Files
clang-p2996/mlir/lib/Dialect/GPU/Transforms/GlobalIdRewriter.cpp
Alan Li ac65b2c327 [MLIR][GPU] Add a pattern to rewrite gpu.subgroup_id (#137671)
This patch impelemnts a rewrite pattern for transforming
`gpu.subgroup_id` to:
```
subgroup_id = linearized_thread_id / gpu.subgroup_size
```

where:
```
linearized_thread_id = thread_id.x + block_dim.x * (thread_id.y + block_dim.y * thread_id.z)
```
2025-04-29 10:54:48 -04:00

46 lines
1.7 KiB
C++

//===- GlobalIdRewriter.cpp - Implementation of GlobalId rewriting -------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements in-dialect rewriting of the global_id op for archs
// where global_id.x = threadId.x + blockId.x * blockDim.x
//
//===----------------------------------------------------------------------===//
#include "mlir/Dialect/GPU/IR/GPUDialect.h"
#include "mlir/Dialect/GPU/Transforms/Passes.h"
#include "mlir/Dialect/Index/IR/IndexOps.h"
#include "mlir/IR/Builders.h"
#include "mlir/IR/PatternMatch.h"
#include "mlir/Pass/Pass.h"
using namespace mlir;
namespace {
struct GpuGlobalIdRewriter : public OpRewritePattern<gpu::GlobalIdOp> {
using OpRewritePattern<gpu::GlobalIdOp>::OpRewritePattern;
LogicalResult matchAndRewrite(gpu::GlobalIdOp op,
PatternRewriter &rewriter) const override {
Location loc = op.getLoc();
auto dim = op.getDimension();
auto blockId = rewriter.create<gpu::BlockIdOp>(loc, dim);
auto blockDim = rewriter.create<gpu::BlockDimOp>(loc, dim);
// Compute blockId.x * blockDim.x
auto tmp = rewriter.create<index::MulOp>(op.getLoc(), blockId, blockDim);
auto threadId = rewriter.create<gpu::ThreadIdOp>(loc, dim);
// Compute threadId.x + blockId.x * blockDim.x
rewriter.replaceOpWithNewOp<index::AddOp>(op, threadId, tmp);
return success();
}
};
} // namespace
void mlir::populateGpuGlobalIdPatterns(RewritePatternSet &patterns) {
patterns.add<GpuGlobalIdRewriter>(patterns.getContext());
}