Files
clang-p2996/libcxx/src/charconv.cpp
Chandler Carruth 57b08b0944 Update more file headers across all of the LLVM projects in the monorepo
to reflect the new license. These used slightly different spellings that
defeated my regular expressions.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351648
2019-01-19 10:56:40 +00:00

233 lines
6.3 KiB
C++

//===------------------------- charconv.cpp -------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "charconv"
#include <string.h>
_LIBCPP_BEGIN_NAMESPACE_STD
namespace __itoa
{
static constexpr char cDigitsLut[200] = {
'0', '0', '0', '1', '0', '2', '0', '3', '0', '4', '0', '5', '0', '6', '0',
'7', '0', '8', '0', '9', '1', '0', '1', '1', '1', '2', '1', '3', '1', '4',
'1', '5', '1', '6', '1', '7', '1', '8', '1', '9', '2', '0', '2', '1', '2',
'2', '2', '3', '2', '4', '2', '5', '2', '6', '2', '7', '2', '8', '2', '9',
'3', '0', '3', '1', '3', '2', '3', '3', '3', '4', '3', '5', '3', '6', '3',
'7', '3', '8', '3', '9', '4', '0', '4', '1', '4', '2', '4', '3', '4', '4',
'4', '5', '4', '6', '4', '7', '4', '8', '4', '9', '5', '0', '5', '1', '5',
'2', '5', '3', '5', '4', '5', '5', '5', '6', '5', '7', '5', '8', '5', '9',
'6', '0', '6', '1', '6', '2', '6', '3', '6', '4', '6', '5', '6', '6', '6',
'7', '6', '8', '6', '9', '7', '0', '7', '1', '7', '2', '7', '3', '7', '4',
'7', '5', '7', '6', '7', '7', '7', '8', '7', '9', '8', '0', '8', '1', '8',
'2', '8', '3', '8', '4', '8', '5', '8', '6', '8', '7', '8', '8', '8', '9',
'9', '0', '9', '1', '9', '2', '9', '3', '9', '4', '9', '5', '9', '6', '9',
'7', '9', '8', '9', '9'};
template <typename T>
inline _LIBCPP_INLINE_VISIBILITY char*
append1(char* buffer, T i)
{
*buffer = '0' + static_cast<char>(i);
return buffer + 1;
}
template <typename T>
inline _LIBCPP_INLINE_VISIBILITY char*
append2(char* buffer, T i)
{
memcpy(buffer, &cDigitsLut[(i)*2], 2);
return buffer + 2;
}
template <typename T>
inline _LIBCPP_INLINE_VISIBILITY char*
append3(char* buffer, T i)
{
return append2(append1(buffer, (i) / 100), (i) % 100);
}
template <typename T>
inline _LIBCPP_INLINE_VISIBILITY char*
append4(char* buffer, T i)
{
return append2(append2(buffer, (i) / 100), (i) % 100);
}
char*
__u32toa(uint32_t value, char* buffer)
{
if (value < 10000)
{
if (value < 100)
{
if (value < 10)
buffer = append1(buffer, value);
else
buffer = append2(buffer, value);
}
else
{
if (value < 1000)
buffer = append3(buffer, value);
else
buffer = append4(buffer, value);
}
}
else if (value < 100000000)
{
// value = bbbbcccc
const uint32_t b = value / 10000;
const uint32_t c = value % 10000;
if (value < 1000000)
{
if (value < 100000)
buffer = append1(buffer, b);
else
buffer = append2(buffer, b);
}
else
{
if (value < 10000000)
buffer = append3(buffer, b);
else
buffer = append4(buffer, b);
}
buffer = append4(buffer, c);
}
else
{
// value = aabbbbcccc in decimal
const uint32_t a = value / 100000000; // 1 to 42
value %= 100000000;
if (a < 10)
buffer = append1(buffer, a);
else
buffer = append2(buffer, a);
buffer = append4(buffer, value / 10000);
buffer = append4(buffer, value % 10000);
}
return buffer;
}
char*
__u64toa(uint64_t value, char* buffer)
{
if (value < 100000000)
{
uint32_t v = static_cast<uint32_t>(value);
if (v < 10000)
{
if (v < 100)
{
if (v < 10)
buffer = append1(buffer, v);
else
buffer = append2(buffer, v);
}
else
{
if (v < 1000)
buffer = append3(buffer, v);
else
buffer = append4(buffer, v);
}
}
else
{
// value = bbbbcccc
const uint32_t b = v / 10000;
const uint32_t c = v % 10000;
if (v < 1000000)
{
if (v < 100000)
buffer = append1(buffer, b);
else
buffer = append2(buffer, b);
}
else
{
if (v < 10000000)
buffer = append3(buffer, b);
else
buffer = append4(buffer, b);
}
buffer = append4(buffer, c);
}
}
else if (value < 10000000000000000)
{
const uint32_t v0 = static_cast<uint32_t>(value / 100000000);
const uint32_t v1 = static_cast<uint32_t>(value % 100000000);
const uint32_t b0 = v0 / 10000;
const uint32_t c0 = v0 % 10000;
if (v0 < 1000000)
{
if (v0 < 100000)
buffer = append1(buffer, b0);
else
buffer = append2(buffer, b0);
}
else
{
if (v0 < 10000000)
buffer = append3(buffer, b0);
else
buffer = append4(buffer, b0);
}
buffer = append4(buffer, c0);
buffer = append4(buffer, v1 / 10000);
buffer = append4(buffer, v1 % 10000);
}
else
{
const uint32_t a =
static_cast<uint32_t>(value / 10000000000000000); // 1 to 1844
value %= 10000000000000000;
if (a < 100)
{
if (a < 10)
buffer = append1(buffer, a);
else
buffer = append2(buffer, a);
}
else
{
if (a < 1000)
buffer = append3(buffer, a);
else
buffer = append4(buffer, a);
}
const uint32_t v0 = static_cast<uint32_t>(value / 100000000);
const uint32_t v1 = static_cast<uint32_t>(value % 100000000);
buffer = append4(buffer, v0 / 10000);
buffer = append4(buffer, v0 % 10000);
buffer = append4(buffer, v1 / 10000);
buffer = append4(buffer, v1 % 10000);
}
return buffer;
}
} // namespace __itoa
_LIBCPP_END_NAMESPACE_STD