Files
clang-p2996/libcxx/test/std/input.output/filesystems/class.path/path.member/path.construct/move.pass.cpp
Louis Dionne c352fa7407 [libc++] Expand the contents of LIBCXX_ENABLE_FILESYSTEM
Since LIBCXX_ENABLE_FILESYSTEM now truly represents whether the
platform supports a filesystem (as opposed to whether the <filesystem>
library is provided), we can provide a few additional classes from
the <filesystem> library even when the platform does not have support
for a filesystem. For example, this allows performing path manipulations
using std::filesystem::path even on platforms where there is no actual
filesystem.

rdar://107061236

Differential Revision: https://reviews.llvm.org/D152382
2023-06-27 09:18:40 -04:00

46 lines
1.3 KiB
C++

//===----------------------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// UNSUPPORTED: c++03
// UNSUPPORTED: availability-filesystem-missing
// <filesystem>
// class path
// path(path&&) noexcept
#include "filesystem_include.h"
#include <cassert>
#include <string>
#include <type_traits>
#include "test_macros.h"
#include "count_new.h"
int main(int, char**) {
using namespace fs;
static_assert(std::is_nothrow_move_constructible<path>::value, "");
assert(globalMemCounter.checkOutstandingNewEq(0));
const std::string s("we really really really really really really really "
"really really long string so that we allocate");
ASSERT_WITH_LIBRARY_INTERNAL_ALLOCATIONS(
globalMemCounter.checkOutstandingNewEq(1));
const fs::path::string_type ps(s.begin(), s.end());
path p(s);
{
DisableAllocationGuard g;
path p2(std::move(p));
assert(p2.native() == ps);
assert(p.native() != ps); // Testing moved from state
}
return 0;
}