Implicit bindings will cause very confusing crashes in the backend at present, so this is intended at least partially as a stop gap until we get them implemented (see #110722). However, I do think that this is useful in the longer term as well as an off-by-default warning, as it is quite easy to miss a binding or two when using explicit bindings and the results of that can be surprisingly hard to debug. I've filed #135907 to track turning this into an off-by-default warning or removing it eventually as we see fit.
23 lines
1.3 KiB
HLSL
23 lines
1.3 KiB
HLSL
// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-compute -emit-llvm -o - -O0 %s | FileCheck %s
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StructuredBuffer<int> In;
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RWStructuredBuffer<int> Out1;
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RasterizerOrderedStructuredBuffer<int> Out2;
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[numthreads(1,1,1)]
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void main(unsigned GI : SV_GroupIndex) {
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// CHECK: define void @main()
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// CHECK: %[[INPTR:.*]] = call noundef nonnull align 4 dereferenceable(4) ptr @llvm.dx.resource.getpointer.p0.tdx.RawBuffer_i32_0_0t(target("dx.RawBuffer", i32, 0, 0) %{{.*}}, i32 %{{.*}})
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// CHECK: %[[LOAD:.*]] = load i32, ptr %[[INPTR]]
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// CHECK: %[[OUT1PTR:.*]] = call noundef nonnull align 4 dereferenceable(4) ptr @llvm.dx.resource.getpointer.p0.tdx.RawBuffer_i32_1_0t(target("dx.RawBuffer", i32, 1, 0) %{{.*}}, i32 %{{.*}})
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// CHECK: store i32 %[[LOAD]], ptr %[[OUT1PTR]]
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Out1[GI] = In[GI];
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// CHECK: %[[INPTR:.*]] = call noundef nonnull align 4 dereferenceable(4) ptr @llvm.dx.resource.getpointer.p0.tdx.RawBuffer_i32_0_0t(target("dx.RawBuffer", i32, 0, 0) %{{.*}}, i32 %{{.*}})
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// CHECK: %[[LOAD:.*]] = load i32, ptr %[[INPTR]]
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// CHECK: %[[OUT2PTR:.*]] = call noundef nonnull align 4 dereferenceable(4) ptr @llvm.dx.resource.getpointer.p0.tdx.RawBuffer_i32_1_1t(target("dx.RawBuffer", i32, 1, 1) %{{.*}}, i32 %{{.*}})
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// CHECK: store i32 %[[LOAD]], ptr %[[OUT2PTR]]
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Out2[GI] = In[GI];
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}
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