Make the FP register callee saved. This is tricky because now the FP needs to be spilled in the prolog relative to the incoming SP register, rather than the frame register used throughout the rest of the function. I don't like how this bypassess the standard mechanism for CSR spills just to get the correct insert point. I may look for a better solution, since all CSR VGPRs may also need to have all lanes activated. Another option might be to make getFrameIndexReference change the base register if the frame index is a CSR, and then try to figure out the right insertion point in emitProlog. If there is a free VGPR lane available for SGPR spilling, try to use it for the FP. If that would require intrtoducing a new VGPR spill, try to use a free call clobbered SGPR. Only fallback to introducing a new VGPR spill as a last resort. This also doesn't attempt to handle SGPR spilling with scalar stores. llvm-svn: 365372
438 lines
15 KiB
C++
438 lines
15 KiB
C++
//===- SIMachineFunctionInfo.cpp - SI Machine Function Info ---------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "SIMachineFunctionInfo.h"
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#include "AMDGPUArgumentUsageInfo.h"
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#include "AMDGPUSubtarget.h"
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#include "SIRegisterInfo.h"
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#include "MCTargetDesc/AMDGPUMCTargetDesc.h"
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#include "Utils/AMDGPUBaseInfo.h"
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#include "llvm/ADT/Optional.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/IR/CallingConv.h"
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#include "llvm/IR/Function.h"
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#include <cassert>
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#include <vector>
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#define MAX_LANES 64
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using namespace llvm;
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SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
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: AMDGPUMachineFunction(MF),
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Mode(MF.getFunction()),
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PrivateSegmentBuffer(false),
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DispatchPtr(false),
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QueuePtr(false),
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KernargSegmentPtr(false),
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DispatchID(false),
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FlatScratchInit(false),
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WorkGroupIDX(false),
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WorkGroupIDY(false),
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WorkGroupIDZ(false),
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WorkGroupInfo(false),
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PrivateSegmentWaveByteOffset(false),
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WorkItemIDX(false),
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WorkItemIDY(false),
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WorkItemIDZ(false),
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ImplicitBufferPtr(false),
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ImplicitArgPtr(false),
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GITPtrHigh(0xffffffff),
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HighBitsOf32BitAddress(0),
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GDSSize(0) {
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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const Function &F = MF.getFunction();
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FlatWorkGroupSizes = ST.getFlatWorkGroupSizes(F);
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WavesPerEU = ST.getWavesPerEU(F);
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Occupancy = getMaxWavesPerEU();
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limitOccupancy(MF);
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CallingConv::ID CC = F.getCallingConv();
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if (CC == CallingConv::AMDGPU_KERNEL || CC == CallingConv::SPIR_KERNEL) {
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if (!F.arg_empty())
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KernargSegmentPtr = true;
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WorkGroupIDX = true;
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WorkItemIDX = true;
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} else if (CC == CallingConv::AMDGPU_PS) {
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PSInputAddr = AMDGPU::getInitialPSInputAddr(F);
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}
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if (!isEntryFunction()) {
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// Non-entry functions have no special inputs for now, other registers
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// required for scratch access.
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ScratchRSrcReg = AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3;
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ScratchWaveOffsetReg = AMDGPU::SGPR33;
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// TODO: Pick a high register, and shift down, similar to a kernel.wwwwwwwwwwww
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FrameOffsetReg = AMDGPU::SGPR34;
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StackPtrOffsetReg = AMDGPU::SGPR32;
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ArgInfo.PrivateSegmentBuffer =
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ArgDescriptor::createRegister(ScratchRSrcReg);
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ArgInfo.PrivateSegmentWaveByteOffset =
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ArgDescriptor::createRegister(ScratchWaveOffsetReg);
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if (F.hasFnAttribute("amdgpu-implicitarg-ptr"))
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ImplicitArgPtr = true;
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} else {
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if (F.hasFnAttribute("amdgpu-implicitarg-ptr")) {
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KernargSegmentPtr = true;
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MaxKernArgAlign = std::max(ST.getAlignmentForImplicitArgPtr(),
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MaxKernArgAlign);
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}
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}
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if (F.hasFnAttribute("amdgpu-work-group-id-x"))
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WorkGroupIDX = true;
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if (F.hasFnAttribute("amdgpu-work-group-id-y"))
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WorkGroupIDY = true;
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if (F.hasFnAttribute("amdgpu-work-group-id-z"))
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WorkGroupIDZ = true;
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if (F.hasFnAttribute("amdgpu-work-item-id-x"))
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WorkItemIDX = true;
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if (F.hasFnAttribute("amdgpu-work-item-id-y"))
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WorkItemIDY = true;
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if (F.hasFnAttribute("amdgpu-work-item-id-z"))
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WorkItemIDZ = true;
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const MachineFrameInfo &FrameInfo = MF.getFrameInfo();
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bool HasStackObjects = FrameInfo.hasStackObjects();
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if (isEntryFunction()) {
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// X, XY, and XYZ are the only supported combinations, so make sure Y is
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// enabled if Z is.
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if (WorkItemIDZ)
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WorkItemIDY = true;
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PrivateSegmentWaveByteOffset = true;
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// HS and GS always have the scratch wave offset in SGPR5 on GFX9.
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if (ST.getGeneration() >= AMDGPUSubtarget::GFX9 &&
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(CC == CallingConv::AMDGPU_HS || CC == CallingConv::AMDGPU_GS))
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ArgInfo.PrivateSegmentWaveByteOffset =
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ArgDescriptor::createRegister(AMDGPU::SGPR5);
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}
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bool isAmdHsaOrMesa = ST.isAmdHsaOrMesa(F);
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if (isAmdHsaOrMesa) {
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PrivateSegmentBuffer = true;
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if (F.hasFnAttribute("amdgpu-dispatch-ptr"))
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DispatchPtr = true;
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if (F.hasFnAttribute("amdgpu-queue-ptr"))
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QueuePtr = true;
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if (F.hasFnAttribute("amdgpu-dispatch-id"))
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DispatchID = true;
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} else if (ST.isMesaGfxShader(F)) {
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ImplicitBufferPtr = true;
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}
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if (F.hasFnAttribute("amdgpu-kernarg-segment-ptr"))
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KernargSegmentPtr = true;
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if (ST.hasFlatAddressSpace() && isEntryFunction() && isAmdHsaOrMesa) {
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auto hasNonSpillStackObjects = [&]() {
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// Avoid expensive checking if there's no stack objects.
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if (!HasStackObjects)
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return false;
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for (auto OI = FrameInfo.getObjectIndexBegin(),
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OE = FrameInfo.getObjectIndexEnd(); OI != OE; ++OI)
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if (!FrameInfo.isSpillSlotObjectIndex(OI))
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return true;
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// All stack objects are spill slots.
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return false;
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};
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// TODO: This could be refined a lot. The attribute is a poor way of
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// detecting calls that may require it before argument lowering.
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if (hasNonSpillStackObjects() || F.hasFnAttribute("amdgpu-flat-scratch"))
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FlatScratchInit = true;
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}
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Attribute A = F.getFnAttribute("amdgpu-git-ptr-high");
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StringRef S = A.getValueAsString();
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if (!S.empty())
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S.consumeInteger(0, GITPtrHigh);
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A = F.getFnAttribute("amdgpu-32bit-address-high-bits");
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S = A.getValueAsString();
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if (!S.empty())
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S.consumeInteger(0, HighBitsOf32BitAddress);
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S = F.getFnAttribute("amdgpu-gds-size").getValueAsString();
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if (!S.empty())
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S.consumeInteger(0, GDSSize);
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}
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void SIMachineFunctionInfo::limitOccupancy(const MachineFunction &MF) {
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limitOccupancy(getMaxWavesPerEU());
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const GCNSubtarget& ST = MF.getSubtarget<GCNSubtarget>();
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limitOccupancy(ST.getOccupancyWithLocalMemSize(getLDSSize(),
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MF.getFunction()));
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}
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unsigned SIMachineFunctionInfo::addPrivateSegmentBuffer(
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const SIRegisterInfo &TRI) {
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ArgInfo.PrivateSegmentBuffer =
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ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_128RegClass));
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NumUserSGPRs += 4;
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return ArgInfo.PrivateSegmentBuffer.getRegister();
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}
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unsigned SIMachineFunctionInfo::addDispatchPtr(const SIRegisterInfo &TRI) {
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ArgInfo.DispatchPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.DispatchPtr.getRegister();
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}
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unsigned SIMachineFunctionInfo::addQueuePtr(const SIRegisterInfo &TRI) {
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ArgInfo.QueuePtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.QueuePtr.getRegister();
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}
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unsigned SIMachineFunctionInfo::addKernargSegmentPtr(const SIRegisterInfo &TRI) {
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ArgInfo.KernargSegmentPtr
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= ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.KernargSegmentPtr.getRegister();
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}
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unsigned SIMachineFunctionInfo::addDispatchID(const SIRegisterInfo &TRI) {
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ArgInfo.DispatchID = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.DispatchID.getRegister();
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}
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unsigned SIMachineFunctionInfo::addFlatScratchInit(const SIRegisterInfo &TRI) {
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ArgInfo.FlatScratchInit = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.FlatScratchInit.getRegister();
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}
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unsigned SIMachineFunctionInfo::addImplicitBufferPtr(const SIRegisterInfo &TRI) {
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ArgInfo.ImplicitBufferPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.ImplicitBufferPtr.getRegister();
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}
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static bool isCalleeSavedReg(const MCPhysReg *CSRegs, MCPhysReg Reg) {
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for (unsigned I = 0; CSRegs[I]; ++I) {
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if (CSRegs[I] == Reg)
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return true;
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}
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return false;
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}
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/// \p returns true if \p NumLanes slots are available in VGPRs already used for
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/// SGPR spilling.
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//
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// FIXME: This only works after processFunctionBeforeFrameFinalized
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bool SIMachineFunctionInfo::haveFreeLanesForSGPRSpill(const MachineFunction &MF,
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unsigned NumNeed) const {
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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unsigned WaveSize = ST.getWavefrontSize();
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return NumVGPRSpillLanes + NumNeed <= WaveSize * SpillVGPRs.size();
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}
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/// Reserve a slice of a VGPR to support spilling for FrameIndex \p FI.
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bool SIMachineFunctionInfo::allocateSGPRSpillToVGPR(MachineFunction &MF,
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int FI) {
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std::vector<SpilledReg> &SpillLanes = SGPRToVGPRSpills[FI];
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// This has already been allocated.
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if (!SpillLanes.empty())
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return true;
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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const SIRegisterInfo *TRI = ST.getRegisterInfo();
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MachineFrameInfo &FrameInfo = MF.getFrameInfo();
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MachineRegisterInfo &MRI = MF.getRegInfo();
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unsigned WaveSize = ST.getWavefrontSize();
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unsigned Size = FrameInfo.getObjectSize(FI);
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assert(Size >= 4 && Size <= 64 && "invalid sgpr spill size");
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assert(TRI->spillSGPRToVGPR() && "not spilling SGPRs to VGPRs");
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int NumLanes = Size / 4;
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const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
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// Make sure to handle the case where a wide SGPR spill may span between two
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// VGPRs.
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for (int I = 0; I < NumLanes; ++I, ++NumVGPRSpillLanes) {
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unsigned LaneVGPR;
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unsigned VGPRIndex = (NumVGPRSpillLanes % WaveSize);
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if (VGPRIndex == 0) {
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LaneVGPR = TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass, MF);
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if (LaneVGPR == AMDGPU::NoRegister) {
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// We have no VGPRs left for spilling SGPRs. Reset because we will not
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// partially spill the SGPR to VGPRs.
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SGPRToVGPRSpills.erase(FI);
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NumVGPRSpillLanes -= I;
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return false;
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}
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Optional<int> CSRSpillFI;
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if ((FrameInfo.hasCalls() || !isEntryFunction()) && CSRegs &&
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isCalleeSavedReg(CSRegs, LaneVGPR)) {
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CSRSpillFI = FrameInfo.CreateSpillStackObject(4, 4);
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}
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SpillVGPRs.push_back(SGPRSpillVGPRCSR(LaneVGPR, CSRSpillFI));
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// Add this register as live-in to all blocks to avoid machine verifer
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// complaining about use of an undefined physical register.
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for (MachineBasicBlock &BB : MF)
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BB.addLiveIn(LaneVGPR);
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} else {
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LaneVGPR = SpillVGPRs.back().VGPR;
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}
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SpillLanes.push_back(SpilledReg(LaneVGPR, VGPRIndex));
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}
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return true;
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}
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void SIMachineFunctionInfo::removeSGPRToVGPRFrameIndices(MachineFrameInfo &MFI) {
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// The FP spill hasn't been inserted yet, so keep it around.
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for (auto &R : SGPRToVGPRSpills) {
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if (R.first != FramePointerSaveIndex)
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MFI.RemoveStackObject(R.first);
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}
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// All other SPGRs must be allocated on the default stack, so reset the stack
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// ID.
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for (int i = MFI.getObjectIndexBegin(), e = MFI.getObjectIndexEnd(); i != e;
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++i)
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if (i != FramePointerSaveIndex)
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MFI.setStackID(i, TargetStackID::Default);
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}
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MCPhysReg SIMachineFunctionInfo::getNextUserSGPR() const {
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assert(NumSystemSGPRs == 0 && "System SGPRs must be added after user SGPRs");
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return AMDGPU::SGPR0 + NumUserSGPRs;
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}
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MCPhysReg SIMachineFunctionInfo::getNextSystemSGPR() const {
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return AMDGPU::SGPR0 + NumUserSGPRs + NumSystemSGPRs;
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}
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static yaml::StringValue regToString(unsigned Reg,
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const TargetRegisterInfo &TRI) {
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yaml::StringValue Dest;
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{
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raw_string_ostream OS(Dest.Value);
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OS << printReg(Reg, &TRI);
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}
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return Dest;
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}
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static Optional<yaml::SIArgumentInfo>
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convertArgumentInfo(const AMDGPUFunctionArgInfo &ArgInfo,
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const TargetRegisterInfo &TRI) {
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yaml::SIArgumentInfo AI;
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auto convertArg = [&](Optional<yaml::SIArgument> &A,
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const ArgDescriptor &Arg) {
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if (!Arg)
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return false;
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// Create a register or stack argument.
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yaml::SIArgument SA = yaml::SIArgument::createArgument(Arg.isRegister());
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if (Arg.isRegister()) {
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raw_string_ostream OS(SA.RegisterName.Value);
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OS << printReg(Arg.getRegister(), &TRI);
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} else
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SA.StackOffset = Arg.getStackOffset();
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// Check and update the optional mask.
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if (Arg.isMasked())
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SA.Mask = Arg.getMask();
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A = SA;
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return true;
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};
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bool Any = false;
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Any |= convertArg(AI.PrivateSegmentBuffer, ArgInfo.PrivateSegmentBuffer);
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Any |= convertArg(AI.DispatchPtr, ArgInfo.DispatchPtr);
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Any |= convertArg(AI.QueuePtr, ArgInfo.QueuePtr);
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Any |= convertArg(AI.KernargSegmentPtr, ArgInfo.KernargSegmentPtr);
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Any |= convertArg(AI.DispatchID, ArgInfo.DispatchID);
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Any |= convertArg(AI.FlatScratchInit, ArgInfo.FlatScratchInit);
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Any |= convertArg(AI.PrivateSegmentSize, ArgInfo.PrivateSegmentSize);
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Any |= convertArg(AI.WorkGroupIDX, ArgInfo.WorkGroupIDX);
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Any |= convertArg(AI.WorkGroupIDY, ArgInfo.WorkGroupIDY);
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Any |= convertArg(AI.WorkGroupIDZ, ArgInfo.WorkGroupIDZ);
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Any |= convertArg(AI.WorkGroupInfo, ArgInfo.WorkGroupInfo);
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Any |= convertArg(AI.PrivateSegmentWaveByteOffset,
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ArgInfo.PrivateSegmentWaveByteOffset);
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Any |= convertArg(AI.ImplicitArgPtr, ArgInfo.ImplicitArgPtr);
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Any |= convertArg(AI.ImplicitBufferPtr, ArgInfo.ImplicitBufferPtr);
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Any |= convertArg(AI.WorkItemIDX, ArgInfo.WorkItemIDX);
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Any |= convertArg(AI.WorkItemIDY, ArgInfo.WorkItemIDY);
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Any |= convertArg(AI.WorkItemIDZ, ArgInfo.WorkItemIDZ);
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if (Any)
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return AI;
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return None;
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}
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yaml::SIMachineFunctionInfo::SIMachineFunctionInfo(
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const llvm::SIMachineFunctionInfo& MFI,
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const TargetRegisterInfo &TRI)
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: ExplicitKernArgSize(MFI.getExplicitKernArgSize()),
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MaxKernArgAlign(MFI.getMaxKernArgAlign()),
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LDSSize(MFI.getLDSSize()),
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IsEntryFunction(MFI.isEntryFunction()),
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NoSignedZerosFPMath(MFI.hasNoSignedZerosFPMath()),
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MemoryBound(MFI.isMemoryBound()),
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WaveLimiter(MFI.needsWaveLimiter()),
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ScratchRSrcReg(regToString(MFI.getScratchRSrcReg(), TRI)),
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ScratchWaveOffsetReg(regToString(MFI.getScratchWaveOffsetReg(), TRI)),
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FrameOffsetReg(regToString(MFI.getFrameOffsetReg(), TRI)),
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StackPtrOffsetReg(regToString(MFI.getStackPtrOffsetReg(), TRI)),
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ArgInfo(convertArgumentInfo(MFI.getArgInfo(), TRI)) {}
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void yaml::SIMachineFunctionInfo::mappingImpl(yaml::IO &YamlIO) {
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MappingTraits<SIMachineFunctionInfo>::mapping(YamlIO, *this);
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}
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bool SIMachineFunctionInfo::initializeBaseYamlFields(
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const yaml::SIMachineFunctionInfo &YamlMFI) {
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ExplicitKernArgSize = YamlMFI.ExplicitKernArgSize;
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MaxKernArgAlign = YamlMFI.MaxKernArgAlign;
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LDSSize = YamlMFI.LDSSize;
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IsEntryFunction = YamlMFI.IsEntryFunction;
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NoSignedZerosFPMath = YamlMFI.NoSignedZerosFPMath;
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MemoryBound = YamlMFI.MemoryBound;
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WaveLimiter = YamlMFI.WaveLimiter;
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return false;
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}
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