to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
95 lines
3.2 KiB
C++
95 lines
3.2 KiB
C++
//===-- PlatformiOSSimulator.h ----------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_PlatformiOSSimulator_h_
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#define liblldb_PlatformiOSSimulator_h_
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#include <mutex>
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#include <string>
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#include "PlatformAppleSimulator.h"
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class PlatformiOSSimulator : public PlatformAppleSimulator {
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public:
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PlatformiOSSimulator();
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~PlatformiOSSimulator() override;
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//------------------------------------------------------------
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// Class Functions
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//------------------------------------------------------------
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static lldb::PlatformSP CreateInstance(bool force,
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const lldb_private::ArchSpec *arch);
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static void Initialize();
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static void Terminate();
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static lldb_private::ConstString GetPluginNameStatic();
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static const char *GetDescriptionStatic();
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//------------------------------------------------------------
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// lldb_private::PluginInterface functions
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//------------------------------------------------------------
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lldb_private::ConstString GetPluginName() override {
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return GetPluginNameStatic();
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}
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uint32_t GetPluginVersion() override { return 1; }
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//------------------------------------------------------------
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// lldb_private::Platform functions
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//------------------------------------------------------------
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lldb_private::Status ResolveExecutable(
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const lldb_private::ModuleSpec &module_spec, lldb::ModuleSP &module_sp,
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const lldb_private::FileSpecList *module_search_paths_ptr) override;
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const char *GetDescription() override { return GetDescriptionStatic(); }
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void GetStatus(lldb_private::Stream &strm) override;
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virtual lldb_private::Status
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GetSymbolFile(const lldb_private::FileSpec &platform_file,
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const lldb_private::UUID *uuid_ptr,
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lldb_private::FileSpec &local_file);
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lldb_private::Status
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GetSharedModule(const lldb_private::ModuleSpec &module_spec,
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lldb_private::Process *process, lldb::ModuleSP &module_sp,
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const lldb_private::FileSpecList *module_search_paths_ptr,
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lldb::ModuleSP *old_module_sp_ptr,
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bool *did_create_ptr) override;
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uint32_t
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FindProcesses(const lldb_private::ProcessInstanceInfoMatch &match_info,
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lldb_private::ProcessInstanceInfoList &process_infos) override;
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bool GetSupportedArchitectureAtIndex(uint32_t idx,
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lldb_private::ArchSpec &arch) override;
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void
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AddClangModuleCompilationOptions(lldb_private::Target *target,
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std::vector<std::string> &options) override {
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return PlatformDarwin::AddClangModuleCompilationOptionsForSDKType(
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target, options, PlatformDarwin::SDKType::iPhoneSimulator);
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}
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protected:
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std::mutex m_sdk_dir_mutex;
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std::string m_sdk_directory;
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std::string m_build_update;
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const char *GetSDKDirectoryAsCString();
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private:
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DISALLOW_COPY_AND_ASSIGN(PlatformiOSSimulator);
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};
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#endif // liblldb_PlatformiOSSimulator_h_
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