Files
clang-p2996/llvm/test/CodeGen/AMDGPU/vector_shuffle.packed.ll
Austin Kerbow 2291bd137d [AMDGPU] Update subtarget features for new target ID support
Support for XNACK and SRAMECC is not static on some GPUs. We must be able
to differentiate between different scenarios for these dynamic subtarget
features.

The possible settings are:

- Unsupported: The GPU has no support for XNACK/SRAMECC.
- Any: Preference is unspecified. Use conservative settings that can run anywhere.
- Off: Request support for XNACK/SRAMECC Off
- On: Request support for XNACK/SRAMECC On

GCNSubtarget will track the four options based on the following criteria. If
the subtarget does not support XNACK/SRAMECC we say the setting is
"Unsupported". If no subtarget features for XNACK/SRAMECC are requested we
must support "Any" mode. If the subtarget features XNACK/SRAMECC exist in the
feature string when initializing the subtarget, the settings are "On/Off".

The defaults are updated to be conservatively correct, meaning if no setting
for XNACK or SRAMECC is explicitly requested, defaults will be used which
generate code that can be run anywhere. This corresponds to the "Any" setting.

Differential Revision: https://reviews.llvm.org/D85882
2021-01-26 11:25:51 -08:00

853 lines
39 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefix=GFX9 %s
define <4 x half> @shuffle_v4f16_23uu(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_23uu:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 2, i32 3, i32 undef, i32 undef>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_234u(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_234u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[4:5], v[2:3], off
; GFX9-NEXT: global_load_dword v6, v[0:1], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v1, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v0, v6
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 2, i32 3, i32 4, i32 undef>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_u1u3(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_u1u3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 undef, i32 1, i32 undef, i32 3>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_u3u1(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_u3u1:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[1:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v0, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 undef, i32 3, i32 undef, i32 1>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_u3uu(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_u3uu:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 undef, i32 3, i32 undef, i32 undef>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_3u6u(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_3u6u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v5, v[0:1], off offset:4
; GFX9-NEXT: global_load_dword v4, v[2:3], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v5
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v4
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 3, i32 undef, i32 6, i32 undef>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_3uu7(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_3uu7:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v5, v[0:1], off offset:4
; GFX9-NEXT: global_load_dword v4, v[2:3], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v5
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v4
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 3, i32 undef, i32 undef, i32 7>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_35u5(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_35u5:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[2:3], off
; GFX9-NEXT: global_load_dword v5, v[0:1], off offset:4
; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_and_b32_sdwa v0, v0, v5 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_lshl_or_b32 v0, v1, 16, v0
; GFX9-NEXT: v_mov_b32_e32 v1, v4
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 3, i32 5, i32 undef, i32 5>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_357u(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_357u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[4:5], v[2:3], off
; GFX9-NEXT: global_load_dword v6, v[0:1], off offset:4
; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_lshrrev_b32_e32 v2, 16, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_and_b32_sdwa v0, v0, v6 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v5
; GFX9-NEXT: v_lshl_or_b32 v0, v2, 16, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 3, i32 5, i32 7, i32 undef>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_0101(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_0101:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v0, v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_0123(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_0123:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_0145(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_0145:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[0:1], off
; GFX9-NEXT: global_load_dword v5, v[2:3], off
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_0167(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_0167:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[0:1], off
; GFX9-NEXT: global_load_dword v5, v[2:3], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_2301(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_2301:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[1:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v0, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 2, i32 3, i32 0, i32 1>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_2323(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_2323:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 2, i32 3, i32 2, i32 3>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_2345(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_2345:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4
; GFX9-NEXT: global_load_dword v5, v[2:3], off
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_2367(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_2367:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4
; GFX9-NEXT: global_load_dword v5, v[2:3], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 2, i32 3, i32 6, i32 7>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_4501(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_4501:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[2:3], off
; GFX9-NEXT: global_load_dword v5, v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 4, i32 5, i32 0, i32 1>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_4523(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_4523:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[2:3], off
; GFX9-NEXT: global_load_dword v5, v[0:1], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_4545(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_4545:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v0, v[2:3], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 4, i32 5, i32 4, i32 5>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_4567(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_4567:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[0:1], v[2:3], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_6701(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_6701:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[2:3], off offset:4
; GFX9-NEXT: global_load_dword v5, v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 6, i32 7, i32 0, i32 1>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_6723(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_6723:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[2:3], off offset:4
; GFX9-NEXT: global_load_dword v5, v[0:1], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 6, i32 7, i32 2, i32 3>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_6745(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_6745:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[1:2], v[2:3], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v0, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 6, i32 7, i32 4, i32 5>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_6767(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_6767:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v0, v[2:3], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 6, i32 7, i32 6, i32 7>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_2356(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_2356:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[5:6], v[2:3], off
; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4
; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_and_b32_sdwa v0, v0, v5 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_lshl_or_b32 v1, v6, 16, v0
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 2, i32 3, i32 5, i32 6>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_5623(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_5623:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[5:6], v[2:3], off
; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4
; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_and_b32_sdwa v0, v0, v5 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_lshl_or_b32 v0, v6, 16, v0
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v4
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 5, i32 6, i32 2, i32 3>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_3456(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_3456:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[4:5], v[2:3], off
; GFX9-NEXT: global_load_dword v6, v[0:1], off offset:4
; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_and_b32_sdwa v2, v0, v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_and_b32_sdwa v1, v0, v6 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_lshl_or_b32 v0, v4, 16, v1
; GFX9-NEXT: v_lshl_or_b32 v1, v5, 16, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_5634(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_5634:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[4:5], v[2:3], off
; GFX9-NEXT: global_load_dword v6, v[0:1], off offset:4
; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_and_b32_sdwa v1, v0, v6 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_and_b32_sdwa v0, v0, v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v1
; GFX9-NEXT: v_lshl_or_b32 v0, v5, 16, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 5, i32 6, i32 3, i32 4>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_5734(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_5734:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[4:5], v[2:3], off
; GFX9-NEXT: global_load_dword v6, v[0:1], off offset:4
; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_lshrrev_b32_e32 v2, 16, v5
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_and_b32_sdwa v1, v0, v6 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_and_b32_sdwa v0, v0, v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v1
; GFX9-NEXT: v_lshl_or_b32 v0, v2, 16, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 5, i32 7, i32 3, i32 4>
ret <4 x half> %shuffle
}
define <4 x i16> @shuffle_v4i16_2356(<4 x i16> addrspace(1)* %arg0, <4 x i16> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4i16_2356:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[5:6], v[2:3], off
; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4
; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_and_b32_sdwa v0, v0, v5 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_lshl_or_b32 v1, v6, 16, v0
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x i16>, <4 x i16> addrspace(1)* %arg0
%val1 = load <4 x i16>, <4 x i16> addrspace(1)* %arg1
%shuffle = shufflevector <4 x i16> %val0, <4 x i16> %val1, <4 x i32> <i32 2, i32 3, i32 5, i32 6>
ret <4 x i16> %shuffle
}
define <4 x i16> @shuffle_v4i16_0167(<4 x i16> addrspace(1)* %arg0, <4 x i16> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4i16_0167:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[0:1], off
; GFX9-NEXT: global_load_dword v5, v[2:3], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x i16>, <4 x i16> addrspace(1)* %arg0
%val1 = load <4 x i16>, <4 x i16> addrspace(1)* %arg1
%shuffle = shufflevector <4 x i16> %val0, <4 x i16> %val1, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
ret <4 x i16> %shuffle
}
define <4 x half> @shuffle_v4f16_0000(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_0000:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_and_b32_e32 v1, 0xffff, v0
; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v1
; GFX9-NEXT: v_mov_b32_e32 v1, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> zeroinitializer
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_1010(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_1010:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, 0xffff
; GFX9-NEXT: v_and_b32_sdwa v1, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v1
; GFX9-NEXT: v_mov_b32_e32 v1, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_1100(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_1100:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off
; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_and_b32_e32 v1, v2, v0
; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v0
; GFX9-NEXT: v_lshl_or_b32 v1, v0, 16, v1
; GFX9-NEXT: v_and_b32_e32 v0, v2, v3
; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 1, i32 1, i32 0, i32 0>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_6161(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_6161:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[2:3], off offset:4
; GFX9-NEXT: global_load_dword v5, v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_and_b32_e32 v1, 0xffff, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v5
; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v1
; GFX9-NEXT: v_mov_b32_e32 v1, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 6, i32 1, i32 6, i32 1>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_2333(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_2333:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v0
; GFX9-NEXT: v_and_b32_e32 v2, 0xffff, v1
; GFX9-NEXT: v_lshl_or_b32 v1, v1, 16, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 2, i32 3, i32 3, i32 3>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v4f16_6667(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_6667:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v0
; GFX9-NEXT: v_and_b32_e32 v2, 0xffff, v1
; GFX9-NEXT: v_lshl_or_b32 v1, v1, 16, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 2, i32 3, i32 3, i32 3>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v8f16_0101(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v8f16_0101:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v0, v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0
%val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1
%shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v8f16_0123(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v8f16_0123:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0
%val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1
%shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v8f16_4589(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v8f16_4589:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:8
; GFX9-NEXT: global_load_dword v5, v[2:3], off
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0
%val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1
%shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> <i32 4, i32 5, i32 8, i32 9>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v8f16_10_11_2_3(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v8f16_10_11_2_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v4, v[2:3], off offset:4
; GFX9-NEXT: global_load_dword v5, v[0:1], off offset:4
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v0, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v5
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0
%val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1
%shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> <i32 10, i32 11, i32 2, i32 3>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v8f16_13_14_2_3(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v8f16_13_14_2_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[5:6], v[2:3], off offset:8
; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4
; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_and_b32_sdwa v0, v0, v5 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_lshl_or_b32 v0, v6, 16, v0
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v1, v4
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0
%val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1
%shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> <i32 13, i32 14, i32 2, i32 3>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v3f16_0122(<3 x half> addrspace(1)* %arg0, <3 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v3f16_0122:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_and_b32_e32 v2, 0xffff, v1
; GFX9-NEXT: v_lshl_or_b32 v1, v1, 16, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <3 x half>, <3 x half> addrspace(1)* %arg0
%val1 = load <3 x half>, <3 x half> addrspace(1)* %arg1
%shuffle = shufflevector <3 x half> %val0, <3 x half> %val1, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
ret <4 x half> %shuffle
}
define <4 x half> @shuffle_v2f16_0122(<2 x half> addrspace(1)* %arg0, <2 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v2f16_0122:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dword v0, v[0:1], off
; GFX9-NEXT: v_mov_b32_e32 v1, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_and_b32_sdwa v1, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_lshl_or_b32 v1, v0, 16, v1
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <2 x half>, <2 x half> addrspace(1)* %arg0
%val1 = load <2 x half>, <2 x half> addrspace(1)* %arg1
%shuffle = shufflevector <2 x half> %val0, <2 x half> %val1, <4 x i32> <i32 0, i32 1, i32 1, i32 0>
ret <4 x half> %shuffle
}
define <6 x half> @shuffle_v6f16_452367(<6 x half> addrspace(1)* %arg0, <6 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v6f16_452367:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v6, v1
; GFX9-NEXT: v_mov_b32_e32 v5, v0
; GFX9-NEXT: v_mov_b32_e32 v4, v3
; GFX9-NEXT: v_mov_b32_e32 v3, v2
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[5:6], off
; GFX9-NEXT: global_load_dword v7, v[3:4], off
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_mov_b32_e32 v0, v2
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v2, v7
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <6 x half>, <6 x half> addrspace(1)* %arg0
%val1 = load <6 x half>, <6 x half> addrspace(1)* %arg1
%shuffle = shufflevector <6 x half> %val0, <6 x half> %val1, <6 x i32> <i32 4, i32 5, i32 2, i32 3, i32 6, i32 7>
ret <6 x half> %shuffle
}
define amdgpu_kernel void @fma_shuffle(<4 x half> addrspace(1)* nocapture readonly %A, <4 x half> addrspace(1)* nocapture readonly %B, <4 x half> addrspace(1)* nocapture %C) {
; GFX9-LABEL: fma_shuffle:
; GFX9: ; %bb.0: ; %entry
; GFX9-NEXT: s_load_dwordx4 s[0:3], s[4:5], 0x0
; GFX9-NEXT: s_load_dwordx4 s[8:11], s[4:5], 0x10
; GFX9-NEXT: v_lshlrev_b32_e32 v6, 3, v0
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[0:1], v6, s[0:1]
; GFX9-NEXT: global_load_dwordx2 v[2:3], v6, s[2:3]
; GFX9-NEXT: global_load_dwordx2 v[4:5], v6, s[8:9]
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_pk_fma_f16 v4, v0, v2, v4 op_sel_hi:[0,1,1]
; GFX9-NEXT: v_pk_fma_f16 v2, v1, v2, v5 op_sel_hi:[0,1,1]
; GFX9-NEXT: v_pk_fma_f16 v0, v0, v3, v4 op_sel:[1,0,0]
; GFX9-NEXT: v_pk_fma_f16 v1, v1, v3, v2 op_sel:[1,0,0]
; GFX9-NEXT: global_store_dwordx2 v6, v[0:1], s[8:9]
; GFX9-NEXT: s_endpgm
entry:
%tmp1 = tail call i32 @llvm.amdgcn.workitem.id.x()
%tmp12 = zext i32 %tmp1 to i64
%arrayidx = getelementptr inbounds <4 x half>, <4 x half> addrspace(1)* %A, i64 %tmp12
%tmp14 = load <4 x half>, <4 x half> addrspace(1)* %arrayidx, align 8
%arrayidx1 = getelementptr inbounds <4 x half>, <4 x half> addrspace(1)* %B, i64 %tmp12
%tmp15 = load <4 x half>, <4 x half> addrspace(1)* %arrayidx1, align 8
%arrayidx2 = getelementptr inbounds <4 x half>, <4 x half> addrspace(1)* %C, i64 %tmp12
%tmp16 = load <4 x half>, <4 x half> addrspace(1)* %arrayidx2, align 8
%tmp17 = shufflevector <4 x half> %tmp14, <4 x half> undef, <2 x i32> zeroinitializer
%tmp18 = shufflevector <4 x half> %tmp15, <4 x half> undef, <2 x i32> <i32 0, i32 1>
%tmp19 = shufflevector <4 x half> %tmp16, <4 x half> undef, <2 x i32> <i32 0, i32 1>
%tmp20 = tail call <2 x half> @llvm.fma.v2f16(<2 x half> %tmp17, <2 x half> %tmp18, <2 x half> %tmp19)
%tmp21 = shufflevector <4 x half> %tmp14, <4 x half> undef, <2 x i32> <i32 1, i32 1>
%tmp22 = shufflevector <4 x half> %tmp15, <4 x half> undef, <2 x i32> <i32 2, i32 3>
%tmp23 = tail call <2 x half> @llvm.fma.v2f16(<2 x half> %tmp21, <2 x half> %tmp22, <2 x half> %tmp20)
%tmp24 = shufflevector <2 x half> %tmp23, <2 x half> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
%tmp25 = shufflevector <4 x half> %tmp24, <4 x half> %tmp16, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
%tmp26 = shufflevector <4 x half> %tmp14, <4 x half> undef, <2 x i32> <i32 2, i32 2>
%tmp27 = shufflevector <4 x half> %tmp25, <4 x half> undef, <2 x i32> <i32 2, i32 3>
%tmp28 = tail call <2 x half> @llvm.fma.v2f16(<2 x half> %tmp26, <2 x half> %tmp18, <2 x half> %tmp27)
%tmp29 = shufflevector <4 x half> %tmp14, <4 x half> undef, <2 x i32> <i32 3, i32 3>
%tmp30 = tail call <2 x half> @llvm.fma.v2f16(<2 x half> %tmp29, <2 x half> %tmp22, <2 x half> %tmp28)
%tmp31 = shufflevector <2 x half> %tmp30, <2 x half> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
%tmp32 = shufflevector <4 x half> %tmp25, <4 x half> %tmp31, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
store <4 x half> %tmp32, <4 x half> addrspace(1)* %arrayidx2, align 8
ret void
}
define <4 x half> @shuffle_v4f16_0456(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) {
; GFX9-LABEL: shuffle_v4f16_0456:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx2 v[4:5], v[0:1], off
; GFX9-NEXT: global_load_dwordx2 v[6:7], v[2:3], off
; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(1)
; GFX9-NEXT: v_and_b32_e32 v1, v0, v4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_and_b32_sdwa v2, v0, v6 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
; GFX9-NEXT: v_lshl_or_b32 v0, v6, 16, v1
; GFX9-NEXT: v_lshl_or_b32 v1, v7, 16, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0
%val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1
%shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> <i32 0, i32 4, i32 5, i32 6>
ret <4 x half> %shuffle
}
define amdgpu_kernel void @shuffle_scalar_load_v8i32_0123(<8 x i32> addrspace(4)* %in, <4 x i32> addrspace(1)* %out) {
; GFX9-LABEL: shuffle_scalar_load_v8i32_0123:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_load_dwordx4 s[0:3], s[4:5], 0x0
; GFX9-NEXT: v_mov_b32_e32 v4, 0
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x0
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v0, s4
; GFX9-NEXT: v_mov_b32_e32 v1, s5
; GFX9-NEXT: v_mov_b32_e32 v2, s6
; GFX9-NEXT: v_mov_b32_e32 v3, s7
; GFX9-NEXT: global_store_dwordx4 v4, v[0:3], s[2:3]
; GFX9-NEXT: s_endpgm
%ld8 = load <8 x i32>, <8 x i32> addrspace(4)* %in, align 16
%id = shufflevector <8 x i32> %ld8, <8 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
store <4 x i32> %id, <4 x i32> addrspace(1)* %out, align 8
ret void
}
declare <2 x half> @llvm.fma.v2f16(<2 x half>, <2 x half>, <2 x half>) #0
declare i32 @llvm.amdgcn.workitem.id.x() #0
attributes #0 = { nounwind readnone speculatable }