Files
clang-p2996/llvm/test/CodeGen/ARM/vpadd.ll
Matt Arsenault 58a88001f3 PeepholeOpt: Fix looking for def of current copy to coalesce (#125533)
This fixes the handling of subregister extract copies. This
will allow AMDGPU to remove its implementation of
shouldRewriteCopySrc, which exists as a 10 year old workaround
to this bug. peephole-opt-fold-reg-sequence-subreg.mir will
show the expected improvement once the custom implementation
is removed.

The copy coalescing processing here is overly abstracted
from what's actually happening. Previously when visiting
coalescable copy-like instructions, we would parse the
sources one at a time and then pass the def of the root
instruction into findNextSource. This means that the
first thing the new ValueTracker constructed would do
is getVRegDef to find the instruction we are currently
processing. This adds an unnecessary step, placing
a useless entry in the RewriteMap, and required skipping
the no-op case where getNewSource would return the original
source operand. This was a problem since in the case
of a subregister extract, shouldRewriteCopySource would always
say that it is useful to rewrite and the use-def chain walk
would abort, returning the original operand. Move the process
to start looking at the source operand to begin with.

This does not fix the confused handling in the uncoalescable
copy case which is proving to be more difficult. Some currently
handled cases have multiple defs from a single source, and other
handled cases have 0 input operands. It would be simpler if
this was implemented with isCopyLikeInstr, rather than guessing
at the operand structure as it does now.

There are some improvements and some regressions. The
regressions appear to be downstream issues for the most part. One
of the uglier regressions is in PPC, where a sequence of insert_subrgs
is used to build registers. I opened #125502 to use reg_sequence instead,
which may help.

The worst regression is an absurd SPARC testcase using a <251 x fp128>,
which uses a very long chain of insert_subregs.

We need improved subregister handling locally in PeepholeOptimizer,
and other pasess like MachineCSE to fix some of the other regressions.
We should handle subregister composes and folding more indexes
into insert_subreg and reg_sequence.
2025-02-05 23:29:02 +07:00

544 lines
20 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - -lower-interleaved-accesses=false | FileCheck %s
define <8 x i8> @vpaddi8(ptr %A, ptr %B) nounwind {
; CHECK-LABEL: vpaddi8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vldr d17, [r0]
; CHECK-NEXT: vpadd.i8 d16, d17, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, ptr %A
%tmp2 = load <8 x i8>, ptr %B
%tmp3 = call <8 x i8> @llvm.arm.neon.vpadd.v8i8(<8 x i8> %tmp1, <8 x i8> %tmp2)
ret <8 x i8> %tmp3
}
define <4 x i16> @vpaddi16(ptr %A, ptr %B) nounwind {
; CHECK-LABEL: vpaddi16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vldr d17, [r0]
; CHECK-NEXT: vpadd.i16 d16, d17, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i16>, ptr %A
%tmp2 = load <4 x i16>, ptr %B
%tmp3 = call <4 x i16> @llvm.arm.neon.vpadd.v4i16(<4 x i16> %tmp1, <4 x i16> %tmp2)
ret <4 x i16> %tmp3
}
define <2 x i32> @vpaddi32(ptr %A, ptr %B) nounwind {
; CHECK-LABEL: vpaddi32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vldr d17, [r0]
; CHECK-NEXT: vpadd.i32 d16, d17, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x i32>, ptr %A
%tmp2 = load <2 x i32>, ptr %B
%tmp3 = call <2 x i32> @llvm.arm.neon.vpadd.v2i32(<2 x i32> %tmp1, <2 x i32> %tmp2)
ret <2 x i32> %tmp3
}
define <2 x float> @vpaddf32(ptr %A, ptr %B) nounwind {
; CHECK-LABEL: vpaddf32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vldr d17, [r0]
; CHECK-NEXT: vpadd.f32 d16, d17, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x float>, ptr %A
%tmp2 = load <2 x float>, ptr %B
%tmp3 = call <2 x float> @llvm.arm.neon.vpadd.v2f32(<2 x float> %tmp1, <2 x float> %tmp2)
ret <2 x float> %tmp3
}
declare <8 x i8> @llvm.arm.neon.vpadd.v8i8(<8 x i8>, <8 x i8>) nounwind readnone
declare <4 x i16> @llvm.arm.neon.vpadd.v4i16(<4 x i16>, <4 x i16>) nounwind readnone
declare <2 x i32> @llvm.arm.neon.vpadd.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
declare <2 x float> @llvm.arm.neon.vpadd.v2f32(<2 x float>, <2 x float>) nounwind readnone
define <4 x i16> @vpaddls8(ptr %A) nounwind {
; CHECK-LABEL: vpaddls8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vpaddl.s8 d16, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, ptr %A
%tmp2 = call <4 x i16> @llvm.arm.neon.vpaddls.v4i16.v8i8(<8 x i8> %tmp1)
ret <4 x i16> %tmp2
}
define <2 x i32> @vpaddls16(ptr %A) nounwind {
; CHECK-LABEL: vpaddls16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vpaddl.s16 d16, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i16>, ptr %A
%tmp2 = call <2 x i32> @llvm.arm.neon.vpaddls.v2i32.v4i16(<4 x i16> %tmp1)
ret <2 x i32> %tmp2
}
define <1 x i64> @vpaddls32(ptr %A) nounwind {
; CHECK-LABEL: vpaddls32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vpaddl.s32 d16, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x i32>, ptr %A
%tmp2 = call <1 x i64> @llvm.arm.neon.vpaddls.v1i64.v2i32(<2 x i32> %tmp1)
ret <1 x i64> %tmp2
}
define <4 x i16> @vpaddlu8(ptr %A) nounwind {
; CHECK-LABEL: vpaddlu8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vpaddl.u8 d16, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, ptr %A
%tmp2 = call <4 x i16> @llvm.arm.neon.vpaddlu.v4i16.v8i8(<8 x i8> %tmp1)
ret <4 x i16> %tmp2
}
define <2 x i32> @vpaddlu16(ptr %A) nounwind {
; CHECK-LABEL: vpaddlu16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vpaddl.u16 d16, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i16>, ptr %A
%tmp2 = call <2 x i32> @llvm.arm.neon.vpaddlu.v2i32.v4i16(<4 x i16> %tmp1)
ret <2 x i32> %tmp2
}
define <1 x i64> @vpaddlu32(ptr %A) nounwind {
; CHECK-LABEL: vpaddlu32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vpaddl.u32 d16, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x i32>, ptr %A
%tmp2 = call <1 x i64> @llvm.arm.neon.vpaddlu.v1i64.v2i32(<2 x i32> %tmp1)
ret <1 x i64> %tmp2
}
define <8 x i16> @vpaddlQs8(ptr %A) nounwind {
; CHECK-LABEL: vpaddlQs8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpaddl.s8 q8, q8
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <16 x i8>, ptr %A
%tmp2 = call <8 x i16> @llvm.arm.neon.vpaddls.v8i16.v16i8(<16 x i8> %tmp1)
ret <8 x i16> %tmp2
}
define <4 x i32> @vpaddlQs16(ptr %A) nounwind {
; CHECK-LABEL: vpaddlQs16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpaddl.s16 q8, q8
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i16>, ptr %A
%tmp2 = call <4 x i32> @llvm.arm.neon.vpaddls.v4i32.v8i16(<8 x i16> %tmp1)
ret <4 x i32> %tmp2
}
define <2 x i64> @vpaddlQs32(ptr %A) nounwind {
; CHECK-LABEL: vpaddlQs32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpaddl.s32 q8, q8
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i32>, ptr %A
%tmp2 = call <2 x i64> @llvm.arm.neon.vpaddls.v2i64.v4i32(<4 x i32> %tmp1)
ret <2 x i64> %tmp2
}
define <8 x i16> @vpaddlQu8(ptr %A) nounwind {
; CHECK-LABEL: vpaddlQu8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpaddl.u8 q8, q8
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <16 x i8>, ptr %A
%tmp2 = call <8 x i16> @llvm.arm.neon.vpaddlu.v8i16.v16i8(<16 x i8> %tmp1)
ret <8 x i16> %tmp2
}
define <4 x i32> @vpaddlQu16(ptr %A) nounwind {
; CHECK-LABEL: vpaddlQu16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpaddl.u16 q8, q8
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i16>, ptr %A
%tmp2 = call <4 x i32> @llvm.arm.neon.vpaddlu.v4i32.v8i16(<8 x i16> %tmp1)
ret <4 x i32> %tmp2
}
define <2 x i64> @vpaddlQu32(ptr %A) nounwind {
; CHECK-LABEL: vpaddlQu32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpaddl.u32 q8, q8
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i32>, ptr %A
%tmp2 = call <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32> %tmp1)
ret <2 x i64> %tmp2
}
; Combine vuzp+vadd->vpadd.
define void @addCombineToVPADD_i8(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADD_i8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpadd.i8 d16, d16, d17
; CHECK-NEXT: vstr d16, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <16 x i8>, ptr %cbcr
%tmp1 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
%add = add <8 x i8> %tmp3, %tmp1
store <8 x i8> %add, ptr %X, align 8
ret void
}
; Combine vuzp+vadd->vpadd.
define void @addCombineToVPADD_i16(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADD_i16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpadd.i16 d16, d16, d17
; CHECK-NEXT: vstr d16, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <8 x i16>, ptr %cbcr
%tmp1 = shufflevector <8 x i16> %tmp, <8 x i16> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
%tmp3 = shufflevector <8 x i16> %tmp, <8 x i16> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
%add = add <4 x i16> %tmp3, %tmp1
store <4 x i16> %add, ptr %X, align 8
ret void
}
; Combine vtrn+vadd->vpadd.
define void @addCombineToVPADD_i32(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADD_i32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpadd.i32 d16, d16, d17
; CHECK-NEXT: vstr d16, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <4 x i32>, ptr %cbcr
%tmp1 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 0, i32 2>
%tmp3 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 1, i32 3>
%add = add <2 x i32> %tmp3, %tmp1
store <2 x i32> %add, ptr %X, align 8
ret void
}
; Combine vuzp+vaddl->vpaddl
define void @addCombineToVPADDLq_s8(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADDLq_s8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpaddl.s8 q8, q8
; CHECK-NEXT: vst1.64 {d16, d17}, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <16 x i8>, ptr %cbcr
%tmp1 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
%tmp4 = sext <8 x i8> %tmp3 to <8 x i16>
%tmp5 = sext <8 x i8> %tmp1 to <8 x i16>
%add = add <8 x i16> %tmp4, %tmp5
store <8 x i16> %add, ptr %X, align 8
ret void
}
; Combine vuzp+vaddl->vpaddl
; FIXME: Legalization butchers the shuffles.
define void @addCombineToVPADDL_s8(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADDL_s8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vext.8 d17, d16, d16, #1
; CHECK-NEXT: vshl.i16 d16, d16, #8
; CHECK-NEXT: vshl.i16 d17, d17, #8
; CHECK-NEXT: vshr.s16 d17, d17, #8
; CHECK-NEXT: vsra.s16 d17, d16, #8
; CHECK-NEXT: vstr d17, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <16 x i8>, ptr %cbcr
%tmp1 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
%tmp4 = sext <4 x i8> %tmp3 to <4 x i16>
%tmp5 = sext <4 x i8> %tmp1 to <4 x i16>
%add = add <4 x i16> %tmp4, %tmp5
store <4 x i16> %add, ptr %X, align 8
ret void
}
; Combine vuzp+vaddl->vpaddl
define void @addCombineToVPADDLq_u8(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADDLq_u8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpaddl.u8 q8, q8
; CHECK-NEXT: vst1.64 {d16, d17}, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <16 x i8>, ptr %cbcr
%tmp1 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
%tmp4 = zext <8 x i8> %tmp3 to <8 x i16>
%tmp5 = zext <8 x i8> %tmp1 to <8 x i16>
%add = add <8 x i16> %tmp4, %tmp5
store <8 x i16> %add, ptr %X, align 8
ret void
}
; In theory, it's possible to match this to vpaddl, but rearranging the
; shuffle is awkward, so this doesn't match at the moment.
define void @addCombineToVPADDLq_u8_early_zext(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADDLq_u8_early_zext:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vmovl.u8 q9, d17
; CHECK-NEXT: vmovl.u8 q8, d16
; CHECK-NEXT: vuzp.16 q8, q9
; CHECK-NEXT: vadd.i16 q8, q8, q9
; CHECK-NEXT: vst1.64 {d16, d17}, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <16 x i8>, ptr %cbcr
%tmp1 = zext <16 x i8> %tmp to <16 x i16>
%tmp2 = shufflevector <16 x i16> %tmp1, <16 x i16> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
%tmp3 = shufflevector <16 x i16> %tmp1, <16 x i16> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
%add = add <8 x i16> %tmp2, %tmp3
store <8 x i16> %add, ptr %X, align 8
ret void
}
; Combine vuzp+vaddl->vpaddl
; FIXME: Legalization butchers the shuffle.
define void @addCombineToVPADDL_u8(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADDL_u8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vext.8 d17, d16, d16, #1
; CHECK-NEXT: vbic.i16 d16, #0xff00
; CHECK-NEXT: vbic.i16 d17, #0xff00
; CHECK-NEXT: vadd.i16 d16, d17, d16
; CHECK-NEXT: vstr d16, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <16 x i8>, ptr %cbcr
%tmp1 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
%tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
%tmp4 = zext <4 x i8> %tmp3 to <4 x i16>
%tmp5 = zext <4 x i8> %tmp1 to <4 x i16>
%add = add <4 x i16> %tmp4, %tmp5
store <4 x i16> %add, ptr %X, align 8
ret void
}
; Matching to vpaddl.8 requires matching shuffle(zext()).
define void @addCombineToVPADDL_u8_early_zext(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADDL_u8_early_zext:
; CHECK: @ %bb.0:
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vmovl.u8 q8, d16
; CHECK-NEXT: vpadd.i16 d16, d16, d17
; CHECK-NEXT: vstr d16, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <16 x i8>, ptr %cbcr
%tmp1 = zext <16 x i8> %tmp to <16 x i16>
%tmp2 = shufflevector <16 x i16> %tmp1, <16 x i16> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
%tmp3 = shufflevector <16 x i16> %tmp1, <16 x i16> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
%add = add <4 x i16> %tmp2, %tmp3
store <4 x i16> %add, ptr %X, align 8
ret void
}
; Combine vuzp+vaddl->vpaddl
define void @addCombineToVPADDLq_s16(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADDLq_s16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpaddl.s16 q8, q8
; CHECK-NEXT: vst1.64 {d16, d17}, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <8 x i16>, ptr %cbcr
%tmp1 = shufflevector <8 x i16> %tmp, <8 x i16> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
%tmp3 = shufflevector <8 x i16> %tmp, <8 x i16> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
%tmp4 = sext <4 x i16> %tmp3 to <4 x i32>
%tmp5 = sext <4 x i16> %tmp1 to <4 x i32>
%add = add <4 x i32> %tmp4, %tmp5
store <4 x i32> %add, ptr %X, align 8
ret void
}
; Combine vuzp+vaddl->vpaddl
define void @addCombineToVPADDLq_u16(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADDLq_u16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpaddl.u16 q8, q8
; CHECK-NEXT: vst1.64 {d16, d17}, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <8 x i16>, ptr %cbcr
%tmp1 = shufflevector <8 x i16> %tmp, <8 x i16> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
%tmp3 = shufflevector <8 x i16> %tmp, <8 x i16> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
%tmp4 = zext <4 x i16> %tmp3 to <4 x i32>
%tmp5 = zext <4 x i16> %tmp1 to <4 x i32>
%add = add <4 x i32> %tmp4, %tmp5
store <4 x i32> %add, ptr %X, align 8
ret void
}
; Combine vtrn+vaddl->vpaddl
define void @addCombineToVPADDLq_s32(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADDLq_s32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpaddl.s32 q8, q8
; CHECK-NEXT: vst1.64 {d16, d17}, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <4 x i32>, ptr %cbcr
%tmp1 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 0, i32 2>
%tmp3 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 1, i32 3>
%tmp4 = sext <2 x i32> %tmp3 to <2 x i64>
%tmp5 = sext <2 x i32> %tmp1 to <2 x i64>
%add = add <2 x i64> %tmp4, %tmp5
store <2 x i64> %add, ptr %X, align 8
ret void
}
; Combine vtrn+vaddl->vpaddl
define void @addCombineToVPADDLq_u32(ptr %cbcr, ptr %X) nounwind ssp {
; CHECK-LABEL: addCombineToVPADDLq_u32:
; CHECK: @ %bb.0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
; CHECK-NEXT: vpaddl.u32 q8, q8
; CHECK-NEXT: vst1.64 {d16, d17}, [r1]
; CHECK-NEXT: mov pc, lr
%tmp = load <4 x i32>, ptr %cbcr
%tmp1 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 0, i32 2>
%tmp3 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 1, i32 3>
%tmp4 = zext <2 x i32> %tmp3 to <2 x i64>
%tmp5 = zext <2 x i32> %tmp1 to <2 x i64>
%add = add <2 x i64> %tmp4, %tmp5
store <2 x i64> %add, ptr %X, align 8
ret void
}
; Legalization promotes the <4 x i8> to <4 x i16>.
define <4 x i8> @fromExtendingExtractVectorElt_i8(<8 x i8> %in) {
; CHECK-LABEL: fromExtendingExtractVectorElt_i8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vmov d16, r0, r1
; CHECK-NEXT: vpaddl.s8 d16, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = shufflevector <8 x i8> %in, <8 x i8> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
%tmp2 = shufflevector <8 x i8> %in, <8 x i8> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
%x = add <4 x i8> %tmp2, %tmp1
ret <4 x i8> %x
}
; Legalization promotes the <2 x i16> to <2 x i32>.
define <2 x i16> @fromExtendingExtractVectorElt_i16(<4 x i16> %in) {
; CHECK-LABEL: fromExtendingExtractVectorElt_i16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vmov d16, r0, r1
; CHECK-NEXT: vpaddl.s16 d16, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = shufflevector <4 x i16> %in, <4 x i16> undef, <2 x i32> <i32 0, i32 2>
%tmp2 = shufflevector <4 x i16> %in, <4 x i16> undef, <2 x i32> <i32 1, i32 3>
%x = add <2 x i16> %tmp2, %tmp1
ret <2 x i16> %x
}
; And <2 x i8> to <2 x i32>
define <2 x i8> @fromExtendingExtractVectorElt_2i8(<8 x i8> %in) {
; CHECK-LABEL: fromExtendingExtractVectorElt_2i8:
; CHECK: @ %bb.0:
; CHECK-NEXT: vmov d16, r0, r1
; CHECK-NEXT: vmov.u8 r1, d16[1]
; CHECK-NEXT: vmov.u8 r0, d16[0]
; CHECK-NEXT: vmov.u8 r2, d16[2]
; CHECK-NEXT: vmov.u8 r3, d16[3]
; CHECK-NEXT: vmov.32 d17[0], r1
; CHECK-NEXT: vmov.32 d16[0], r0
; CHECK-NEXT: vmov.32 d17[1], r3
; CHECK-NEXT: vmov.32 d16[1], r2
; CHECK-NEXT: vadd.i32 d16, d17, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = shufflevector <8 x i8> %in, <8 x i8> undef, <2 x i32> <i32 0, i32 2>
%tmp2 = shufflevector <8 x i8> %in, <8 x i8> undef, <2 x i32> <i32 1, i32 3>
%x = add <2 x i8> %tmp2, %tmp1
ret <2 x i8> %x
}
define <2 x i16> @fromExtendingExtractVectorElt_2i16(<8 x i16> %in) {
; CHECK-LABEL: fromExtendingExtractVectorElt_2i16:
; CHECK: @ %bb.0:
; CHECK-NEXT: vmov d16, r0, r1
; CHECK-NEXT: vmov.u16 r1, d16[1]
; CHECK-NEXT: vmov.u16 r0, d16[0]
; CHECK-NEXT: vmov.u16 r2, d16[2]
; CHECK-NEXT: vmov.u16 r3, d16[3]
; CHECK-NEXT: vmov.32 d17[0], r1
; CHECK-NEXT: vmov.32 d16[0], r0
; CHECK-NEXT: vmov.32 d17[1], r3
; CHECK-NEXT: vmov.32 d16[1], r2
; CHECK-NEXT: vadd.i32 d16, d17, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = shufflevector <8 x i16> %in, <8 x i16> undef, <2 x i32> <i32 0, i32 2>
%tmp2 = shufflevector <8 x i16> %in, <8 x i16> undef, <2 x i32> <i32 1, i32 3>
%x = add <2 x i16> %tmp2, %tmp1
ret <2 x i16> %x
}
declare <4 x i16> @llvm.arm.neon.vpaddls.v4i16.v8i8(<8 x i8>) nounwind readnone
declare <2 x i32> @llvm.arm.neon.vpaddls.v2i32.v4i16(<4 x i16>) nounwind readnone
declare <1 x i64> @llvm.arm.neon.vpaddls.v1i64.v2i32(<2 x i32>) nounwind readnone
declare <4 x i16> @llvm.arm.neon.vpaddlu.v4i16.v8i8(<8 x i8>) nounwind readnone
declare <2 x i32> @llvm.arm.neon.vpaddlu.v2i32.v4i16(<4 x i16>) nounwind readnone
declare <1 x i64> @llvm.arm.neon.vpaddlu.v1i64.v2i32(<2 x i32>) nounwind readnone
declare <8 x i16> @llvm.arm.neon.vpaddls.v8i16.v16i8(<16 x i8>) nounwind readnone
declare <4 x i32> @llvm.arm.neon.vpaddls.v4i32.v8i16(<8 x i16>) nounwind readnone
declare <2 x i64> @llvm.arm.neon.vpaddls.v2i64.v4i32(<4 x i32>) nounwind readnone
declare <8 x i16> @llvm.arm.neon.vpaddlu.v8i16.v16i8(<16 x i8>) nounwind readnone
declare <4 x i32> @llvm.arm.neon.vpaddlu.v4i32.v8i16(<8 x i16>) nounwind readnone
declare <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32>) nounwind readnone