Files
clang-p2996/llvm/test/Transforms/SLPVectorizer/X86/simplebb.ll
Sanjay Patel 3e8a76abfd [TTI CostModel] change default cost of FP ops to 1 (PR36280)
This change was mentioned at least as far back as:
https://bugs.llvm.org/show_bug.cgi?id=26837#c26
...and I found a real program that is harmed by this: 
Himeno running on AMD Jaguar gets 6% slower with SLP vectorization:
https://bugs.llvm.org/show_bug.cgi?id=36280
...but the change here appears to solve that bug only accidentally.

The div/rem costs for x86 look very wrong in some cases, but that's already true, 
so we can fix those in follow-up patches. There's also evidence that more cost model
changes are needed to solve SLP problems as shown in D42981, but that's an independent 
problem (though the solution may be adjusted after this change is made).

Differential Revision: https://reviews.llvm.org/D43079

llvm-svn: 325515
2018-02-19 16:11:44 +00:00

122 lines
6.0 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -basicaa -slp-vectorizer -dce -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
target triple = "x86_64-apple-macosx10.8.0"
; Simple 3-pair chain with loads and stores
define void @test1(double* %a, double* %b, double* %c) {
; CHECK-LABEL: @test1(
; CHECK-NEXT: [[TMP1:%.*]] = bitcast double* [[A:%.*]] to <2 x double>*
; CHECK-NEXT: [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 8
; CHECK-NEXT: [[TMP3:%.*]] = bitcast double* [[B:%.*]] to <2 x double>*
; CHECK-NEXT: [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[TMP3]], align 8
; CHECK-NEXT: [[TMP5:%.*]] = fmul <2 x double> [[TMP2]], [[TMP4]]
; CHECK-NEXT: [[TMP6:%.*]] = bitcast double* [[C:%.*]] to <2 x double>*
; CHECK-NEXT: store <2 x double> [[TMP5]], <2 x double>* [[TMP6]], align 8
; CHECK-NEXT: ret void
;
%i0 = load double, double* %a, align 8
%i1 = load double, double* %b, align 8
%mul = fmul double %i0, %i1
%arrayidx3 = getelementptr inbounds double, double* %a, i64 1
%i3 = load double, double* %arrayidx3, align 8
%arrayidx4 = getelementptr inbounds double, double* %b, i64 1
%i4 = load double, double* %arrayidx4, align 8
%mul5 = fmul double %i3, %i4
store double %mul, double* %c, align 8
%arrayidx5 = getelementptr inbounds double, double* %c, i64 1
store double %mul5, double* %arrayidx5, align 8
ret void
}
; Simple 3-pair chain with loads and stores, obfuscated with bitcasts
define void @test2(double* %a, double* %b, i8* %e) {
; CHECK-LABEL: @test2(
; CHECK-NEXT: [[TMP1:%.*]] = bitcast double* [[A:%.*]] to <2 x double>*
; CHECK-NEXT: [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 8
; CHECK-NEXT: [[TMP3:%.*]] = bitcast double* [[B:%.*]] to <2 x double>*
; CHECK-NEXT: [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[TMP3]], align 8
; CHECK-NEXT: [[TMP5:%.*]] = fmul <2 x double> [[TMP2]], [[TMP4]]
; CHECK-NEXT: [[C:%.*]] = bitcast i8* [[E:%.*]] to double*
; CHECK-NEXT: [[TMP6:%.*]] = bitcast double* [[C]] to <2 x double>*
; CHECK-NEXT: store <2 x double> [[TMP5]], <2 x double>* [[TMP6]], align 8
; CHECK-NEXT: ret void
;
%i0 = load double, double* %a, align 8
%i1 = load double, double* %b, align 8
%mul = fmul double %i0, %i1
%arrayidx3 = getelementptr inbounds double, double* %a, i64 1
%i3 = load double, double* %arrayidx3, align 8
%arrayidx4 = getelementptr inbounds double, double* %b, i64 1
%i4 = load double, double* %arrayidx4, align 8
%mul5 = fmul double %i3, %i4
%c = bitcast i8* %e to double*
store double %mul, double* %c, align 8
%carrayidx5 = getelementptr inbounds i8, i8* %e, i64 8
%arrayidx5 = bitcast i8* %carrayidx5 to double*
store double %mul5, double* %arrayidx5, align 8
ret void
}
; Don't vectorize volatile loads.
define void @test_volatile_load(double* %a, double* %b, double* %c) {
; CHECK-LABEL: @test_volatile_load(
; CHECK-NEXT: [[I0:%.*]] = load volatile double, double* [[A:%.*]], align 8
; CHECK-NEXT: [[I1:%.*]] = load volatile double, double* [[B:%.*]], align 8
; CHECK-NEXT: [[MUL:%.*]] = fmul double [[I0]], [[I1]]
; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[A]], i64 1
; CHECK-NEXT: [[I3:%.*]] = load double, double* [[ARRAYIDX3]], align 8
; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B]], i64 1
; CHECK-NEXT: [[I4:%.*]] = load double, double* [[ARRAYIDX4]], align 8
; CHECK-NEXT: [[MUL5:%.*]] = fmul double [[I3]], [[I4]]
; CHECK-NEXT: store double [[MUL]], double* [[C:%.*]], align 8
; CHECK-NEXT: [[ARRAYIDX5:%.*]] = getelementptr inbounds double, double* [[C]], i64 1
; CHECK-NEXT: store double [[MUL5]], double* [[ARRAYIDX5]], align 8
; CHECK-NEXT: ret void
;
%i0 = load volatile double, double* %a, align 8
%i1 = load volatile double, double* %b, align 8
%mul = fmul double %i0, %i1
%arrayidx3 = getelementptr inbounds double, double* %a, i64 1
%i3 = load double, double* %arrayidx3, align 8
%arrayidx4 = getelementptr inbounds double, double* %b, i64 1
%i4 = load double, double* %arrayidx4, align 8
%mul5 = fmul double %i3, %i4
store double %mul, double* %c, align 8
%arrayidx5 = getelementptr inbounds double, double* %c, i64 1
store double %mul5, double* %arrayidx5, align 8
ret void
}
; Don't vectorize volatile stores.
define void @test_volatile_store(double* %a, double* %b, double* %c) {
; CHECK-LABEL: @test_volatile_store(
; CHECK-NEXT: [[I0:%.*]] = load double, double* [[A:%.*]], align 8
; CHECK-NEXT: [[I1:%.*]] = load double, double* [[B:%.*]], align 8
; CHECK-NEXT: [[MUL:%.*]] = fmul double [[I0]], [[I1]]
; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[A]], i64 1
; CHECK-NEXT: [[I3:%.*]] = load double, double* [[ARRAYIDX3]], align 8
; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B]], i64 1
; CHECK-NEXT: [[I4:%.*]] = load double, double* [[ARRAYIDX4]], align 8
; CHECK-NEXT: [[MUL5:%.*]] = fmul double [[I3]], [[I4]]
; CHECK-NEXT: store volatile double [[MUL]], double* [[C:%.*]], align 8
; CHECK-NEXT: [[ARRAYIDX5:%.*]] = getelementptr inbounds double, double* [[C]], i64 1
; CHECK-NEXT: store volatile double [[MUL5]], double* [[ARRAYIDX5]], align 8
; CHECK-NEXT: ret void
;
%i0 = load double, double* %a, align 8
%i1 = load double, double* %b, align 8
%mul = fmul double %i0, %i1
%arrayidx3 = getelementptr inbounds double, double* %a, i64 1
%i3 = load double, double* %arrayidx3, align 8
%arrayidx4 = getelementptr inbounds double, double* %b, i64 1
%i4 = load double, double* %arrayidx4, align 8
%mul5 = fmul double %i3, %i4
store volatile double %mul, double* %c, align 8
%arrayidx5 = getelementptr inbounds double, double* %c, i64 1
store volatile double %mul5, double* %arrayidx5, align 8
ret void
}