to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
146 lines
4.8 KiB
C++
146 lines
4.8 KiB
C++
//===-- VSCode.h ------------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDBVSCODE_VSCODE_H_
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#define LLDBVSCODE_VSCODE_H_
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#include <iosfwd>
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#include <map>
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#include <set>
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#include <stdio.h>
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#include <thread>
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringRef.h"
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#include "lldb/API/SBAttachInfo.h"
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#include "lldb/API/SBBreakpoint.h"
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#include "lldb/API/SBBreakpointLocation.h"
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#include "lldb/API/SBCommandInterpreter.h"
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#include "lldb/API/SBCommandReturnObject.h"
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#include "lldb/API/SBCommunication.h"
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#include "lldb/API/SBDebugger.h"
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#include "lldb/API/SBEvent.h"
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#include "lldb/API/SBHostOS.h"
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#include "lldb/API/SBInstruction.h"
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#include "lldb/API/SBInstructionList.h"
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#include "lldb/API/SBLanguageRuntime.h"
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#include "lldb/API/SBLaunchInfo.h"
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#include "lldb/API/SBLineEntry.h"
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#include "lldb/API/SBListener.h"
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#include "lldb/API/SBProcess.h"
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#include "lldb/API/SBStream.h"
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#include "lldb/API/SBStringList.h"
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#include "lldb/API/SBTarget.h"
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#include "lldb/API/SBThread.h"
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#include "ExceptionBreakpoint.h"
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#include "FunctionBreakpoint.h"
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#include "SourceBreakpoint.h"
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#include "SourceReference.h"
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#define VARREF_LOCALS (int64_t)1
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#define VARREF_GLOBALS (int64_t)2
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#define VARREF_REGS (int64_t)3
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#define VARREF_FIRST_VAR_IDX (int64_t)4
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#define VARREF_IS_SCOPE(v) (VARREF_LOCALS <= 1 && v < VARREF_FIRST_VAR_IDX)
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#define VARIDX_TO_VARREF(i) ((i) + VARREF_FIRST_VAR_IDX)
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#define VARREF_TO_VARIDX(v) ((v)-VARREF_FIRST_VAR_IDX)
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#define NO_TYPENAME "<no-type>"
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namespace lldb_vscode {
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typedef llvm::DenseMap<uint32_t, SourceBreakpoint> SourceBreakpointMap;
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typedef llvm::StringMap<FunctionBreakpoint> FunctionBreakpointMap;
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enum class OutputType { Console, Stdout, Stderr, Telemetry };
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struct VSCode {
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FILE *in;
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FILE *out;
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lldb::SBDebugger debugger;
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lldb::SBTarget target;
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lldb::SBAttachInfo attach_info;
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lldb::SBLaunchInfo launch_info;
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lldb::SBValueList variables;
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lldb::SBBroadcaster broadcaster;
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int64_t num_regs;
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int64_t num_locals;
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int64_t num_globals;
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std::thread event_thread;
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std::unique_ptr<std::ofstream> log;
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llvm::DenseMap<lldb::addr_t, int64_t> addr_to_source_ref;
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llvm::DenseMap<int64_t, SourceReference> source_map;
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llvm::StringMap<SourceBreakpointMap> source_breakpoints;
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FunctionBreakpointMap function_breakpoints;
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std::vector<ExceptionBreakpoint> exception_breakpoints;
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std::vector<std::string> init_commands;
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std::vector<std::string> pre_run_commands;
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std::vector<std::string> exit_commands;
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std::vector<std::string> stop_commands;
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lldb::tid_t focus_tid;
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bool sent_terminated_event;
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bool stop_at_entry;
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// Keep track of the last stop thread index IDs as threads won't go away
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// unless we send a "thread" event to indicate the thread exited.
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llvm::DenseSet<lldb::tid_t> thread_ids;
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VSCode();
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~VSCode();
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VSCode(const VSCode &rhs) = delete;
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void operator=(const VSCode &rhs) = delete;
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void CloseInputStream();
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void CloseOutputStream();
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int64_t GetLineForPC(int64_t sourceReference, lldb::addr_t pc) const;
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ExceptionBreakpoint *GetExceptionBreakpoint(const std::string &filter);
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ExceptionBreakpoint *GetExceptionBreakpoint(const lldb::break_id_t bp_id);
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//----------------------------------------------------------------------
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// Send the JSON in "json_str" to the "out" stream. Correctly send the
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// "Content-Length:" field followed by the length, followed by the raw
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// JSON bytes.
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//----------------------------------------------------------------------
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void SendJSON(const std::string &json_str);
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//----------------------------------------------------------------------
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// Serialize the JSON value into a string and send the JSON packet to
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// the "out" stream.
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//----------------------------------------------------------------------
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void SendJSON(const llvm::json::Value &json);
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std::string ReadJSON();
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void SendOutput(OutputType o, const llvm::StringRef output);
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void __attribute__((format(printf, 3, 4)))
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SendFormattedOutput(OutputType o, const char *format, ...);
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static int64_t GetNextSourceReference();
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ExceptionBreakpoint *GetExceptionBPFromStopReason(lldb::SBThread &thread);
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lldb::SBThread GetLLDBThread(const llvm::json::Object &arguments);
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lldb::SBFrame GetLLDBFrame(const llvm::json::Object &arguments);
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llvm::json::Value CreateTopLevelScopes();
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void RunLLDBCommands(llvm::StringRef prefix,
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const std::vector<std::string> &commands);
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void RunInitCommands();
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void RunPreRunCommands();
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void RunStopCommands();
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void RunExitCommands();
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};
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extern VSCode g_vsc;
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} // namespace lldb_vscode
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#endif
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