This is an optional request, but supporting it makes the experience
better when re-launching a big binary that takes significant time to
parse: instead of tearing down and re-create the whole session we just
need to kill the current process and launch a new one.
Some non-obvious comments that might help review this change:
* After killing the process, we get an "exited" event for it. Because
the process no longer exists some interesting things can occur that
manifest as flaky failures if not dealt with:
- `EventIsProcessEvent` relies on `SBEvent::GetBroadcasterClass`,
which can crash if the broadcaster is no longer there: the event
only holds a weak_ptr to its broadcaster, and `GetBroadcasterClass`
uses it without checking.
Other `EventIs*` functions look at the flavor of the EventData, so I
have modified EventIsProcessEvent to do that.
- We keep the PID of the old process so we can detect its "exited"
event and not terminate the whole session. But sometimes the
SBProcess we get from the event won't have a PID, for some reason.
* I have factored out the code to launch a process out to a new
LaunchProcess function, so it can be used from both `request_launch`
and `request_restart`.
* The restart_runInTerminal test has the same problem with debug builds
as the original runInTerminal test: when attaching to the launcher
instance of lldb-vscode it takes a long time to parse its debug info.
I have used the same workaround to disable that particular test for
debug builds.
Differential Revision: https://reviews.llvm.org/D147831
288 lines
10 KiB
C++
288 lines
10 KiB
C++
//===-- VSCode.h ------------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_TOOLS_LLDB_VSCODE_VSCODE_H
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#define LLDB_TOOLS_LLDB_VSCODE_VSCODE_H
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#include "llvm/Config/llvm-config.h" // for LLVM_ON_UNIX
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#include <condition_variable>
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#include <cstdio>
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#include <iosfwd>
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#include <map>
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#include <optional>
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#include <set>
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#include <thread>
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/JSON.h"
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#include "llvm/Support/raw_ostream.h"
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#include "lldb/API/SBAttachInfo.h"
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#include "lldb/API/SBBreakpoint.h"
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#include "lldb/API/SBBreakpointLocation.h"
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#include "lldb/API/SBCommandInterpreter.h"
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#include "lldb/API/SBCommandReturnObject.h"
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#include "lldb/API/SBCommunication.h"
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#include "lldb/API/SBDebugger.h"
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#include "lldb/API/SBEvent.h"
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#include "lldb/API/SBHostOS.h"
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#include "lldb/API/SBInstruction.h"
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#include "lldb/API/SBInstructionList.h"
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#include "lldb/API/SBLanguageRuntime.h"
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#include "lldb/API/SBLaunchInfo.h"
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#include "lldb/API/SBLineEntry.h"
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#include "lldb/API/SBListener.h"
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#include "lldb/API/SBProcess.h"
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#include "lldb/API/SBStream.h"
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#include "lldb/API/SBStringList.h"
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#include "lldb/API/SBTarget.h"
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#include "lldb/API/SBThread.h"
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#include "ExceptionBreakpoint.h"
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#include "FunctionBreakpoint.h"
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#include "IOStream.h"
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#include "ProgressEvent.h"
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#include "RunInTerminal.h"
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#include "SourceBreakpoint.h"
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#include "SourceReference.h"
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#define VARREF_LOCALS (int64_t)1
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#define VARREF_GLOBALS (int64_t)2
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#define VARREF_REGS (int64_t)3
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#define VARREF_FIRST_VAR_IDX (int64_t)4
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#define NO_TYPENAME "<no-type>"
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namespace lldb_vscode {
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typedef llvm::DenseMap<uint32_t, SourceBreakpoint> SourceBreakpointMap;
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typedef llvm::StringMap<FunctionBreakpoint> FunctionBreakpointMap;
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enum class OutputType { Console, Stdout, Stderr, Telemetry };
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enum VSCodeBroadcasterBits {
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eBroadcastBitStopEventThread = 1u << 0,
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eBroadcastBitStopProgressThread = 1u << 1
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};
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typedef void (*RequestCallback)(const llvm::json::Object &command);
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enum class PacketStatus {
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Success = 0,
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EndOfFile,
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JSONMalformed,
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JSONNotObject
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};
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struct Variables {
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/// Variable_reference start index of permanent expandable variable.
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static constexpr int64_t PermanentVariableStartIndex = (1ll << 32);
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lldb::SBValueList locals;
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lldb::SBValueList globals;
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lldb::SBValueList registers;
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int64_t next_temporary_var_ref{VARREF_FIRST_VAR_IDX};
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int64_t next_permanent_var_ref{PermanentVariableStartIndex};
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/// Expandable variables that are alive in this stop state.
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/// Will be cleared when debuggee resumes.
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llvm::DenseMap<int64_t, lldb::SBValue> expandable_variables;
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/// Expandable variables that persist across entire debug session.
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/// These are the variables evaluated from debug console REPL.
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llvm::DenseMap<int64_t, lldb::SBValue> expandable_permanent_variables;
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/// Check if \p var_ref points to a variable that should persist for the
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/// entire duration of the debug session, e.g. repl expandable variables
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static bool IsPermanentVariableReference(int64_t var_ref);
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/// \return a new variableReference.
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/// Specify is_permanent as true for variable that should persist entire
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/// debug session.
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int64_t GetNewVariableRefence(bool is_permanent);
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/// \return the expandable variable corresponding with variableReference
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/// value of \p value.
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/// If \p var_ref is invalid an empty SBValue is returned.
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lldb::SBValue GetVariable(int64_t var_ref) const;
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/// Insert a new \p variable.
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/// \return variableReference assigned to this expandable variable.
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int64_t InsertExpandableVariable(lldb::SBValue variable, bool is_permanent);
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/// Clear all scope variables and non-permanent expandable variables.
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void Clear();
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};
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struct VSCode {
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std::string debug_adaptor_path;
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InputStream input;
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OutputStream output;
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lldb::SBDebugger debugger;
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lldb::SBTarget target;
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Variables variables;
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lldb::SBBroadcaster broadcaster;
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std::thread event_thread;
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std::thread progress_event_thread;
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std::unique_ptr<std::ofstream> log;
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llvm::DenseMap<lldb::addr_t, int64_t> addr_to_source_ref;
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llvm::DenseMap<int64_t, SourceReference> source_map;
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llvm::StringMap<SourceBreakpointMap> source_breakpoints;
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FunctionBreakpointMap function_breakpoints;
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std::vector<ExceptionBreakpoint> exception_breakpoints;
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std::vector<std::string> init_commands;
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std::vector<std::string> pre_run_commands;
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std::vector<std::string> exit_commands;
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std::vector<std::string> stop_commands;
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std::vector<std::string> terminate_commands;
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// A copy of the last LaunchRequest or AttachRequest so we can reuse its
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// arguments if we get a RestartRequest.
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std::optional<llvm::json::Object> last_launch_or_attach_request;
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lldb::tid_t focus_tid;
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bool sent_terminated_event;
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bool stop_at_entry;
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bool is_attach;
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// The process event thread normally responds to process exited events by
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// shutting down the entire adapter. When we're restarting, we keep the id of
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// the old process here so we can detect this case and keep running.
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lldb::pid_t restarting_process_id;
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bool configuration_done_sent;
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uint32_t reverse_request_seq;
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std::map<std::string, RequestCallback> request_handlers;
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bool waiting_for_run_in_terminal;
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ProgressEventReporter progress_event_reporter;
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// Keep track of the last stop thread index IDs as threads won't go away
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// unless we send a "thread" event to indicate the thread exited.
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llvm::DenseSet<lldb::tid_t> thread_ids;
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VSCode();
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~VSCode();
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VSCode(const VSCode &rhs) = delete;
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void operator=(const VSCode &rhs) = delete;
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int64_t GetLineForPC(int64_t sourceReference, lldb::addr_t pc) const;
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ExceptionBreakpoint *GetExceptionBreakpoint(const std::string &filter);
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ExceptionBreakpoint *GetExceptionBreakpoint(const lldb::break_id_t bp_id);
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// Serialize the JSON value into a string and send the JSON packet to
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// the "out" stream.
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void SendJSON(const llvm::json::Value &json);
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std::string ReadJSON();
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void SendOutput(OutputType o, const llvm::StringRef output);
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void SendProgressEvent(uint64_t progress_id, const char *message,
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uint64_t completed, uint64_t total);
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void __attribute__((format(printf, 3, 4)))
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SendFormattedOutput(OutputType o, const char *format, ...);
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static int64_t GetNextSourceReference();
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ExceptionBreakpoint *GetExceptionBPFromStopReason(lldb::SBThread &thread);
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lldb::SBThread GetLLDBThread(const llvm::json::Object &arguments);
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lldb::SBFrame GetLLDBFrame(const llvm::json::Object &arguments);
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llvm::json::Value CreateTopLevelScopes();
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void RunLLDBCommands(llvm::StringRef prefix,
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const std::vector<std::string> &commands);
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void RunInitCommands();
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void RunPreRunCommands();
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void RunStopCommands();
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void RunExitCommands();
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void RunTerminateCommands();
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/// Create a new SBTarget object from the given request arguments.
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/// \param[in] arguments
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/// Launch configuration arguments.
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///
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/// \param[out] error
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/// An SBError object that will contain an error description if
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/// function failed to create the target.
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///
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/// \return
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/// An SBTarget object.
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lldb::SBTarget CreateTargetFromArguments(const llvm::json::Object &arguments,
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lldb::SBError &error);
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/// Set given target object as a current target for lldb-vscode and start
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/// listeing for its breakpoint events.
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void SetTarget(const lldb::SBTarget target);
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const std::map<std::string, RequestCallback> &GetRequestHandlers();
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PacketStatus GetNextObject(llvm::json::Object &object);
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bool HandleObject(const llvm::json::Object &object);
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/// Send a Debug Adapter Protocol reverse request to the IDE
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///
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/// \param[in] request
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/// The payload of the request to send.
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///
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/// \param[out] response
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/// The response of the IDE. It might be undefined if there was an error.
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///
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/// \return
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/// A \a PacketStatus object indicating the sucess or failure of the
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/// request.
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PacketStatus SendReverseRequest(llvm::json::Object request,
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llvm::json::Object &response);
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/// Registers a callback handler for a Debug Adapter Protocol request
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///
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/// \param[in] request
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/// The name of the request following the Debug Adapter Protocol
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/// specification.
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///
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/// \param[in] callback
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/// The callback to execute when the given request is triggered by the
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/// IDE.
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void RegisterRequestCallback(std::string request, RequestCallback callback);
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/// Debuggee will continue from stopped state.
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void WillContinue() { variables.Clear(); }
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/// Poll the process to wait for it to reach the eStateStopped state.
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///
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/// Wait for the process hit a stopped state. When running a launch with
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/// "launchCommands", or attach with "attachCommands", the calls might take
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/// some time to stop at the entry point since the command is asynchronous. We
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/// need to sync up with the process and make sure it is stopped before we
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/// proceed to do anything else as we will soon be asked to set breakpoints
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/// and other things that require the process to be stopped. We must use
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/// polling because "attachCommands" or "launchCommands" may or may not send
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/// process state change events depending on if the user modifies the async
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/// setting in the debugger. Since both "attachCommands" and "launchCommands"
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/// could end up using any combination of LLDB commands, we must ensure we can
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/// also catch when the process stops, so we must poll the process to make
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/// sure we handle all cases.
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///
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/// \param[in] seconds
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/// The number of seconds to poll the process to wait until it is stopped.
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///
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/// \return Error if waiting for the process fails, no error if succeeds.
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lldb::SBError WaitForProcessToStop(uint32_t seconds);
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private:
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// Send the JSON in "json_str" to the "out" stream. Correctly send the
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// "Content-Length:" field followed by the length, followed by the raw
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// JSON bytes.
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void SendJSON(const std::string &json_str);
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};
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extern VSCode g_vsc;
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} // namespace lldb_vscode
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#endif
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