This model uses the 'landingpad' instruction, which is pinned to the top of the landing pad. (A landing pad is defined as the destination of the unwind branch of an invoke instruction.) All of the information needed to generate the correct exception handling metadata during code generation is encoded into the landingpad instruction. The new 'resume' instruction takes the place of the llvm.eh.resume intrinsic call. It's lowered in much the same way as the intrinsic is. llvm-svn: 140049
29 lines
772 B
C++
29 lines
772 B
C++
// RUN: %clang_cc1 -emit-llvm -o - -fcxx-exceptions -fexceptions -triple x86_64-apple-darwin10 %s | FileCheck %s
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struct X {
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X();
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~X();
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};
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struct Y { };
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// CHECK: define void @_Z1fv
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void f() {
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// CHECK: call i32 @__cxa_guard_acquire(i64* @_ZGVZ1fvE1x)
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// CHECK: invoke void @_ZN1XC1Ev
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// CHECK: call i32 @__cxa_atexit
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// CHECK-NEXT: call void @__cxa_guard_release(i64* @_ZGVZ1fvE1x)
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// CHECK: br
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static X x;
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// CHECK: call i8* @__cxa_allocate_exception
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// CHECK: call void @__cxa_throw
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throw Y();
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// Finally, the landing pad.
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// CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
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// CHECK: cleanup
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// CHECK: call void @__cxa_guard_abort(i64* @_ZGVZ1fvE1x)
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// CHECK: resume { i8*, i32 }
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}
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