When introduced, breakpoint names were just tags that you could apply to breakpoints that would allow you to refer to a breakpoint when you couldn't capture the ID, or to refer to a collection of breakpoints. This change makes the names independent holders of breakpoint options that you can then apply to breakpoints when you add the name to the breakpoint. It adds the "breakpoint name configure" command to set up or reconfigure breakpoint names. There is also full support for then in the SB API, including a new SBBreakpointName class. The connection between the name and the breakpoints sharing the name remains live, so if you reconfigure the name, all the breakpoint options all change as well. This allows a quick way to share complex breakpoint behavior among a bunch of breakpoints, and a convenient way to iterate on the set. You can also create a name from a breakpoint, allowing a quick way to copy options from one breakpoint to another. I also added the ability to make hidden and delete/disable protected names. When applied to a breakpoint, you will only be able to list, delete or disable that breakpoint if you refer to it explicitly by ID. This feature will allow GUI's that need to use breakpoints for their own purposes to keep their breakpoints from getting accidentally disabled or deleted. <rdar://problem/22094452> llvm-svn: 313292
91 lines
1.9 KiB
C++
91 lines
1.9 KiB
C++
//===-- SBError.h -----------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_SBError_h_
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#define LLDB_SBError_h_
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#include "lldb/API/SBDefines.h"
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namespace lldb {
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class LLDB_API SBError {
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public:
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SBError();
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SBError(const lldb::SBError &rhs);
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~SBError();
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const SBError &operator=(const lldb::SBError &rhs);
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const char *GetCString() const;
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void Clear();
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bool Fail() const;
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bool Success() const;
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uint32_t GetError() const;
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lldb::ErrorType GetType() const;
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void SetError(uint32_t err, lldb::ErrorType type);
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void SetErrorToErrno();
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void SetErrorToGenericError();
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void SetErrorString(const char *err_str);
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int SetErrorStringWithFormat(const char *format, ...)
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__attribute__((format(printf, 2, 3)));
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bool IsValid() const;
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bool GetDescription(lldb::SBStream &description);
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protected:
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friend class SBCommandReturnObject;
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friend class SBData;
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friend class SBDebugger;
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friend class SBCommunication;
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friend class SBHostOS;
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friend class SBPlatform;
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friend class SBProcess;
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friend class SBStructuredData;
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friend class SBThread;
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friend class SBTrace;
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friend class SBTarget;
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friend class SBValue;
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friend class SBWatchpoint;
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friend class SBBreakpoint;
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friend class SBBreakpointLocation;
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friend class SBBreakpointName;
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lldb_private::Status *get();
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lldb_private::Status *operator->();
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const lldb_private::Status &operator*() const;
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lldb_private::Status &ref();
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void SetError(const lldb_private::Status &lldb_error);
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private:
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std::unique_ptr<lldb_private::Status> m_opaque_ap;
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void CreateIfNeeded();
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};
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} // namespace lldb
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#endif // LLDB_SBError_h_
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