Since LIBCXX_ENABLE_FILESYSTEM now truly represents whether the platform supports a filesystem (as opposed to whether the <filesystem> library is provided), we can provide a few additional classes from the <filesystem> library even when the platform does not have support for a filesystem. For example, this allows performing path manipulations using std::filesystem::path even on platforms where there is no actual filesystem. rdar://107061236 Differential Revision: https://reviews.llvm.org/D152382
46 lines
973 B
C++
46 lines
973 B
C++
//===----------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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// UNSUPPORTED: c++03
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// UNSUPPORTED: availability-filesystem-missing
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// <filesystem>
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// class path
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// void clear() noexcept
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#include "filesystem_include.h"
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#include <cassert>
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#include <type_traits>
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#include "assert_macros.h"
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#include "count_new.h"
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#include "test_iterators.h"
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int main(int, char**) {
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using namespace fs;
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{
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path p;
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ASSERT_NOEXCEPT(p.clear());
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ASSERT_SAME_TYPE(void, decltype(p.clear()));
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p.clear();
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assert(p.empty());
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}
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{
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const path p("/foo/bar/baz");
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path p2(p);
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assert(p == p2);
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p2.clear();
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assert(p2.empty());
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}
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return 0;
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}
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