Add ObjectFile::GetObjectName and SymbolFile::GetObjectName to retrieve the name of the object file, including the `.a` for static libraries. We currently do something similar in CommandObjectTarget, but the code for dumping this is a lot more involved than what's being offered by the new method. We have options to print he full path, the base name, and the directoy of the path and trim it to a specific width. This is motivated by #133211, where Greg pointed out that the old code would print the static archive (the .a file) rather than the actual object file inside of it.
268 lines
9.4 KiB
C++
268 lines
9.4 KiB
C++
//===-- SymbolFile.cpp ----------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Symbol/SymbolFile.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Symbol/CompileUnit.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Symbol/SymbolFileOnDemand.h"
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#include "lldb/Symbol/TypeMap.h"
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#include "lldb/Symbol/TypeSystem.h"
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#include "lldb/Symbol/VariableList.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/StreamString.h"
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#include "lldb/Utility/StructuredData.h"
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#include "lldb/lldb-private.h"
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#include <future>
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using namespace lldb_private;
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using namespace lldb;
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char SymbolFile::ID;
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char SymbolFileCommon::ID;
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void SymbolFile::PreloadSymbols() {
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// No-op for most implementations.
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}
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std::recursive_mutex &SymbolFile::GetModuleMutex() const {
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return GetObjectFile()->GetModule()->GetMutex();
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}
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SymbolFile *SymbolFile::FindPlugin(ObjectFileSP objfile_sp) {
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std::unique_ptr<SymbolFile> best_symfile_up;
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if (objfile_sp != nullptr) {
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// We need to test the abilities of this section list. So create what it
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// would be with this new objfile_sp.
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lldb::ModuleSP module_sp(objfile_sp->GetModule());
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if (module_sp) {
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// Default to the main module section list.
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ObjectFile *module_obj_file = module_sp->GetObjectFile();
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if (module_obj_file != objfile_sp.get()) {
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// Make sure the main object file's sections are created
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module_obj_file->GetSectionList();
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objfile_sp->CreateSections(*module_sp->GetUnifiedSectionList());
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}
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}
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// TODO: Load any plug-ins in the appropriate plug-in search paths and
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// iterate over all of them to find the best one for the job.
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uint32_t best_symfile_abilities = 0;
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SymbolFileCreateInstance create_callback;
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for (uint32_t idx = 0;
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(create_callback = PluginManager::GetSymbolFileCreateCallbackAtIndex(
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idx)) != nullptr;
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++idx) {
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std::unique_ptr<SymbolFile> curr_symfile_up(create_callback(objfile_sp));
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if (curr_symfile_up) {
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const uint32_t sym_file_abilities = curr_symfile_up->GetAbilities();
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if (sym_file_abilities > best_symfile_abilities) {
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best_symfile_abilities = sym_file_abilities;
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best_symfile_up.reset(curr_symfile_up.release());
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// If any symbol file parser has all of the abilities, then we should
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// just stop looking.
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if ((kAllAbilities & sym_file_abilities) == kAllAbilities)
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break;
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}
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}
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}
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if (best_symfile_up) {
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// If symbol on-demand is enabled the winning symbol file parser is
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// wrapped with SymbolFileOnDemand so that hydration of the debug info
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// can be controlled to improve performance.
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//
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// Currently the supported on-demand symbol files include:
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// executables, shared libraries and debug info files.
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//
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// To reduce unnecessary wrapping files with zero debug abilities are
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// skipped.
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ObjectFile::Type obj_file_type = objfile_sp->CalculateType();
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if (ModuleList::GetGlobalModuleListProperties().GetLoadSymbolOnDemand() &&
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best_symfile_abilities > 0 &&
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(obj_file_type == ObjectFile::eTypeExecutable ||
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obj_file_type == ObjectFile::eTypeSharedLibrary ||
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obj_file_type == ObjectFile::eTypeDebugInfo)) {
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best_symfile_up =
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std::make_unique<SymbolFileOnDemand>(std::move(best_symfile_up));
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}
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// Let the winning symbol file parser initialize itself more completely
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// now that it has been chosen
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best_symfile_up->InitializeObject();
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}
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}
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return best_symfile_up.release();
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}
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uint32_t
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SymbolFile::ResolveSymbolContext(const SourceLocationSpec &src_location_spec,
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lldb::SymbolContextItem resolve_scope,
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SymbolContextList &sc_list) {
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return 0;
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}
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void SymbolFile::FindGlobalVariables(ConstString name,
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const CompilerDeclContext &parent_decl_ctx,
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uint32_t max_matches,
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VariableList &variables) {}
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void SymbolFile::FindGlobalVariables(const RegularExpression ®ex,
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uint32_t max_matches,
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VariableList &variables) {}
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void SymbolFile::FindFunctions(const Module::LookupInfo &lookup_info,
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const CompilerDeclContext &parent_decl_ctx,
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bool include_inlines,
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SymbolContextList &sc_list) {}
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void SymbolFile::FindFunctions(const RegularExpression ®ex,
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bool include_inlines,
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SymbolContextList &sc_list) {}
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void SymbolFile::GetMangledNamesForFunction(
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const std::string &scope_qualified_name,
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std::vector<ConstString> &mangled_names) {}
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void SymbolFile::AssertModuleLock() {
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// The code below is too expensive to leave enabled in release builds. It's
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// enabled in debug builds or when the correct macro is set.
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#if defined(LLDB_CONFIGURATION_DEBUG)
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// We assert that we have to module lock by trying to acquire the lock from a
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// different thread. Note that we must abort if the result is true to
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// guarantee correctness.
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assert(std::async(
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std::launch::async,
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[this] {
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return this->GetModuleMutex().try_lock();
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}).get() == false &&
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"Module is not locked");
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#endif
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}
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SymbolFile::RegisterInfoResolver::~RegisterInfoResolver() = default;
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Symtab *SymbolFileCommon::GetSymtab() {
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std::lock_guard<std::recursive_mutex> guard(GetModuleMutex());
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// Fetch the symtab from the main object file.
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auto *symtab = GetMainObjectFile()->GetSymtab();
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if (m_symtab != symtab) {
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m_symtab = symtab;
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// Then add our symbols to it.
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if (m_symtab)
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AddSymbols(*m_symtab);
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}
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return m_symtab;
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}
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ObjectFile *SymbolFileCommon::GetMainObjectFile() {
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return m_objfile_sp->GetModule()->GetObjectFile();
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}
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void SymbolFileCommon::SectionFileAddressesChanged() {
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ObjectFile *module_objfile = GetMainObjectFile();
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ObjectFile *symfile_objfile = GetObjectFile();
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if (symfile_objfile != module_objfile)
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symfile_objfile->SectionFileAddressesChanged();
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if (auto *symtab = GetSymtab())
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symtab->SectionFileAddressesChanged();
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}
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uint32_t SymbolFileCommon::GetNumCompileUnits() {
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std::lock_guard<std::recursive_mutex> guard(GetModuleMutex());
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if (!m_compile_units) {
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// Create an array of compile unit shared pointers -- which will each
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// remain NULL until someone asks for the actual compile unit information.
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m_compile_units.emplace(CalculateNumCompileUnits());
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}
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return m_compile_units->size();
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}
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CompUnitSP SymbolFileCommon::GetCompileUnitAtIndex(uint32_t idx) {
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std::lock_guard<std::recursive_mutex> guard(GetModuleMutex());
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uint32_t num = GetNumCompileUnits();
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if (idx >= num)
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return nullptr;
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lldb::CompUnitSP &cu_sp = (*m_compile_units)[idx];
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if (!cu_sp)
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cu_sp = ParseCompileUnitAtIndex(idx);
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return cu_sp;
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}
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void SymbolFileCommon::SetCompileUnitAtIndex(uint32_t idx,
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const CompUnitSP &cu_sp) {
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std::lock_guard<std::recursive_mutex> guard(GetModuleMutex());
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const size_t num_compile_units = GetNumCompileUnits();
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assert(idx < num_compile_units);
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UNUSED_IF_ASSERT_DISABLED(num_compile_units);
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// Fire off an assertion if this compile unit already exists for now. The
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// partial parsing should take care of only setting the compile unit
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// once, so if this assertion fails, we need to make sure that we don't
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// have a race condition, or have a second parse of the same compile
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// unit.
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assert((*m_compile_units)[idx] == nullptr);
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(*m_compile_units)[idx] = cu_sp;
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}
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llvm::Expected<TypeSystemSP>
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SymbolFileCommon::GetTypeSystemForLanguage(lldb::LanguageType language) {
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auto type_system_or_err =
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m_objfile_sp->GetModule()->GetTypeSystemForLanguage(language);
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if (type_system_or_err) {
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if (auto ts = *type_system_or_err)
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ts->SetSymbolFile(this);
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}
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return type_system_or_err;
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}
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uint64_t SymbolFileCommon::GetDebugInfoSize(bool load_all_debug_info) {
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if (!m_objfile_sp)
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return 0;
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ModuleSP module_sp(m_objfile_sp->GetModule());
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if (!module_sp)
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return 0;
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const SectionList *section_list = module_sp->GetSectionList();
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if (section_list)
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return section_list->GetDebugInfoSize();
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return 0;
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}
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void SymbolFileCommon::Dump(Stream &s) {
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s.Format("SymbolFile {0} ({1})\n", GetPluginName(),
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GetMainObjectFile()->GetFileSpec());
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s.PutCString("Types:\n");
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m_type_list.Dump(&s, /*show_context*/ false);
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s.PutChar('\n');
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s.PutCString("Compile units:\n");
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if (m_compile_units) {
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for (const CompUnitSP &cu_sp : *m_compile_units) {
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// We currently only dump the compile units that have been parsed
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if (cu_sp)
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cu_sp->Dump(&s, /*show_context*/ false);
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}
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}
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s.PutChar('\n');
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if (Symtab *symtab = GetSymtab())
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symtab->Dump(&s, nullptr, eSortOrderNone);
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}
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std::string SymbolFile::GetObjectName() const {
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if (const ObjectFile *object_file = GetObjectFile())
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return object_file->GetObjectName();
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return "";
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}
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