Implement the support for %Stop asynchronous notification packet format in LLGS. This does not implement full support for non-stop mode for threaded programs -- process plugins continue stopping all threads on every event. However, it will be used to implement asynchronous events in multiprocess debugging. The non-stop protocol is enabled using QNonStop packet. When it is enabled, the server uses notification protocol instead of regular stop replies. Since all threads are always stopped, notifications are always generated for all active threads and copied into stop notification queue. If the queue was empty, the initial asynchronous %Stop notification is sent to the client immediately. The client needs to (eventually) acknowledge the notification by sending the vStopped packet, in which case it is popped from the queue and the stop reason for the next thread is reported. This continues until notification queue is empty again, in which case an OK reply is sent. Asychronous notifications are also used for vAttach results and program exits. The `?` packet uses a hybrid approach -- it returns the first stop reason synchronously, and exposes the stop reasons for remaining threads via vStopped queue. The change includes a test case for a program generating a segfault on 3 threads. The server is expected to generate a stop notification for the segfaulting thread, along with the notifications for the other running threads (with "no stop reason"). This verifies that the stop reasons are correctly reported for all threads, and that notification queue works. Sponsored by: The FreeBSD Foundation Differential Revision: https://reviews.llvm.org/D125575
257 lines
8.6 KiB
C++
257 lines
8.6 KiB
C++
//===-- GDBRemoteCommunication.h --------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATION_H
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#define LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATION_H
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#include "GDBRemoteCommunicationHistory.h"
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#include <condition_variable>
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#include <future>
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#include <mutex>
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#include <queue>
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#include <string>
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#include <vector>
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#include "lldb/Core/Communication.h"
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#include "lldb/Host/Config.h"
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#include "lldb/Host/HostThread.h"
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#include "lldb/Utility/Args.h"
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#include "lldb/Utility/Listener.h"
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#include "lldb/Utility/Predicate.h"
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#include "lldb/Utility/StringExtractorGDBRemote.h"
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#include "lldb/lldb-public.h"
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namespace lldb_private {
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namespace repro {
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class PacketRecorder;
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}
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namespace process_gdb_remote {
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enum GDBStoppointType {
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eStoppointInvalid = -1,
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eBreakpointSoftware = 0,
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eBreakpointHardware,
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eWatchpointWrite,
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eWatchpointRead,
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eWatchpointReadWrite
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};
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enum class CompressionType {
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None = 0, // no compression
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ZlibDeflate, // zlib's deflate compression scheme, requires zlib or Apple's
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// libcompression
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LZFSE, // an Apple compression scheme, requires Apple's libcompression
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LZ4, // lz compression - called "lz4 raw" in libcompression terms, compat with
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// https://code.google.com/p/lz4/
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LZMA, // Lempel–Ziv–Markov chain algorithm
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};
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// Data included in the vFile:fstat packet.
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// https://sourceware.org/gdb/onlinedocs/gdb/struct-stat.html#struct-stat
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struct GDBRemoteFStatData {
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llvm::support::ubig32_t gdb_st_dev;
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llvm::support::ubig32_t gdb_st_ino;
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llvm::support::ubig32_t gdb_st_mode;
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llvm::support::ubig32_t gdb_st_nlink;
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llvm::support::ubig32_t gdb_st_uid;
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llvm::support::ubig32_t gdb_st_gid;
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llvm::support::ubig32_t gdb_st_rdev;
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llvm::support::ubig64_t gdb_st_size;
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llvm::support::ubig64_t gdb_st_blksize;
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llvm::support::ubig64_t gdb_st_blocks;
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llvm::support::ubig32_t gdb_st_atime;
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llvm::support::ubig32_t gdb_st_mtime;
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llvm::support::ubig32_t gdb_st_ctime;
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};
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static_assert(sizeof(GDBRemoteFStatData) == 64,
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"size of GDBRemoteFStatData is not 64");
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enum GDBErrno {
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#define HANDLE_ERRNO(name, value) GDB_##name = value,
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#include "Plugins/Process/gdb-remote/GDBRemoteErrno.def"
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GDB_EUNKNOWN = 9999
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};
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class ProcessGDBRemote;
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class GDBRemoteCommunication : public Communication {
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public:
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enum {
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eBroadcastBitRunPacketSent = kLoUserBroadcastBit,
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};
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enum class PacketType { Invalid = 0, Standard, Notify };
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enum class PacketResult {
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Success = 0, // Success
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ErrorSendFailed, // Status sending the packet
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ErrorSendAck, // Didn't get an ack back after sending a packet
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ErrorReplyFailed, // Status getting the reply
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ErrorReplyTimeout, // Timed out waiting for reply
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ErrorReplyInvalid, // Got a reply but it wasn't valid for the packet that
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// was sent
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ErrorReplyAck, // Sending reply ack failed
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ErrorDisconnected, // We were disconnected
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ErrorNoSequenceLock // We couldn't get the sequence lock for a multi-packet
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// request
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};
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// Class to change the timeout for a given scope and restore it to the
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// original value when the
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// created ScopedTimeout object got out of scope
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class ScopedTimeout {
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public:
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ScopedTimeout(GDBRemoteCommunication &gdb_comm,
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std::chrono::seconds timeout);
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~ScopedTimeout();
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private:
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GDBRemoteCommunication &m_gdb_comm;
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std::chrono::seconds m_saved_timeout;
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// Don't ever reduce the timeout for a packet, only increase it. If the
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// requested timeout if less than the current timeout, we don't set it
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// and won't need to restore it.
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bool m_timeout_modified;
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};
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GDBRemoteCommunication(const char *comm_name, const char *listener_name);
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~GDBRemoteCommunication() override;
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PacketResult GetAck();
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size_t SendAck();
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size_t SendNack();
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char CalculcateChecksum(llvm::StringRef payload);
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PacketType CheckForPacket(const uint8_t *src, size_t src_len,
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StringExtractorGDBRemote &packet);
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bool GetSendAcks() { return m_send_acks; }
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// Set the global packet timeout.
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//
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// For clients, this is the timeout that gets used when sending
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// packets and waiting for responses. For servers, this is used when waiting
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// for ACKs.
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std::chrono::seconds SetPacketTimeout(std::chrono::seconds packet_timeout) {
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const auto old_packet_timeout = m_packet_timeout;
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m_packet_timeout = packet_timeout;
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return old_packet_timeout;
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}
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std::chrono::seconds GetPacketTimeout() const { return m_packet_timeout; }
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// Start a debugserver instance on the current host using the
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// supplied connection URL.
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Status StartDebugserverProcess(
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const char *url,
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Platform *platform, // If non nullptr, then check with the platform for
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// the GDB server binary if it can't be located
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ProcessLaunchInfo &launch_info, uint16_t *port, const Args *inferior_args,
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int pass_comm_fd); // Communication file descriptor to pass during
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// fork/exec to avoid having to connect/accept
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void DumpHistory(Stream &strm);
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void SetPacketRecorder(repro::PacketRecorder *recorder);
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static llvm::Error ConnectLocally(GDBRemoteCommunication &client,
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GDBRemoteCommunication &server);
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/// Expand GDB run-length encoding.
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static std::string ExpandRLE(std::string);
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protected:
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std::chrono::seconds m_packet_timeout;
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uint32_t m_echo_number;
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LazyBool m_supports_qEcho;
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GDBRemoteCommunicationHistory m_history;
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bool m_send_acks;
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bool m_is_platform; // Set to true if this class represents a platform,
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// false if this class represents a debug session for
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// a single process
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CompressionType m_compression_type;
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PacketResult SendPacketNoLock(llvm::StringRef payload);
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PacketResult SendNotificationPacketNoLock(llvm::StringRef notify_type,
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std::deque<std::string>& queue,
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llvm::StringRef payload);
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PacketResult SendRawPacketNoLock(llvm::StringRef payload,
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bool skip_ack = false);
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PacketResult ReadPacket(StringExtractorGDBRemote &response,
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Timeout<std::micro> timeout, bool sync_on_timeout);
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PacketResult ReadPacketWithOutputSupport(
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StringExtractorGDBRemote &response, Timeout<std::micro> timeout,
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bool sync_on_timeout,
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llvm::function_ref<void(llvm::StringRef)> output_callback);
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PacketResult WaitForPacketNoLock(StringExtractorGDBRemote &response,
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Timeout<std::micro> timeout,
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bool sync_on_timeout);
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bool CompressionIsEnabled() {
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return m_compression_type != CompressionType::None;
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}
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// If compression is enabled, decompress the packet in m_bytes and update
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// m_bytes with the uncompressed version.
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// Returns 'true' packet was decompressed and m_bytes is the now-decompressed
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// text.
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// Returns 'false' if unable to decompress or if the checksum was invalid.
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//
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// NB: Once the packet has been decompressed, checksum cannot be computed
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// based
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// on m_bytes. The checksum was for the compressed packet.
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bool DecompressPacket();
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Status StartListenThread(const char *hostname = "127.0.0.1",
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uint16_t port = 0);
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bool JoinListenThread();
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lldb::thread_result_t ListenThread();
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private:
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// Promise used to grab the port number from listening thread
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std::promise<uint16_t> m_port_promise;
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HostThread m_listen_thread;
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std::string m_listen_url;
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#if defined(HAVE_LIBCOMPRESSION)
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CompressionType m_decompression_scratch_type = CompressionType::None;
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void *m_decompression_scratch = nullptr;
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#endif
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GDBRemoteCommunication(const GDBRemoteCommunication &) = delete;
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const GDBRemoteCommunication &
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operator=(const GDBRemoteCommunication &) = delete;
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};
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} // namespace process_gdb_remote
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} // namespace lldb_private
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namespace llvm {
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template <>
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struct format_provider<
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lldb_private::process_gdb_remote::GDBRemoteCommunication::PacketResult> {
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static void format(const lldb_private::process_gdb_remote::
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GDBRemoteCommunication::PacketResult &state,
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raw_ostream &Stream, StringRef Style);
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};
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} // namespace llvm
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#endif // LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATION_H
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