Files
clang-p2996/mlir/test/Conversion/VectorToROCDL/vector-to-rocdl.mlir
Alex Zinenko bd30a796fc [mlir] use built-in vector types instead of LLVM dialect types when possible
Continue the convergence between LLVM dialect and built-in types by using the
built-in vector type whenever possible, that is for fixed vectors of built-in
integers and built-in floats. LLVM dialect vector type is still in use for
pointers, less frequent floating point types that do not have a built-in
equivalent, and scalable vectors. However, the top-level `LLVMVectorType` class
has been removed in favor of free functions capable of inspecting both built-in
and LLVM dialect vector types: `LLVM::getVectorElementType`,
`LLVM::getNumVectorElements` and `LLVM::getFixedVectorType`. Additional work is
necessary to design an implemented the extensions to built-in types so as to
remove the `LLVMFixedVectorType` entirely.

Note that the default output format for the built-in vectors does not have
whitespace around the `x` separator, e.g., `vector<4xf32>` as opposed to the
LLVM dialect vector type format that does, e.g., `!llvm.vec<4 x fp128>`. This
required changing the FileCheck patterns in several tests.

Reviewed By: mehdi_amini, silvas

Differential Revision: https://reviews.llvm.org/D94405
2021-01-12 10:04:28 +01:00

69 lines
2.2 KiB
MLIR

// RUN: mlir-opt %s -convert-vector-to-rocdl | FileCheck %s
gpu.module @test_read{
func @transfer_readx2(%A : memref<?xf32>, %base: index) -> vector<2xf32> {
%f0 = constant 0.0: f32
%f = vector.transfer_read %A[%base], %f0
{permutation_map = affine_map<(d0) -> (d0)>} :
memref<?xf32>, vector<2xf32>
return %f: vector<2xf32>
}
// CHECK-LABEL: @transfer_readx2
// CHECK: rocdl.buffer.load {{.*}} vector<2xf32>
func @transfer_readx4(%A : memref<?xf32>, %base: index) -> vector<4xf32> {
%f0 = constant 0.0: f32
%f = vector.transfer_read %A[%base], %f0
{permutation_map = affine_map<(d0) -> (d0)>} :
memref<?xf32>, vector<4xf32>
return %f: vector<4xf32>
}
// CHECK-LABEL: @transfer_readx4
// CHECK: rocdl.buffer.load {{.*}} vector<4xf32>
func @transfer_read_dwordConfig(%A : memref<?xf32>, %base: index) -> vector<4xf32> {
%f0 = constant 0.0: f32
%f = vector.transfer_read %A[%base], %f0
{permutation_map = affine_map<(d0) -> (d0)>} :
memref<?xf32>, vector<4xf32>
return %f: vector<4xf32>
}
// CHECK-LABEL: @transfer_read_dwordConfig
// CHECK: %[[gep:.*]] = llvm.getelementptr {{.*}}
// CHECK: [0, 0, -1, 159744]
// CHECK: %[[i64:.*]] = llvm.ptrtoint %[[gep]]
// CHECK: llvm.insertelement %[[i64]]
}
gpu.module @test_write{
func @transfer_writex2(%A : memref<?xf32>, %B : vector<2xf32>, %base: index) {
vector.transfer_write %B, %A[%base]
{permutation_map = affine_map<(d0) -> (d0)>} :
vector<2xf32>, memref<?xf32>
return
}
// CHECK-LABEL: @transfer_writex2
// CHECK: rocdl.buffer.store {{.*}} vector<2xf32>
func @transfer_writex4(%A : memref<?xf32>, %B : vector<4xf32>, %base: index) {
vector.transfer_write %B, %A[%base]
{permutation_map = affine_map<(d0) -> (d0)>} :
vector<4xf32>, memref<?xf32>
return
}
// CHECK-LABEL: @transfer_writex4
// CHECK: rocdl.buffer.store {{.*}} vector<4xf32>
func @transfer_write_dwordConfig(%A : memref<?xf32>, %B : vector<2xf32>, %base: index) {
vector.transfer_write %B, %A[%base]
{permutation_map = affine_map<(d0) -> (d0)>} :
vector<2xf32>, memref<?xf32>
return
}
// CHECK-LABEL: @transfer_write_dwordConfig
// CHECK: %[[gep:.*]] = llvm.getelementptr {{.*}}
// CHECK: [0, 0, -1, 159744]
// CHECK: %[[i64:.*]] = llvm.ptrtoint %[[gep]]
// CHECK: llvm.insertelement %[[i64]]
}