Adds resource name argument to `llvm.dx.handlefrombinding` and `llvm.dx.handlefromimplicitbinding` intrinsics. SPIR-V currently does not seem to need the resource names so this change only affects DirectX binding intrinsics. Part 2/4 of https://github.com/llvm/llvm-project/issues/105059
25 lines
916 B
LLVM
25 lines
916 B
LLVM
; We use llc for this test so that we don't abort after the first error.
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; RUN: not llc %s -o /dev/null 2>&1 | FileCheck %s
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target triple = "dxil-pc-shadermodel6.2-compute"
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declare void @v4f64_user(<4 x double>)
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; Can't load 64 bit types directly until SM6.3 (byteaddressbuf.Load<int64_t4>)
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; CHECK: error:
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; CHECK-SAME: in function loadv4f64_byte
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; CHECK-SAME: Cannot create RawBufferLoad operation: Invalid overload type
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define void @loadv4f64_byte(i32 %offset) "hlsl.export" {
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%buffer = call target("dx.RawBuffer", i8, 0, 0, 0)
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@llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0(
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i32 0, i32 0, i32 1, i32 0, i1 false, ptr null)
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%load = call {<4 x double>, i1} @llvm.dx.resource.load.rawbuffer.v4i64(
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target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset, i32 0)
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%data = extractvalue {<4 x double>, i1} %load, 0
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call void @v4f64_user(<4 x double> %data)
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ret void
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}
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