There's some abstraction overhead in the underlying
mechanisms that were being used, and it was leading to an
abundance of small but not-free copies being made. This
showed up on a profile. Eliminating this and going back to
a low-level byte-based implementation speeds up lld with
/DEBUG between 10 and 15%.
Differential Revision: https://reviews.llvm.org/D42148
llvm-svn: 322871