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clang-p2996/clang/test/CodeGenCXX/alignment.cpp
Richard Smith 4ae767ba3d PR37275 packed attribute should not apply to base classes
Clang incorrectly applied the packed attribute to base classes. Per GCC's
documentation and as can be observed from its behavior, packed only applies to
members, not base classes.

This change is conditioned behind -fclang-abi-compat so that an ABI break can
be avoided by users if desired.

Differential Revision: https://reviews.llvm.org/D46218

llvm-svn: 331136
2018-04-29 04:55:46 +00:00

311 lines
14 KiB
C++

// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin10 | FileCheck %s --check-prefix=CHECK --check-prefix=CHECK-NOCOMPAT
// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin10 -fclang-abi-compat=6.0 | FileCheck %s --check-prefix=CHECK --check-prefix=CHECK-V6COMPAT
extern int int_source();
extern void int_sink(int x);
namespace test0 {
struct A {
int aField;
int bField;
};
struct B {
int onebit : 2;
int twobit : 6;
int intField;
};
struct __attribute__((packed, aligned(2))) C : A, B {
};
// These accesses should have alignment 4 because they're at offset 0
// in a reference with an assumed alignment of 4.
// CHECK-LABEL: @_ZN5test01aERNS_1BE
void a(B &b) {
// CHECK: [[CALL:%.*]] = call i32 @_Z10int_sourcev()
// CHECK: [[B_P:%.*]] = load [[B:%.*]]*, [[B]]**
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[TRUNC:%.*]] = trunc i32 [[CALL]] to i8
// CHECK: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 4
// CHECK: [[T0:%.*]] = and i8 [[TRUNC]], 3
// CHECK: [[T1:%.*]] = and i8 [[OLD_VALUE]], -4
// CHECK: [[T2:%.*]] = or i8 [[T1]], [[T0]]
// CHECK: store i8 [[T2]], i8* [[FIELD_P]], align 4
b.onebit = int_source();
// CHECK: [[B_P:%.*]] = load [[B]]*, [[B]]**
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 4
// CHECK: [[T0:%.*]] = shl i8 [[VALUE]], 6
// CHECK: [[T1:%.*]] = ashr i8 [[T0]], 6
// CHECK: [[T2:%.*]] = sext i8 [[T1]] to i32
// CHECK: call void @_Z8int_sinki(i32 [[T2]])
int_sink(b.onebit);
}
// These accesses should have alignment 2 because they're at offset 8
// in a reference/pointer with an assumed alignment of 2.
// CHECK-LABEL: @_ZN5test01bERNS_1CE
void b(C &c) {
// CHECK: [[CALL:%.*]] = call i32 @_Z10int_sourcev()
// CHECK: [[C_P:%.*]] = load [[C:%.*]]*, [[C]]**
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[TRUNC:%.*]] = trunc i32 [[CALL]] to i8
// CHECK-V6COMPAT: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 2
// CHECK-NOCOMPAT: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 4
// CHECK: [[T0:%.*]] = and i8 [[TRUNC]], 3
// CHECK: [[T1:%.*]] = and i8 [[OLD_VALUE]], -4
// CHECK: [[T2:%.*]] = or i8 [[T1]], [[T0]]
// CHECK-V6COMPAT: store i8 [[T2]], i8* [[FIELD_P]], align 2
// CHECK-NOCOMPAT: store i8 [[T2]], i8* [[FIELD_P]], align 4
c.onebit = int_source();
// CHECK: [[C_P:%.*]] = load [[C]]*, [[C]]**
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK-V6COMPAT: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 2
// CHECK-NOCOMPAT: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 4
// CHECK: [[T0:%.*]] = shl i8 [[VALUE]], 6
// CHECK: [[T1:%.*]] = ashr i8 [[T0]], 6
// CHECK: [[T2:%.*]] = sext i8 [[T1]] to i32
// CHECK: call void @_Z8int_sinki(i32 [[T2]])
int_sink(c.onebit);
}
// CHECK-LABEL: @_ZN5test01cEPNS_1CE
void c(C *c) {
// CHECK: [[CALL:%.*]] = call i32 @_Z10int_sourcev()
// CHECK: [[C_P:%.*]] = load [[C]]*, [[C]]**
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[TRUNC:%.*]] = trunc i32 [[CALL]] to i8
// CHECK-V6COMPAT: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 2
// CHECK-NOCOMPAT: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 4
// CHECK: [[T0:%.*]] = and i8 [[TRUNC]], 3
// CHECK: [[T1:%.*]] = and i8 [[OLD_VALUE]], -4
// CHECK: [[T2:%.*]] = or i8 [[T1]], [[T0]]
// CHECK-V6COMPAT: store i8 [[T2]], i8* [[FIELD_P]], align 2
// CHECK-NOCOMPAT: store i8 [[T2]], i8* [[FIELD_P]], align 4
c->onebit = int_source();
// CHECK: [[C_P:%.*]] = load [[C:%.*]]*, [[C]]**
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B:%.*]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK-V6COMPAT: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 2
// CHECK-NOCOMPAT: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 4
// CHECK: [[T0:%.*]] = shl i8 [[VALUE]], 6
// CHECK: [[T1:%.*]] = ashr i8 [[T0]], 6
// CHECK: [[T2:%.*]] = sext i8 [[T1]] to i32
// CHECK: call void @_Z8int_sinki(i32 [[T2]])
int_sink(c->onebit);
}
// These accesses should have alignment 2 because they're at offset 8
// in an alignment-2 variable.
// CHECK-LABEL: @_ZN5test01dEv
void d() {
// CHECK-V6COMPAT: [[C_P:%.*]] = alloca [[C:%.*]], align 2
// CHECK-NOCOMPAT: [[C_P:%.*]] = alloca [[C:%.*]], align 4
C c;
// CHECK: [[CALL:%.*]] = call i32 @_Z10int_sourcev()
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[TRUNC:%.*]] = trunc i32 [[CALL]] to i8
// CHECK-V6COMPAT: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 2
// CHECK-NOCOMPAT: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 4
// CHECK: [[T0:%.*]] = and i8 [[TRUNC]], 3
// CHECK: [[T1:%.*]] = and i8 [[OLD_VALUE]], -4
// CHECK: [[T2:%.*]] = or i8 [[T1]], [[T0]]
// CHECK-V6COMPAT: store i8 [[T2]], i8* [[FIELD_P]], align 2
// CHECK-NOCOMPAT: store i8 [[T2]], i8* [[FIELD_P]], align 4
c.onebit = int_source();
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B:%.*]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK-V6COMPAT: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 2
// CHECK-NOCOMPAT: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 4
// CHECK: [[T0:%.*]] = shl i8 [[VALUE]], 6
// CHECK: [[T1:%.*]] = ashr i8 [[T0]], 6
// CHECK: [[T2:%.*]] = sext i8 [[T1]] to i32
// CHECK: call void @_Z8int_sinki(i32 [[T2]])
int_sink(c.onebit);
}
// These accesses should have alignment 8 because they're at offset 8
// in an alignment-16 variable.
// CHECK-LABEL: @_ZN5test01eEv
void e() {
// CHECK: [[C_P:%.*]] = alloca [[C:%.*]], align 16
__attribute__((aligned(16))) C c;
// CHECK: [[CALL:%.*]] = call i32 @_Z10int_sourcev()
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[TRUNC:%.*]] = trunc i32 [[CALL]] to i8
// CHECK: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 8
// CHECK: [[T0:%.*]] = and i8 [[TRUNC]], 3
// CHECK: [[T1:%.*]] = and i8 [[OLD_VALUE]], -4
// CHECK: [[T2:%.*]] = or i8 [[T1]], [[T0]]
// CHECK: store i8 [[T2]], i8* [[FIELD_P]], align 8
c.onebit = int_source();
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B:%.*]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 8
// CHECK: [[T0:%.*]] = shl i8 [[VALUE]], 6
// CHECK: [[T1:%.*]] = ashr i8 [[T0]], 6
// CHECK: [[T2:%.*]] = sext i8 [[T1]] to i32
// CHECK: call void @_Z8int_sinki(i32 [[T2]])
int_sink(c.onebit);
}
}
namespace test1 {
struct Array {
int elts[4];
};
struct A {
__attribute__((aligned(16))) Array aArray;
};
struct B : virtual A {
void *bPointer; // puts bArray at offset 16
Array bArray;
};
struct C : virtual A { // must be viable as primary base
// Non-empty, nv-size not a multiple of 16.
void *cPointer1;
void *cPointer2;
};
// Proof of concept that the non-virtual components of B do not have
// to be 16-byte-aligned.
struct D : C, B {};
// For the following tests, we want to assign into a variable whose
// alignment is high enough that it will absolutely not be the
// constraint on the memcpy alignment.
typedef __attribute__((aligned(64))) Array AlignedArray;
// CHECK-LABEL: @_ZN5test11aERNS_1AE
void a(A &a) {
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY:%.*]], align 64
// CHECK: [[A_P:%.*]] = load [[A:%.*]]*, [[A]]**
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[A]], [[A]]* [[A_P]], i32 0, i32 0
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 64 [[T0]], i8* align 16 [[T1]], i64 16, i1 false)
AlignedArray result = a.aArray;
}
// CHECK-LABEL: @_ZN5test11bERNS_1BE
void b(B &b) {
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY]], align 64
// CHECK: [[B_P:%.*]] = load [[B:%.*]]*, [[B]]**
// CHECK: [[VPTR_P:%.*]] = bitcast [[B]]* [[B_P]] to i8**
// CHECK: [[VPTR:%.*]] = load i8*, i8** [[VPTR_P]], align 8
// CHECK: [[T0:%.*]] = getelementptr i8, i8* [[VPTR]], i64 -24
// CHECK: [[OFFSET_P:%.*]] = bitcast i8* [[T0]] to i64*
// CHECK: [[OFFSET:%.*]] = load i64, i64* [[OFFSET_P]], align 8
// CHECK: [[T0:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 [[OFFSET]]
// CHECK: [[A_P:%.*]] = bitcast i8* [[T1]] to [[A]]*
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[A]], [[A]]* [[A_P]], i32 0, i32 0
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 64 [[T0]], i8* align 16 [[T1]], i64 16, i1 false)
AlignedArray result = b.aArray;
}
// CHECK-LABEL: @_ZN5test11cERNS_1BE
void c(B &b) {
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY]], align 64
// CHECK: [[B_P:%.*]] = load [[B]]*, [[B]]**
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[B]], [[B]]* [[B_P]], i32 0, i32 2
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 64 [[T0]], i8* align 8 [[T1]], i64 16, i1 false)
AlignedArray result = b.bArray;
}
// CHECK-LABEL: @_ZN5test11dEPNS_1BE
void d(B *b) {
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY]], align 64
// CHECK: [[B_P:%.*]] = load [[B]]*, [[B]]**
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[B]], [[B]]* [[B_P]], i32 0, i32 2
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 64 [[T0]], i8* align 8 [[T1]], i64 16, i1 false)
AlignedArray result = b->bArray;
}
// CHECK-LABEL: @_ZN5test11eEv
void e() {
// CHECK: [[B_P:%.*]] = alloca [[B]], align 16
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY]], align 64
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[B]], [[B]]* [[B_P]], i32 0, i32 2
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 64 [[T0]], i8* align 16 [[T1]], i64 16, i1 false)
B b;
AlignedArray result = b.bArray;
}
// CHECK-LABEL: @_ZN5test11fEv
void f() {
// TODO: we should devirtualize this derived-to-base conversion.
// CHECK: [[D_P:%.*]] = alloca [[D:%.*]], align 16
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY]], align 64
// CHECK: [[VPTR_P:%.*]] = bitcast [[D]]* [[D_P]] to i8**
// CHECK: [[VPTR:%.*]] = load i8*, i8** [[VPTR_P]], align 16
// CHECK: [[T0:%.*]] = getelementptr i8, i8* [[VPTR]], i64 -24
// CHECK: [[OFFSET_P:%.*]] = bitcast i8* [[T0]] to i64*
// CHECK: [[OFFSET:%.*]] = load i64, i64* [[OFFSET_P]], align 8
// CHECK: [[T0:%.*]] = bitcast [[D]]* [[D_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 [[OFFSET]]
// CHECK: [[A_P:%.*]] = bitcast i8* [[T1]] to [[A]]*
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[A]], [[A]]* [[A_P]], i32 0, i32 0
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 64 [[T0]], i8* align 16 [[T1]], i64 16, i1 false)
D d;
AlignedArray result = d.aArray;
}
// CHECK-LABEL: @_ZN5test11gEv
void g() {
// CHECK: [[D_P:%.*]] = alloca [[D]], align 16
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY]], align 64
// CHECK: [[T0:%.*]] = bitcast [[D]]* [[D_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 24
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B:%.*]]*
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[B]], [[B]]* [[B_P]], i32 0, i32 2
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 64 [[T0]], i8* align 8 [[T1]], i64 16, i1 false)
D d;
AlignedArray result = d.bArray;
}
}