Files
clang-p2996/clang/test/CodeGenCXX/microsoft-abi-arg-order.cpp
Reid Kleckner e39ee21551 MS ABI x64: Pass small objects with dtors but no copy ctors directly
Passing objects directly (in registers or memory) creates a second copy
of the object in the callee.  The callee always destroys its copy, but
we also have to destroy any temporary created in the caller.  In other
words, copy elision of these kinds of objects is impossible.

Objects larger than 8 bytes with non-trivial dtors and trivial copy
ctors are still passed indirectly, and we can still elide copies of
them.

Fixes PR19640.

llvm-svn: 207889
2014-05-03 00:33:28 +00:00

75 lines
3.1 KiB
C++

// RUN: %clang_cc1 -mconstructor-aliases -std=c++11 -fexceptions -emit-llvm %s -o - -triple=i386-pc-win32 | FileCheck %s -check-prefix=X86
// RUN: %clang_cc1 -mconstructor-aliases -std=c++11 -fexceptions -emit-llvm %s -o - -triple=x86_64-pc-win32 | FileCheck %s -check-prefix=X64
struct A {
A(int a);
A(const A &o);
~A();
int a;
};
void foo(A a, A b, A c) {
}
// Order of destruction should be left to right.
//
// X86-LABEL: define void @"\01?foo@@YAXUA@@00@Z"
// X86: ([[argmem_ty:<{ %struct.A, %struct.A, %struct.A }>]]* inalloca)
// X86: %[[a:[^ ]*]] = getelementptr inbounds [[argmem_ty]]* %0, i32 0, i32 0
// X86: %[[b:[^ ]*]] = getelementptr inbounds [[argmem_ty]]* %0, i32 0, i32 1
// X86: %[[c:[^ ]*]] = getelementptr inbounds [[argmem_ty]]* %0, i32 0, i32 2
// X86: call x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[a]])
// X86: call x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[b]])
// X86: call x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[c]])
// X86: ret void
// X64-LABEL: define void @"\01?foo@@YAXUA@@00@Z"
// X64: (%struct.A* %[[a:[^,]*]], %struct.A* %[[b:[^,]*]], %struct.A* %[[c:[^)]*]])
// X64: call void @"\01??1A@@QEAA@XZ"(%struct.A* %[[a]])
// X64: call void @"\01??1A@@QEAA@XZ"(%struct.A* %[[b]])
// X64: call void @"\01??1A@@QEAA@XZ"(%struct.A* %[[c]])
// X64: ret void
void call_foo() {
foo(A(1), A(2), A(3));
}
// Order of evaluation should be right to left, and we should clean up the right
// things as we unwind.
//
// X86-LABEL: define void @"\01?call_foo@@YAXXZ"()
// X86: call i8* @llvm.stacksave()
// X86: %[[argmem:[^ ]*]] = alloca inalloca [[argmem_ty]]
// X86: %[[arg3:[^ ]*]] = getelementptr inbounds [[argmem_ty]]* %[[argmem]], i32 0, i32 2
// X86: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@H@Z"(%struct.A* %[[arg3]], i32 3)
// X86: %[[arg2:[^ ]*]] = getelementptr inbounds [[argmem_ty]]* %[[argmem]], i32 0, i32 1
// X86: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@H@Z"(%struct.A* %[[arg2]], i32 2)
// X86: %[[arg1:[^ ]*]] = getelementptr inbounds [[argmem_ty]]* %[[argmem]], i32 0, i32 0
// X86: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@H@Z"(%struct.A* %[[arg1]], i32 1)
// X86: invoke void @"\01?foo@@YAXUA@@00@Z"([[argmem_ty]]* inalloca %[[argmem]])
// X86: call void @llvm.stackrestore
// X86: ret void
//
// lpad2:
// X86: call x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[arg2]])
// X86: br label
//
// ehcleanup:
// X86: call x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[arg3]])
// X64-LABEL: define void @"\01?call_foo@@YAXXZ"()
// X64: call %struct.A* @"\01??0A@@QEAA@H@Z"(%struct.A* %[[arg3:[^,]*]], i32 3)
// X64: invoke %struct.A* @"\01??0A@@QEAA@H@Z"(%struct.A* %[[arg2:[^,]*]], i32 2)
// X64: invoke %struct.A* @"\01??0A@@QEAA@H@Z"(%struct.A* %[[arg1:[^,]*]], i32 1)
// X64: call void @"\01?foo@@YAXUA@@00@Z"
// X64: (%struct.A* %[[arg1]], %struct.A* %[[arg2]], %struct.A* %[[arg3]])
// X64: ret void
//
// lpad2:
// X64: call void @"\01??1A@@QEAA@XZ"(%struct.A* %[[arg2]])
// X64: br label
//
// ehcleanup:
// X64: call void @"\01??1A@@QEAA@XZ"(%struct.A* %[[arg3]])