Files
clang-p2996/lldb/source/API/SystemInitializerFull.cpp
Jonas Devlieghere 7d6da329de [lldb/CMake] Auto-generate the Initialize and Terminate calls for plugin
This patch changes the way we initialize and terminate the plugins in
the system initializer. It uses an approach similar to LLVM's
TARGETS_TO_BUILD with a def file that enumerates the plugins.

Differential revision: https://reviews.llvm.org/D73067
2020-02-17 09:07:00 -08:00

74 lines
2.2 KiB
C++

//===-- SystemInitializerFull.cpp -----------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "SystemInitializerFull.h"
#include "lldb/API/SBCommandInterpreter.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Host/Config.h"
#include "lldb/Host/Host.h"
#include "lldb/Initialization/SystemInitializerCommon.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Utility/Timer.h"
#include "llvm/Support/TargetSelect.h"
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wglobal-constructors"
#include "llvm/ExecutionEngine/MCJIT.h"
#pragma clang diagnostic pop
#include <string>
#define LLDB_PLUGIN(p) LLDB_PLUGIN_DECLARE(p)
#include "Plugins/Plugins.def"
using namespace lldb_private;
SystemInitializerFull::SystemInitializerFull() {}
SystemInitializerFull::~SystemInitializerFull() {}
llvm::Error SystemInitializerFull::Initialize() {
if (auto e = SystemInitializerCommon::Initialize())
return e;
// Initialize LLVM and Clang
llvm::InitializeAllTargets();
llvm::InitializeAllAsmPrinters();
llvm::InitializeAllTargetMCs();
llvm::InitializeAllDisassemblers();
#define LLDB_PLUGIN(p) LLDB_PLUGIN_INITIALIZE(p);
#include "Plugins/Plugins.def"
// Scan for any system or user LLDB plug-ins.
PluginManager::Initialize();
// The process settings need to know about installed plug-ins, so the
// Settings must be initialized AFTER PluginManager::Initialize is called.
Debugger::SettingsInitialize();
return llvm::Error::success();
}
void SystemInitializerFull::Terminate() {
static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
Timer scoped_timer(func_cat, LLVM_PRETTY_FUNCTION);
Debugger::SettingsTerminate();
// Terminate and unload and loaded system or user LLDB plug-ins.
PluginManager::Terminate();
#define LLDB_PLUGIN(p) LLDB_PLUGIN_TERMINATE(p);
#include "Plugins/Plugins.def"
// Now shutdown the common parts, in reverse order.
SystemInitializerCommon::Terminate();
}