Files
clang-p2996/llvm/lib/Target/DirectX/DXILShaderFlags.h
S. Bharadwaj Yadavalli f2650c54c9 [DirectX] Set Shader Flag DisableOptimizations (#126813)
- Set the shader flag `DisableOptimizations` based on `optnone`
attribute of shader entry functions.

- Add DXIL Metadata Analysis pass as pre-requisite for Shader Flags pass
to obtain entry function information collected therein.

- Named module metadata `dx.disable_optimizations` is intended to
indicate disabling optimizations (`-O0`) via commandline flag. However,
its intent is fulfilled by `optnone` attribute of shader entry functions as 
implemented in a recent change, and thus not needed. Delete
generation of named metadata and corresponding test file
`disable_opt.ll`.

- Add tests to verify correctness of setting shader flag.

Closes #112263
2025-02-12 16:45:01 -05:00

148 lines
4.8 KiB
C++

//===- DXILShaderFlags.h - DXIL Shader Flags helper objects ---------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// \file This file contains helper objects and APIs for working with DXIL
/// Shader Flags.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_TARGET_DIRECTX_DXILSHADERFLAGS_H
#define LLVM_TARGET_DIRECTX_DXILSHADERFLAGS_H
#include "llvm/Analysis/DXILMetadataAnalysis.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/PassManager.h"
#include "llvm/Pass.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include <cstdint>
#include <memory>
namespace llvm {
class Module;
class GlobalVariable;
class DXILResourceTypeMap;
namespace dxil {
struct ComputedShaderFlags {
#define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \
bool FlagName : 1;
#define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str) bool FlagName : 1;
#include "llvm/BinaryFormat/DXContainerConstants.def"
#define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \
FlagName = false;
#define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str) FlagName = false;
ComputedShaderFlags() {
#include "llvm/BinaryFormat/DXContainerConstants.def"
}
constexpr uint64_t getMask(int Bit) const {
return Bit != -1 ? 1ull << Bit : 0;
}
uint64_t getModuleFlags() const {
uint64_t ModuleFlags = 0;
#define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str) \
ModuleFlags |= FlagName ? getMask(DxilModuleBit) : 0ull;
#include "llvm/BinaryFormat/DXContainerConstants.def"
return ModuleFlags;
}
operator uint64_t() const {
uint64_t FlagValue = getModuleFlags();
#define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \
FlagValue |= FlagName ? getMask(DxilModuleBit) : 0ull;
#include "llvm/BinaryFormat/DXContainerConstants.def"
return FlagValue;
}
uint64_t getFeatureFlags() const {
uint64_t FeatureFlags = 0;
#define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \
FeatureFlags |= FlagName ? getMask(FeatureBit) : 0ull;
#include "llvm/BinaryFormat/DXContainerConstants.def"
return FeatureFlags;
}
void merge(const ComputedShaderFlags CSF) {
#define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleBit, FlagName, Str) \
FlagName |= CSF.FlagName;
#define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str) FlagName |= CSF.FlagName;
#include "llvm/BinaryFormat/DXContainerConstants.def"
}
void print(raw_ostream &OS = dbgs()) const;
LLVM_DUMP_METHOD void dump() const { print(); }
};
struct ModuleShaderFlags {
void initialize(Module &, DXILResourceTypeMap &DRTM,
const ModuleMetadataInfo &MMDI);
const ComputedShaderFlags &getFunctionFlags(const Function *) const;
const ComputedShaderFlags &getCombinedFlags() const { return CombinedSFMask; }
private:
/// Map of Function-Shader Flag Mask pairs representing properties of each of
/// the functions in the module. Shader Flags of each function represent both
/// module-level and function-level flags
DenseMap<const Function *, ComputedShaderFlags> FunctionFlags;
/// Combined Shader Flag Mask of all functions of the module
ComputedShaderFlags CombinedSFMask{};
void updateFunctionFlags(ComputedShaderFlags &, const Instruction &,
DXILResourceTypeMap &);
};
class ShaderFlagsAnalysis : public AnalysisInfoMixin<ShaderFlagsAnalysis> {
friend AnalysisInfoMixin<ShaderFlagsAnalysis>;
static AnalysisKey Key;
public:
ShaderFlagsAnalysis() = default;
using Result = ModuleShaderFlags;
ModuleShaderFlags run(Module &M, ModuleAnalysisManager &AM);
};
/// Printer pass for ShaderFlagsAnalysis results.
class ShaderFlagsAnalysisPrinter
: public PassInfoMixin<ShaderFlagsAnalysisPrinter> {
raw_ostream &OS;
public:
explicit ShaderFlagsAnalysisPrinter(raw_ostream &OS) : OS(OS) {}
PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM);
};
/// Wrapper pass for the legacy pass manager.
///
/// This is required because the passes that will depend on this are codegen
/// passes which run through the legacy pass manager.
class ShaderFlagsAnalysisWrapper : public ModulePass {
ModuleShaderFlags MSFI;
public:
static char ID;
ShaderFlagsAnalysisWrapper() : ModulePass(ID) {}
const ModuleShaderFlags &getShaderFlags() { return MSFI; }
bool runOnModule(Module &M) override;
void getAnalysisUsage(AnalysisUsage &AU) const override;
};
} // namespace dxil
} // namespace llvm
#endif // LLVM_TARGET_DIRECTX_DXILSHADERFLAGS_H