Error setting up function execution: '%s'.\n", errors.GetData());
result.SetStatus (eReturnStatusFailed);
return false;
}
else if (return_status != ClangFunction::eExecutionCompleted)
{
result.AppendWarningWithFormat("Interrupted while calling function: '%s'.\n", errors.GetData());
result.SetStatus(eReturnStatusSuccessFinishNoResult);
return true;
}
else
{
// Now print out the result.
result.GetOutputStream().Printf("Return value: ");
return_value.Dump(&(result.GetOutputStream()));
result.Succeeded();
}
}
else
{
result.AppendError ("invalid target triple");
result.SetStatus (eReturnStatusFailed);
}
return result.Succeeded();
}
lldb::OptionDefinition
CommandObjectCall::CommandOptions::g_option_table[] =
{
{ LLDB_OPT_SET_1, true, "language", 'l', required_argument, NULL, 0, "[c|c++|objc|objc++]", "Sets the language to use when parsing the expression."},
{ LLDB_OPT_SET_1, false, "format", 'f', required_argument, NULL, 0, "[ [bool|b] | [bin] | [char|c] | [oct|o] | [dec|i|d|u] | [hex|x] | [float|f] | [cstr|s] ]", "Specify the format that the expression output should use."},
{ LLDB_OPT_SET_1, false, "debug", 'g', no_argument, NULL, 0, NULL, "Enable verbose debug logging of the expression parsing and evaluation."},
{ LLDB_OPT_SET_1, false, "noexecute", 'n', no_argument, NULL, 0, "no execute", "Only JIT and copy the wrapper & arguments, but don't execute."},
{ LLDB_OPT_SET_1, false, "useabi", 'a', no_argument, NULL, 0, NULL, "Use the ABI instead of the JIT to marshall arguments."},
{ 0, false, NULL, 0, 0, NULL, NULL, NULL, NULL }
};