Files
clang-p2996/llvm/test/CodeGen/DirectX/firstbitlow.ll
Ashley Coleman 4f48abff0f [HLSL] Implement elementwise firstbitlow builtin (#116858)
Closes https://github.com/llvm/llvm-project/issues/99116

Implements `firstbitlow` by extracting common functionality from
`firstbithigh` into a shared function while also fixing a bug for an edge
case where `u64x3` and larger vectors will attempt to create vectors
larger than the SPRIV max of 4.
---------

Co-authored-by: Steven Perron <stevenperron@google.com>
2025-01-15 15:36:50 -07:00

48 lines
2.0 KiB
LLVM

; RUN: opt -S -scalarizer -dxil-op-lower -mtriple=dxil-pc-shadermodel6.3-library %s | FileCheck %s
; Make sure dxil operation function calls for firstbitlow are generated for all integer types.
define noundef i32 @test_firstbitlow_short(i16 noundef %a) {
entry:
; CHECK: call i32 @dx.op.unaryBits.i16(i32 32, i16 %{{.*}})
%elt.firstbitlow = call i32 @llvm.dx.firstbitlow.i16(i16 %a)
ret i32 %elt.firstbitlow
}
define noundef i32 @test_firstbitlow_int(i32 noundef %a) {
entry:
; CHECK: call i32 @dx.op.unaryBits.i32(i32 32, i32 %{{.*}})
%elt.firstbitlow = call i32 @llvm.dx.firstbitlow.i32(i32 %a)
ret i32 %elt.firstbitlow
}
define noundef i32 @test_firstbitlow_long(i64 noundef %a) {
entry:
; CHECK: call i32 @dx.op.unaryBits.i64(i32 32, i64 %{{.*}})
%elt.firstbitlow = call i32 @llvm.dx.firstbitlow.i64(i64 %a)
ret i32 %elt.firstbitlow
}
define noundef <4 x i32> @test_firstbitlow_vec4_i32(<4 x i32> noundef %a) {
entry:
; CHECK: [[ee0:%.*]] = extractelement <4 x i32> %a, i64 0
; CHECK: [[ie0:%.*]] = call i32 @dx.op.unaryBits.i32(i32 32, i32 [[ee0]])
; CHECK: [[ee1:%.*]] = extractelement <4 x i32> %a, i64 1
; CHECK: [[ie1:%.*]] = call i32 @dx.op.unaryBits.i32(i32 32, i32 [[ee1]])
; CHECK: [[ee2:%.*]] = extractelement <4 x i32> %a, i64 2
; CHECK: [[ie2:%.*]] = call i32 @dx.op.unaryBits.i32(i32 32, i32 [[ee2]])
; CHECK: [[ee3:%.*]] = extractelement <4 x i32> %a, i64 3
; CHECK: [[ie3:%.*]] = call i32 @dx.op.unaryBits.i32(i32 32, i32 [[ee3]])
; CHECK: insertelement <4 x i32> poison, i32 [[ie0]], i64 0
; CHECK: insertelement <4 x i32> %{{.*}}, i32 [[ie1]], i64 1
; CHECK: insertelement <4 x i32> %{{.*}}, i32 [[ie2]], i64 2
; CHECK: insertelement <4 x i32> %{{.*}}, i32 [[ie3]], i64 3
%2 = call <4 x i32> @llvm.dx.firstbitlow.v4i32(<4 x i32> %a)
ret <4 x i32> %2
}
declare i32 @llvm.dx.firstbitlow.i16(i16)
declare i32 @llvm.dx.firstbitlow.i32(i32)
declare i32 @llvm.dx.firstbitlow.i64(i64)
declare <4 x i32> @llvm.dx.firstbitlow.v4i32(<4 x i32>)