Files
clang-p2996/mlir/lib/Transforms/LoopTiling.cpp
Chris Lattner 7974889f54 Update and generalize various passes to work on both CFG and ML functions,
simplifying them in minor ways.  The only significant cleanup here
is the constant folding pass.  All the other changes are simple and easy,
but this is still enough to shrink the compiler by 45LOC.

The one pass left to merge is the CSE pass, which will be move involved, so I'm
splitting it out to its own patch (which I'll tackle right after this).

This is step 28/n towards merging instructions and statements.

PiperOrigin-RevId: 227328115
2019-03-29 14:49:52 -07:00

259 lines
9.8 KiB
C++

//===- LoopTiling.cpp --- Loop tiling pass ------------------------------*-===//
//
// Copyright 2019 The MLIR Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// =============================================================================
//
// This file implements a pass to tile loop nests.
//
//===----------------------------------------------------------------------===//
#include "mlir/Analysis/AffineAnalysis.h"
#include "mlir/Analysis/AffineStructures.h"
#include "mlir/Analysis/LoopAnalysis.h"
#include "mlir/IR/Builders.h"
#include "mlir/Pass.h"
#include "mlir/Transforms/LoopUtils.h"
#include "mlir/Transforms/Passes.h"
#include "mlir/Transforms/Utils.h"
#include "llvm/Support/CommandLine.h"
using namespace mlir;
// Tile size for all loops.
static llvm::cl::opt<unsigned>
clTileSize("tile-size", llvm::cl::Hidden,
llvm::cl::desc("Use this tile size for all loops"));
namespace {
/// A pass to perform loop tiling on all suitable loop nests of a Function.
struct LoopTiling : public FunctionPass {
LoopTiling() : FunctionPass(&LoopTiling::passID) {}
PassResult runOnFunction(Function *f) override;
constexpr static unsigned kDefaultTileSize = 4;
static char passID;
};
} // end anonymous namespace
char LoopTiling::passID = 0;
/// Creates a pass to perform loop tiling on all suitable loop nests of an
/// Function.
FunctionPass *mlir::createLoopTilingPass() { return new LoopTiling(); }
// Move the loop body of ForInst 'src' from 'src' into the specified location in
// destination's body.
static inline void moveLoopBody(ForInst *src, ForInst *dest,
Block::iterator loc) {
dest->getBody()->getInstructions().splice(loc,
src->getBody()->getInstructions());
}
// Move the loop body of ForInst 'src' from 'src' to the start of dest's body.
static inline void moveLoopBody(ForInst *src, ForInst *dest) {
moveLoopBody(src, dest, dest->getBody()->begin());
}
/// Constructs and sets new loop bounds after tiling for the case of
/// hyper-rectangular index sets, where the bounds of one dimension do not
/// depend on other dimensions. Bounds of each dimension can thus be treated
/// independently, and deriving the new bounds is much simpler and faster
/// than for the case of tiling arbitrary polyhedral shapes.
static void constructTiledIndexSetHyperRect(ArrayRef<ForInst *> origLoops,
ArrayRef<ForInst *> newLoops,
ArrayRef<unsigned> tileSizes) {
assert(!origLoops.empty());
assert(origLoops.size() == tileSizes.size());
FuncBuilder b(origLoops[0]);
unsigned width = origLoops.size();
// Bounds for tile space loops.
for (unsigned i = 0; i < width; i++) {
auto lbOperands = origLoops[i]->getLowerBoundOperands();
auto ubOperands = origLoops[i]->getUpperBoundOperands();
SmallVector<Value *, 4> newLbOperands(lbOperands.begin(), lbOperands.end());
SmallVector<Value *, 4> newUbOperands(ubOperands.begin(), ubOperands.end());
newLoops[i]->setLowerBound(newLbOperands, origLoops[i]->getLowerBoundMap());
newLoops[i]->setUpperBound(newUbOperands, origLoops[i]->getUpperBoundMap());
newLoops[i]->setStep(tileSizes[i]);
}
// Bounds for intra-tile loops.
for (unsigned i = 0; i < width; i++) {
int64_t largestDiv = getLargestDivisorOfTripCount(*origLoops[i]);
auto mayBeConstantCount = getConstantTripCount(*origLoops[i]);
// The lower bound is just the tile-space loop.
AffineMap lbMap = b.getDimIdentityMap();
newLoops[width + i]->setLowerBound(/*operands=*/newLoops[i], lbMap);
// Set the upper bound.
if (mayBeConstantCount.hasValue() &&
mayBeConstantCount.getValue() < tileSizes[i]) {
// Trip count is less than tile size; upper bound is the trip count.
auto ubMap = b.getConstantAffineMap(mayBeConstantCount.getValue());
newLoops[width + i]->setUpperBoundMap(ubMap);
} else if (largestDiv % tileSizes[i] != 0) {
// Intra-tile loop ii goes from i to min(i + tileSize, ub_i).
// Construct the upper bound map; the operands are the original operands
// with 'i' (tile-space loop) appended to it. The new upper bound map is
// the original one with an additional expression i + tileSize appended.
SmallVector<Value *, 4> ubOperands(origLoops[i]->getUpperBoundOperands());
ubOperands.push_back(newLoops[i]);
auto origUbMap = origLoops[i]->getUpperBoundMap();
SmallVector<AffineExpr, 4> boundExprs;
boundExprs.reserve(1 + origUbMap.getNumResults());
auto dim = b.getAffineDimExpr(origUbMap.getNumInputs());
// The new upper bound map is the original one with an additional
// expression i + tileSize appended.
boundExprs.push_back(dim + tileSizes[i]);
boundExprs.insert(boundExprs.end(), origUbMap.getResults().begin(),
origUbMap.getResults().end());
auto ubMap =
b.getAffineMap(origUbMap.getNumInputs() + 1, 0, boundExprs, {});
newLoops[width + i]->setUpperBound(/*operands=*/ubOperands, ubMap);
} else {
// No need of the min expression.
auto dim = b.getAffineDimExpr(0);
auto ubMap = b.getAffineMap(1, 0, dim + tileSizes[i], {});
newLoops[width + i]->setUpperBound(newLoops[i], ubMap);
}
}
}
/// Tiles the specified band of perfectly nested loops creating tile-space loops
/// and intra-tile loops. A band is a contiguous set of loops.
// TODO(bondhugula): handle non hyper-rectangular spaces.
UtilResult mlir::tileCodeGen(ArrayRef<ForInst *> band,
ArrayRef<unsigned> tileSizes) {
assert(!band.empty());
assert(band.size() == tileSizes.size());
// Check if the supplied for inst's are all successively nested.
for (unsigned i = 1, e = band.size(); i < e; i++) {
assert(band[i]->getParentInst() == band[i - 1]);
}
auto origLoops = band;
ForInst *rootForInst = origLoops[0];
auto loc = rootForInst->getLoc();
// Note that width is at least one since band isn't empty.
unsigned width = band.size();
SmallVector<ForInst *, 12> newLoops(2 * width);
ForInst *innermostPointLoop;
// The outermost among the loops as we add more..
auto *topLoop = rootForInst;
// Add intra-tile (or point) loops.
for (unsigned i = 0; i < width; i++) {
FuncBuilder b(topLoop);
// Loop bounds will be set later.
auto *pointLoop = b.createFor(loc, 0, 0);
pointLoop->getBody()->getInstructions().splice(
pointLoop->getBody()->begin(), topLoop->getBlock()->getInstructions(),
topLoop);
newLoops[2 * width - 1 - i] = pointLoop;
topLoop = pointLoop;
if (i == 0)
innermostPointLoop = pointLoop;
}
// Add tile space loops;
for (unsigned i = width; i < 2 * width; i++) {
FuncBuilder b(topLoop);
// Loop bounds will be set later.
auto *tileSpaceLoop = b.createFor(loc, 0, 0);
tileSpaceLoop->getBody()->getInstructions().splice(
tileSpaceLoop->getBody()->begin(),
topLoop->getBlock()->getInstructions(), topLoop);
newLoops[2 * width - i - 1] = tileSpaceLoop;
topLoop = tileSpaceLoop;
}
// Move the loop body of the original nest to the new one.
moveLoopBody(origLoops[origLoops.size() - 1], innermostPointLoop);
SmallVector<Value *, 6> origLoopIVs(band.begin(), band.end());
SmallVector<Optional<Value *>, 6> ids(band.begin(), band.end());
FlatAffineConstraints cst;
getIndexSet(band, &cst);
if (!cst.isHyperRectangular(0, width)) {
rootForInst->emitError("tiled code generation unimplemented for the"
"non-hyperrectangular case");
return UtilResult::Failure;
}
constructTiledIndexSetHyperRect(origLoops, newLoops, tileSizes);
// In this case, the point loop IVs just replace the original ones.
for (unsigned i = 0; i < width; i++) {
origLoopIVs[i]->replaceAllUsesWith(newLoops[i + width]);
}
// Erase the old loop nest.
rootForInst->erase();
return UtilResult::Success;
}
// Identify valid and profitable bands of loops to tile. This is currently just
// a temporary placeholder to test the mechanics of tiled code generation.
// Returns all maximal outermost perfect loop nests to tile.
static void getTileableBands(Function *f,
std::vector<SmallVector<ForInst *, 6>> *bands) {
// Get maximal perfect nest of 'for' insts starting from root (inclusive).
auto getMaximalPerfectLoopNest = [&](ForInst *root) {
SmallVector<ForInst *, 6> band;
ForInst *currInst = root;
do {
band.push_back(currInst);
} while (currInst->getBody()->getInstructions().size() == 1 &&
(currInst = dyn_cast<ForInst>(&currInst->getBody()->front())));
bands->push_back(band);
};
for (auto &block : *f) {
for (auto &inst : block) {
auto *forInst = dyn_cast<ForInst>(&inst);
if (!forInst)
continue;
getMaximalPerfectLoopNest(forInst);
}
}
}
PassResult LoopTiling::runOnFunction(Function *f) {
std::vector<SmallVector<ForInst *, 6>> bands;
getTileableBands(f, &bands);
// Temporary tile sizes.
unsigned tileSize =
clTileSize.getNumOccurrences() > 0 ? clTileSize : kDefaultTileSize;
for (const auto &band : bands) {
SmallVector<unsigned, 6> tileSizes(band.size(), tileSize);
if (tileCodeGen(band, tileSizes)) {
return failure();
}
}
return success();
}
static PassRegistration<LoopTiling> pass("loop-tile", "Tile loop nests");