Remapping memory spaces is a function often needed in type conversions, most often when going to LLVM or to/from SPIR-V (a future commit), and it is possible that such remappings may become more common in the future as dialects take advantage of the more generic memory space infrastructure. Currently, memory space remappings are handled by running a special-purpose conversion pass before the main conversion that changes the address space attributes. In this commit, this approach is replaced by adding a notion of type attribute conversions TypeConverter, which is then used to convert memory space attributes. Then, we use this infrastructure throughout the *ToLLVM conversions. This has the advantage of loosing the requirements on the inputs to those passes from "all address spaces must be integers" to "all memory spaces must be convertible to integer spaces", a looser requirement that reduces the coupling between portions of MLIR. ON top of that, this change leads to the removal of most of the calls to getMemorySpaceAsInt(), bringing us closer to removing it. (A rework of the SPIR-V conversions to use this new system will be in a folowup commit.) As a note, one long-term motivation for this change is that I would eventually like to add an allocaMemorySpace key to MLIR data layouts and then call getMemRefAddressSpace(allocaMemorySpace) in the relevant *ToLLVM in order to ensure all alloca()s, whether incoming or produces during the LLVM lowering, have the correct address space for a given target. I expect that the type attribute conversion system may be useful in other contexts. Reviewed By: ftynse Differential Revision: https://reviews.llvm.org/D142159
380 lines
16 KiB
C++
380 lines
16 KiB
C++
//===- LowerGpuOpsToNVVMOps.cpp - MLIR GPU to NVVM lowering passes --------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a pass to generate NVVMIR operations for higher-level
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// GPU operations.
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//
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//===----------------------------------------------------------------------===//
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#include "mlir/Conversion/GPUToNVVM/GPUToNVVMPass.h"
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#include "mlir/Conversion/ArithToLLVM/ArithToLLVM.h"
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#include "mlir/Conversion/ControlFlowToLLVM/ControlFlowToLLVM.h"
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#include "mlir/Conversion/FuncToLLVM/ConvertFuncToLLVM.h"
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#include "mlir/Conversion/LLVMCommon/ConversionTarget.h"
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#include "mlir/Conversion/LLVMCommon/LoweringOptions.h"
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#include "mlir/Conversion/LLVMCommon/TypeConverter.h"
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#include "mlir/Conversion/MemRefToLLVM/MemRefToLLVM.h"
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#include "mlir/Dialect/ControlFlow/IR/ControlFlow.h"
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#include "mlir/Dialect/Func/IR/FuncOps.h"
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#include "mlir/Dialect/GPU/IR/GPUDialect.h"
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#include "mlir/Dialect/GPU/Transforms/Passes.h"
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#include "mlir/Dialect/LLVMIR/NVVMDialect.h"
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#include "mlir/Dialect/Math/IR/Math.h"
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#include "mlir/Dialect/MemRef/IR/MemRef.h"
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#include "mlir/Transforms/DialectConversion.h"
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#include "mlir/Transforms/GreedyPatternRewriteDriver.h"
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#include "../GPUCommon/GPUOpsLowering.h"
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#include "../GPUCommon/IndexIntrinsicsOpLowering.h"
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#include "../GPUCommon/OpToFuncCallLowering.h"
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#include <optional>
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namespace mlir {
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#define GEN_PASS_DEF_CONVERTGPUOPSTONVVMOPS
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#include "mlir/Conversion/Passes.h.inc"
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} // namespace mlir
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using namespace mlir;
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namespace {
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/// Convert gpu dialect shfl mode enum to the equivalent nvvm one.
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static NVVM::ShflKind convertShflKind(gpu::ShuffleMode mode) {
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switch (mode) {
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case gpu::ShuffleMode::XOR:
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return NVVM::ShflKind::bfly;
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case gpu::ShuffleMode::UP:
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return NVVM::ShflKind::up;
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case gpu::ShuffleMode::DOWN:
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return NVVM::ShflKind::down;
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case gpu::ShuffleMode::IDX:
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return NVVM::ShflKind::idx;
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}
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llvm_unreachable("unknown shuffle mode");
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}
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static std::optional<NVVM::ReduxKind>
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convertReduxKind(gpu::AllReduceOperation mode) {
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switch (mode) {
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case gpu::AllReduceOperation::ADD:
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return NVVM::ReduxKind::ADD;
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case gpu::AllReduceOperation::AND:
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return NVVM::ReduxKind::AND;
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case gpu::AllReduceOperation::MAX:
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return NVVM::ReduxKind::MAX;
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case gpu::AllReduceOperation::MIN:
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return NVVM::ReduxKind::MIN;
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case gpu::AllReduceOperation::OR:
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return NVVM::ReduxKind::OR;
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case gpu::AllReduceOperation::XOR:
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return NVVM::ReduxKind::XOR;
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case gpu::AllReduceOperation::MUL:
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return std::nullopt;
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}
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return std::nullopt;
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}
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/// This pass lowers gpu.subgroup_reduce op into to the nvvm.redux op. The op
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/// must be run by the entire subgroup, otherwise it is undefined behaviour.
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struct GPUSubgroupReduceOpLowering
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: public ConvertOpToLLVMPattern<gpu::SubgroupReduceOp> {
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using ConvertOpToLLVMPattern<gpu::SubgroupReduceOp>::ConvertOpToLLVMPattern;
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LogicalResult
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matchAndRewrite(gpu::SubgroupReduceOp op, OpAdaptor adaptor,
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ConversionPatternRewriter &rewriter) const override {
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if (!op.getUniform())
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return rewriter.notifyMatchFailure(
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op, "cannot be lowered to redux as the op must be run "
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"uniformly (entire subgroup).");
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if (!op.getValue().getType().isInteger(32))
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return rewriter.notifyMatchFailure(op, "unsupported data type");
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std::optional<NVVM::ReduxKind> mode = convertReduxKind(op.getOp());
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if (!mode.has_value())
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return rewriter.notifyMatchFailure(
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op, "unsupported reduction mode for redux");
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Location loc = op->getLoc();
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auto int32Type = IntegerType::get(rewriter.getContext(), 32);
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Value offset = rewriter.create<LLVM::ConstantOp>(loc, int32Type, -1);
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auto reduxOp = rewriter.create<NVVM::ReduxOp>(loc, int32Type, op.getValue(),
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mode.value(), offset);
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rewriter.replaceOp(op, reduxOp->getResult(0));
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return success();
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}
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};
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struct GPUShuffleOpLowering : public ConvertOpToLLVMPattern<gpu::ShuffleOp> {
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using ConvertOpToLLVMPattern<gpu::ShuffleOp>::ConvertOpToLLVMPattern;
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/// Lowers a shuffle to the corresponding NVVM op.
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///
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/// Convert the `width` argument into an activeMask (a bitmask which specifies
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/// which threads participate in the shuffle) and a maskAndClamp (specifying
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/// the highest lane which participates in the shuffle).
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///
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/// %one = llvm.constant(1 : i32) : i32
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/// %minus_one = llvm.constant(-1 : i32) : i32
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/// %thirty_two = llvm.constant(32 : i32) : i32
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/// %num_lanes = llvm.sub %thirty_two, %width : i32
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/// %active_mask = llvm.lshr %minus_one, %num_lanes : i32
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/// %mask_and_clamp = llvm.sub %width, %one : i32
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/// %shfl = nvvm.shfl.sync.bfly %active_mask, %value, %offset,
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/// %mask_and_clamp : !llvm<"{ float, i1 }">
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/// %shfl_value = llvm.extractvalue %shfl[0] :
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/// !llvm<"{ float, i1 }">
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/// %shfl_pred = llvm.extractvalue %shfl[1] :
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/// !llvm<"{ float, i1 }">
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LogicalResult
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matchAndRewrite(gpu::ShuffleOp op, OpAdaptor adaptor,
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ConversionPatternRewriter &rewriter) const override {
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Location loc = op->getLoc();
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auto valueTy = adaptor.getValue().getType();
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auto int32Type = IntegerType::get(rewriter.getContext(), 32);
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auto predTy = IntegerType::get(rewriter.getContext(), 1);
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auto resultTy = LLVM::LLVMStructType::getLiteral(rewriter.getContext(),
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{valueTy, predTy});
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Value one = rewriter.create<LLVM::ConstantOp>(loc, int32Type, 1);
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Value minusOne = rewriter.create<LLVM::ConstantOp>(loc, int32Type, -1);
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Value thirtyTwo = rewriter.create<LLVM::ConstantOp>(loc, int32Type, 32);
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Value numLeadInactiveLane = rewriter.create<LLVM::SubOp>(
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loc, int32Type, thirtyTwo, adaptor.getWidth());
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// Bit mask of active lanes: `(-1) >> (32 - activeWidth)`.
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Value activeMask = rewriter.create<LLVM::LShrOp>(loc, int32Type, minusOne,
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numLeadInactiveLane);
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Value maskAndClamp;
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if (op.getMode() == gpu::ShuffleMode::UP) {
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// Clamp lane: `32 - activeWidth`
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maskAndClamp = numLeadInactiveLane;
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} else {
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// Clamp lane: `activeWidth - 1`
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maskAndClamp =
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rewriter.create<LLVM::SubOp>(loc, int32Type, adaptor.getWidth(), one);
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}
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auto returnValueAndIsValidAttr = rewriter.getUnitAttr();
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Value shfl = rewriter.create<NVVM::ShflOp>(
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loc, resultTy, activeMask, adaptor.getValue(), adaptor.getOffset(),
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maskAndClamp, convertShflKind(op.getMode()), returnValueAndIsValidAttr);
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Value shflValue = rewriter.create<LLVM::ExtractValueOp>(loc, shfl, 0);
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Value isActiveSrcLane = rewriter.create<LLVM::ExtractValueOp>(loc, shfl, 1);
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rewriter.replaceOp(op, {shflValue, isActiveSrcLane});
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return success();
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}
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};
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struct GPULaneIdOpToNVVM : ConvertOpToLLVMPattern<gpu::LaneIdOp> {
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using ConvertOpToLLVMPattern<gpu::LaneIdOp>::ConvertOpToLLVMPattern;
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LogicalResult
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matchAndRewrite(gpu::LaneIdOp op, gpu::LaneIdOp::Adaptor adaptor,
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ConversionPatternRewriter &rewriter) const override {
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auto loc = op->getLoc();
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MLIRContext *context = rewriter.getContext();
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Value newOp = rewriter.create<NVVM::LaneIdOp>(loc, rewriter.getI32Type());
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// Truncate or extend the result depending on the index bitwidth specified
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// by the LLVMTypeConverter options.
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const unsigned indexBitwidth = getTypeConverter()->getIndexTypeBitwidth();
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if (indexBitwidth > 32) {
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newOp = rewriter.create<LLVM::SExtOp>(
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loc, IntegerType::get(context, indexBitwidth), newOp);
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} else if (indexBitwidth < 32) {
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newOp = rewriter.create<LLVM::TruncOp>(
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loc, IntegerType::get(context, indexBitwidth), newOp);
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}
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rewriter.replaceOp(op, {newOp});
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return success();
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}
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};
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/// Import the GPU Ops to NVVM Patterns.
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#include "GPUToNVVM.cpp.inc"
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/// A pass that replaces all occurrences of GPU device operations with their
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/// corresponding NVVM equivalent.
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///
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/// This pass only handles device code and is not meant to be run on GPU host
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/// code.
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struct LowerGpuOpsToNVVMOpsPass
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: public impl::ConvertGpuOpsToNVVMOpsBase<LowerGpuOpsToNVVMOpsPass> {
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LowerGpuOpsToNVVMOpsPass() = default;
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LowerGpuOpsToNVVMOpsPass(unsigned indexBitwidth, bool hasRedux = false) {
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this->indexBitwidth = indexBitwidth;
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this->hasRedux = hasRedux;
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}
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void runOnOperation() override {
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gpu::GPUModuleOp m = getOperation();
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// Request C wrapper emission.
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for (auto func : m.getOps<func::FuncOp>()) {
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func->setAttr(LLVM::LLVMDialect::getEmitCWrapperAttrName(),
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UnitAttr::get(&getContext()));
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}
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// Customize the bitwidth used for the device side index computations.
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LowerToLLVMOptions options(
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m.getContext(),
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DataLayout(cast<DataLayoutOpInterface>(m.getOperation())));
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if (indexBitwidth != kDeriveIndexBitwidthFromDataLayout)
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options.overrideIndexBitwidth(indexBitwidth);
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// Apply in-dialect lowering. In-dialect lowering will replace
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// ops which need to be lowered further, which is not supported by a
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// single conversion pass.
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{
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RewritePatternSet patterns(m.getContext());
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populateGpuRewritePatterns(patterns);
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if (failed(applyPatternsAndFoldGreedily(m, std::move(patterns))))
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return signalPassFailure();
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}
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LLVMTypeConverter converter(m.getContext(), options);
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// NVVM uses alloca in the default address space to represent private
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// memory allocations, so drop private annotations. NVVM uses address
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// space 3 for shared memory. NVVM uses the default address space to
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// represent global memory.
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populateGpuMemorySpaceAttributeConversions(
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converter, [](gpu::AddressSpace space) -> unsigned {
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switch (space) {
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case gpu::AddressSpace::Global:
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return static_cast<unsigned>(
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NVVM::NVVMMemorySpace::kGlobalMemorySpace);
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case gpu::AddressSpace::Workgroup:
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return static_cast<unsigned>(
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NVVM::NVVMMemorySpace::kSharedMemorySpace);
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case gpu::AddressSpace::Private:
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return 0;
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}
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llvm_unreachable("unknown address space enum value");
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return 0;
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});
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// Lowering for MMAMatrixType.
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converter.addConversion([&](gpu::MMAMatrixType type) -> Type {
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return convertMMAToLLVMType(type);
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});
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RewritePatternSet llvmPatterns(m.getContext());
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arith::populateArithToLLVMConversionPatterns(converter, llvmPatterns);
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cf::populateControlFlowToLLVMConversionPatterns(converter, llvmPatterns);
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populateFuncToLLVMConversionPatterns(converter, llvmPatterns);
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populateFinalizeMemRefToLLVMConversionPatterns(converter, llvmPatterns);
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populateGpuToNVVMConversionPatterns(converter, llvmPatterns);
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populateGpuWMMAToNVVMConversionPatterns(converter, llvmPatterns);
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if (this->hasRedux)
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populateGpuSubgroupReduceOpLoweringPattern(converter, llvmPatterns);
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LLVMConversionTarget target(getContext());
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configureGpuToNVVMConversionLegality(target);
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if (failed(applyPartialConversion(m, target, std::move(llvmPatterns))))
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signalPassFailure();
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}
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};
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} // namespace
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void mlir::configureGpuToNVVMConversionLegality(ConversionTarget &target) {
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target.addIllegalOp<func::FuncOp>();
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target.addLegalDialect<::mlir::LLVM::LLVMDialect>();
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target.addLegalDialect<::mlir::NVVM::NVVMDialect>();
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target.addIllegalDialect<gpu::GPUDialect>();
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target.addIllegalOp<LLVM::CosOp, LLVM::ExpOp, LLVM::Exp2Op, LLVM::FAbsOp,
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LLVM::FCeilOp, LLVM::FFloorOp, LLVM::LogOp, LLVM::Log10Op,
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LLVM::Log2Op, LLVM::PowOp, LLVM::SinOp, LLVM::SqrtOp>();
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// TODO: Remove once we support replacing non-root ops.
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target.addLegalOp<gpu::YieldOp, gpu::GPUModuleOp, gpu::ModuleEndOp>();
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}
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template <typename OpTy>
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static void populateOpPatterns(LLVMTypeConverter &converter,
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RewritePatternSet &patterns, StringRef f32Func,
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StringRef f64Func) {
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patterns.add<ScalarizeVectorOpLowering<OpTy>>(converter);
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patterns.add<OpToFuncCallLowering<OpTy>>(converter, f32Func, f64Func);
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}
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void mlir::populateGpuSubgroupReduceOpLoweringPattern(
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LLVMTypeConverter &converter, RewritePatternSet &patterns) {
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patterns.add<GPUSubgroupReduceOpLowering>(converter);
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}
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void mlir::populateGpuToNVVMConversionPatterns(LLVMTypeConverter &converter,
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RewritePatternSet &patterns) {
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populateWithGenerated(patterns);
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patterns.add<GPUPrintfOpToVPrintfLowering>(converter);
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patterns
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.add<GPUIndexIntrinsicOpLowering<gpu::ThreadIdOp, NVVM::ThreadIdXOp,
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NVVM::ThreadIdYOp, NVVM::ThreadIdZOp>,
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GPUIndexIntrinsicOpLowering<gpu::BlockDimOp, NVVM::BlockDimXOp,
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NVVM::BlockDimYOp, NVVM::BlockDimZOp>,
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GPUIndexIntrinsicOpLowering<gpu::BlockIdOp, NVVM::BlockIdXOp,
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NVVM::BlockIdYOp, NVVM::BlockIdZOp>,
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GPUIndexIntrinsicOpLowering<gpu::GridDimOp, NVVM::GridDimXOp,
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NVVM::GridDimYOp, NVVM::GridDimZOp>,
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GPULaneIdOpToNVVM, GPUShuffleOpLowering, GPUReturnOpLowering>(
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converter);
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// Explicitly drop memory space when lowering private memory
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// attributions since NVVM models it as `alloca`s in the default
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// memory space and does not support `alloca`s with addrspace(5).
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patterns.add<GPUFuncOpLowering>(
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converter, /*allocaAddrSpace=*/0,
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/*workgroupAddrSpace=*/
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static_cast<unsigned>(NVVM::NVVMMemorySpace::kSharedMemorySpace),
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StringAttr::get(&converter.getContext(),
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NVVM::NVVMDialect::getKernelFuncAttrName()));
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populateOpPatterns<math::AbsFOp>(converter, patterns, "__nv_fabsf",
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"__nv_fabs");
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populateOpPatterns<math::AtanOp>(converter, patterns, "__nv_atanf",
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"__nv_atan");
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populateOpPatterns<math::Atan2Op>(converter, patterns, "__nv_atan2f",
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"__nv_atan2");
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populateOpPatterns<math::CbrtOp>(converter, patterns, "__nv_cbrtf",
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"__nv_cbrt");
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populateOpPatterns<math::CeilOp>(converter, patterns, "__nv_ceilf",
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"__nv_ceil");
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populateOpPatterns<math::CosOp>(converter, patterns, "__nv_cosf", "__nv_cos");
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populateOpPatterns<math::ExpOp>(converter, patterns, "__nv_expf", "__nv_exp");
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populateOpPatterns<math::Exp2Op>(converter, patterns, "__nv_exp2f",
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"__nv_exp2");
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populateOpPatterns<math::ExpM1Op>(converter, patterns, "__nv_expm1f",
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"__nv_expm1");
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populateOpPatterns<math::FloorOp>(converter, patterns, "__nv_floorf",
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"__nv_floor");
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populateOpPatterns<math::LogOp>(converter, patterns, "__nv_logf", "__nv_log");
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populateOpPatterns<math::Log1pOp>(converter, patterns, "__nv_log1pf",
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"__nv_log1p");
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populateOpPatterns<math::Log10Op>(converter, patterns, "__nv_log10f",
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"__nv_log10");
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populateOpPatterns<math::Log2Op>(converter, patterns, "__nv_log2f",
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"__nv_log2");
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populateOpPatterns<math::PowFOp>(converter, patterns, "__nv_powf",
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"__nv_pow");
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populateOpPatterns<math::RsqrtOp>(converter, patterns, "__nv_rsqrtf",
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"__nv_rsqrt");
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populateOpPatterns<math::SinOp>(converter, patterns, "__nv_sinf", "__nv_sin");
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populateOpPatterns<math::SqrtOp>(converter, patterns, "__nv_sqrtf",
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"__nv_sqrt");
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populateOpPatterns<math::TanhOp>(converter, patterns, "__nv_tanhf",
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"__nv_tanh");
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populateOpPatterns<math::TanOp>(converter, patterns, "__nv_tanf", "__nv_tan");
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}
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std::unique_ptr<OperationPass<gpu::GPUModuleOp>>
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mlir::createLowerGpuOpsToNVVMOpsPass(unsigned indexBitwidth, bool hasRedux) {
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return std::make_unique<LowerGpuOpsToNVVMOpsPass>(indexBitwidth, hasRedux);
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}
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