Files
clang-p2996/lldb/test/functionalities/stop-hook/multiple_threads/main.cpp
Johnny Chen 80fdd7c0b7 Fix a problem where the stop-hook command 'frame variable g_val' produces nothing
when newly created threads were subsequently stopped due to breakpoint hit.
The stop-hook mechanism delegates to CommandInterpreter::HandleCommands() to
execuet the commands.  Make sure the execution context is switched only once
at the beginning of HandleCommands() only and don't update the context while looping
on each individual command to be executed.

rdar://problem/10228156

llvm-svn: 141144
2011-10-05 00:42:59 +00:00

89 lines
2.6 KiB
C++

//===-- main.cpp ------------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// C includes
#include <pthread.h>
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <unistd.h>
pthread_t g_thread_1 = NULL;
pthread_t g_thread_2 = NULL;
pthread_t g_thread_3 = NULL;
uint32_t g_val = 0;
uint32_t access_pool (uint32_t flag = 0);
uint32_t
access_pool (uint32_t flag)
{
static pthread_mutex_t g_access_mutex = PTHREAD_MUTEX_INITIALIZER;
if (flag == 0)
::pthread_mutex_lock (&g_access_mutex);
uint32_t old_val = g_val;
if (flag != 0)
g_val = old_val + 1;
if (flag == 0)
::pthread_mutex_unlock (&g_access_mutex);
return g_val;
}
void *
thread_func (void *arg)
{
uint32_t thread_index = *((uint32_t *)arg); // Break here to test that the stop-hook mechanism works for multiple threads.
printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index);
uint32_t count = 0;
uint32_t val;
while (count++ < 15)
{
// random micro second sleep from zero to 3 seconds
int usec = ::rand() % 3000000;
printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
::usleep (usec);
if (count < 7)
val = access_pool ();
else
val = access_pool (1);
printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count);
}
printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
return NULL;
}
int main (int argc, char const *argv[])
{
int err;
void *thread_result = NULL;
uint32_t thread_index_1 = 1;
uint32_t thread_index_2 = 2;
uint32_t thread_index_3 = 3;
printf ("Before turning all three threads loose...\n"); // Set break point at this line, and add a stop-hook.
// Create 3 threads
err = ::pthread_create (&g_thread_1, NULL, thread_func, &thread_index_1);
err = ::pthread_create (&g_thread_2, NULL, thread_func, &thread_index_2);
err = ::pthread_create (&g_thread_3, NULL, thread_func, &thread_index_3);
// Join all of our threads
err = ::pthread_join (g_thread_1, &thread_result);
err = ::pthread_join (g_thread_2, &thread_result);
err = ::pthread_join (g_thread_3, &thread_result);
return 0;
}