Files
clang-p2996/lldb/source/Plugins/ExpressionParser/Clang/ClangHost.cpp
Kim Gräsman 924a7d83b4 Use CLANG_RESOURCE_DIR more consistently (#103388)
When Clang is consumed as a library, the CLANG_RESOURCE_DIR definition
is not exported from the CMake system, so external clients will be
unable to compute the same resource dir as Clang itself would, because
they don't know what to pass for the optional CustomResourceDir
argument.

All call sites except one would pass CLANG_RESOURCE_DIR to
Driver::GetResourcesPath. It seems the one exception in libclang
CIndexer was an oversight.

Move the use of CLANG_RESOURCE_DIR into GetResourcesPath and remove the
optional argument to avoid this inconsistency between internal and
external clients.
2024-08-26 14:49:56 -03:00

172 lines
6.3 KiB
C++

//===-- ClangHost.cpp -----------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "ClangHost.h"
#include "clang/Basic/Version.h"
#include "clang/Config/config.h"
#include "clang/Driver/Driver.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/Threading.h"
#include "lldb/Host/Config.h"
#include "lldb/Host/FileSystem.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/LLDBLog.h"
#include "lldb/Utility/Log.h"
#include <string>
using namespace lldb_private;
static bool VerifyClangPath(const llvm::Twine &clang_path) {
if (FileSystem::Instance().IsDirectory(clang_path))
return true;
Log *log = GetLog(LLDBLog::Host);
LLDB_LOGF(log,
"VerifyClangPath(): "
"failed to stat clang resource directory at \"%s\"",
clang_path.str().c_str());
return false;
}
///
/// This will compute the clang resource directory assuming that clang was
/// installed with the same prefix as lldb.
///
/// If verify is true, the first candidate resource directory will be returned.
/// This mode is only used for testing.
///
static bool DefaultComputeClangResourceDirectory(FileSpec &lldb_shlib_spec,
FileSpec &file_spec,
bool verify) {
Log *log = GetLog(LLDBLog::Host);
std::string raw_path = lldb_shlib_spec.GetPath();
llvm::StringRef parent_dir = llvm::sys::path::parent_path(raw_path);
static const std::string clang_resource_path =
clang::driver::Driver::GetResourcesPath("bin/lldb");
static const llvm::StringRef kResourceDirSuffixes[] = {
// LLVM.org's build of LLDB uses the clang resource directory placed
// in $install_dir/lib{,64}/clang/$clang_version or
// $install_dir/bin/$CLANG_RESOURCE_DIR
clang_resource_path,
// swift-lldb uses the clang resource directory copied from swift, which
// by default is placed in $install_dir/lib{,64}/lldb/clang. LLDB places
// it there, so we use LLDB_INSTALL_LIBDIR_BASENAME.
LLDB_INSTALL_LIBDIR_BASENAME "/lldb/clang",
};
for (const auto &Suffix : kResourceDirSuffixes) {
llvm::SmallString<256> clang_dir(parent_dir);
llvm::SmallString<32> relative_path(Suffix);
llvm::sys::path::native(relative_path);
llvm::sys::path::append(clang_dir, relative_path);
if (!verify || VerifyClangPath(clang_dir)) {
LLDB_LOG(log,
"DefaultComputeClangResourceDir: Setting ClangResourceDir "
"to \"{0}\", verify = {1}",
clang_dir.str(), verify ? "true" : "false");
file_spec.SetDirectory(clang_dir);
FileSystem::Instance().Resolve(file_spec);
return true;
}
}
return false;
}
bool lldb_private::ComputeClangResourceDirectory(FileSpec &lldb_shlib_spec,
FileSpec &file_spec,
bool verify) {
#if !defined(__APPLE__)
return DefaultComputeClangResourceDirectory(lldb_shlib_spec, file_spec,
verify);
#else
std::string raw_path = lldb_shlib_spec.GetPath();
auto rev_it = llvm::sys::path::rbegin(raw_path);
auto r_end = llvm::sys::path::rend(raw_path);
// Check for a Posix-style build of LLDB.
while (rev_it != r_end) {
if (*rev_it == "LLDB.framework")
break;
++rev_it;
}
// We found a non-framework build of LLDB
if (rev_it == r_end)
return DefaultComputeClangResourceDirectory(lldb_shlib_spec, file_spec,
verify);
// Inside Xcode and in Xcode toolchains LLDB is always in lockstep
// with the Swift compiler, so it can reuse its Clang resource
// directory. This allows LLDB and the Swift compiler to share the
// same Clang module cache.
llvm::SmallString<256> clang_path;
const char *swift_clang_resource_dir = "usr/lib/swift/clang";
auto parent = std::next(rev_it);
if (parent != r_end && *parent == "SharedFrameworks") {
// This is the top-level LLDB in the Xcode.app bundle.
// E.g., "Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/A"
raw_path.resize(parent - r_end);
llvm::sys::path::append(clang_path, raw_path,
"Developer/Toolchains/XcodeDefault.xctoolchain",
swift_clang_resource_dir);
if (!verify || VerifyClangPath(clang_path)) {
file_spec.SetDirectory(clang_path);
FileSystem::Instance().Resolve(file_spec);
return true;
}
} else if (parent != r_end && *parent == "PrivateFrameworks" &&
std::distance(parent, r_end) > 2) {
++parent;
++parent;
if (*parent == "System") {
// This is LLDB inside an Xcode toolchain.
// E.g., "Xcode.app/Contents/Developer/Toolchains/" \
// "My.xctoolchain/System/Library/PrivateFrameworks/LLDB.framework"
raw_path.resize(parent - r_end);
llvm::sys::path::append(clang_path, raw_path, swift_clang_resource_dir);
if (!verify || VerifyClangPath(clang_path)) {
file_spec.SetDirectory(clang_path);
FileSystem::Instance().Resolve(file_spec);
return true;
}
}
}
// Fall back to the Clang resource directory inside the framework.
raw_path = lldb_shlib_spec.GetPath();
raw_path.resize(rev_it - r_end);
raw_path.append("LLDB.framework/Resources/Clang");
file_spec.SetDirectory(raw_path);
FileSystem::Instance().Resolve(file_spec);
return true;
#endif // __APPLE__
}
FileSpec lldb_private::GetClangResourceDir() {
static FileSpec g_cached_resource_dir;
static llvm::once_flag g_once_flag;
llvm::call_once(g_once_flag, []() {
if (FileSpec lldb_file_spec = HostInfo::GetShlibDir())
ComputeClangResourceDirectory(lldb_file_spec, g_cached_resource_dir,
true);
Log *log = GetLog(LLDBLog::Host);
LLDB_LOGF(log, "GetClangResourceDir() => '%s'",
g_cached_resource_dir.GetPath().c_str());
});
return g_cached_resource_dir;
}