Files
clang-p2996/llvm/test/Transforms/LoopVectorize/float-induction.ll
Nikita Popov 90ba33099c [InstCombine] Canonicalize constant GEPs to i8 source element type (#68882)
This patch canonicalizes getelementptr instructions with constant
indices to use the `i8` source element type. This makes it easier for
optimizations to recognize that two GEPs are identical, because they
don't need to see past many different ways to express the same offset.

This is a first step towards
https://discourse.llvm.org/t/rfc-replacing-getelementptr-with-ptradd/68699.
This is limited to constant GEPs only for now, as they have a clear
canonical form, while we're not yet sure how exactly to deal with
variable indices.

The test llvm/test/Transforms/PhaseOrdering/switch_with_geps.ll gives
two representative examples of the kind of optimization improvement we
expect from this change. In the first test SimplifyCFG can now realize
that all switch branches are actually the same. In the second test it
can convert it into simple arithmetic. These are representative of
common optimization failures we see in Rust.

Fixes https://github.com/llvm/llvm-project/issues/69841.
2024-01-24 15:25:29 +01:00

1645 lines
119 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=loop-vectorize,dce,instcombine -force-vector-interleave=1 -force-vector-width=4 -S | FileCheck --check-prefix VEC4_INTERL1 %s
; RUN: opt < %s -passes=loop-vectorize,dce,instcombine -force-vector-interleave=2 -force-vector-width=4 -S | FileCheck --check-prefix VEC4_INTERL2 %s
; RUN: opt < %s -passes=loop-vectorize,dce,instcombine -force-vector-interleave=2 -force-vector-width=1 -S | FileCheck --check-prefix VEC1_INTERL2 %s
; RUN: opt < %s -passes=loop-vectorize,dce,simplifycfg,instcombine,simplifycfg -force-vector-interleave=1 -force-vector-width=2 -simplifycfg-require-and-preserve-domtree=1 -keep-loops=false -S | FileCheck --check-prefix VEC2_INTERL1_PRED_STORE %s
@fp_inc = common global float 0.000000e+00, align 4
;void fp_iv_loop1(float init, ptr __restrict__ A, int N) {
; float x = init;
; for (int i=0; i < N; ++i) {
; A[i] = x;
; x -= fp_inc;
; }
;}
define void @fp_iv_loop1_fast_FMF(float %init, ptr noalias nocapture %A, i32 %N) {
; VEC4_INTERL1-LABEL: @fp_iv_loop1_fast_FMF(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.lr.ph:
; VEC4_INTERL1-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fmul fast float [[FPINC]], [[DOTCAST]]
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = fmul fast <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fsub fast <4 x float> [[DOTSPLAT]], [[TMP2]]
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], 4.000000e+00
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fsub fast <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]]
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop1_fast_FMF(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.lr.ph:
; VEC4_INTERL2-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[FPINC]], [[DOTCAST]]
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = fmul fast <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fsub fast <4 x float> [[DOTSPLAT]], [[TMP2]]
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], 4.000000e+00
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fsub fast <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], ptr [[TMP5]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fsub fast <4 x float> [[STEP_ADD]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]]
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop1_fast_FMF(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.lr.ph:
; VEC1_INTERL2-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[FPINC]], [[DOTCAST]]
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP1]]
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = fmul fast float [[FPINC]], [[DOTCAST2]]
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fsub fast float [[INIT]], [[TMP2]]
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fsub fast float [[OFFSET_IDX]], [[FPINC]]
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP4]]
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], ptr [[TMP5]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP3]], ptr [[TMP6]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]]
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop1_fast_FMF(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.lr.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fmul fast float [[FPINC]], [[DOTCAST]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP1]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <2 x float> poison, float [[FPINC]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT2]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = fmul fast <2 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fsub fast <2 x float> [[DOTSPLAT]], [[TMP2]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], 2.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <2 x float> poison, float [[TMP3]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT4]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fsub fast <2 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_05:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp4 = icmp sgt i32 %N, 0
br i1 %cmp4, label %for.body.lr.ph, label %for.end
for.body.lr.ph: ; preds = %entry
%fpinc = load float, ptr @fp_inc, align 4
br label %for.body
for.body: ; preds = %for.body, %for.body.lr.ph
%indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
%x.05 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.05, ptr %arrayidx, align 4
%add = fsub fast float %x.05, %fpinc
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
; We do not need the full 'fast' FMF to vectorize the loop, but the code can't become
; 'fast' spontaneously - FMF should propagate from the original IR.
define void @fp_iv_loop1_reassoc_FMF(float %init, ptr noalias nocapture %A, i32 %N) {
;
;
;
;
; VEC4_INTERL1-LABEL: @fp_iv_loop1_reassoc_FMF(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.lr.ph:
; VEC4_INTERL1-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST]]
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = fmul reassoc <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fsub reassoc <4 x float> [[DOTSPLAT]], [[TMP2]]
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], 4.000000e+00
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop1_reassoc_FMF(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.lr.ph:
; VEC4_INTERL2-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST]]
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = fmul reassoc <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fsub reassoc <4 x float> [[DOTSPLAT]], [[TMP2]]
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], 4.000000e+00
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fsub reassoc <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], ptr [[TMP5]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <4 x float> [[STEP_ADD]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop1_reassoc_FMF(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.lr.ph:
; VEC1_INTERL2-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST]]
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP1]]
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST2]]
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fsub reassoc float [[INIT]], [[TMP2]]
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], 0.000000e+00
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = fsub reassoc float [[OFFSET_IDX]], [[TMP3]]
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fsub reassoc float [[OFFSET_IDX]], [[FPINC]]
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP6]]
; VEC1_INTERL2-NEXT: store float [[TMP4]], ptr [[TMP7]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP5]], ptr [[TMP8]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP9]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop1_reassoc_FMF(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.lr.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP1]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <2 x float> poison, float [[FPINC]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT2]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = fmul reassoc <2 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fsub reassoc <2 x float> [[DOTSPLAT]], [[TMP2]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], 2.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <2 x float> poison, float [[TMP3]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT4]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <2 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_05:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp4 = icmp sgt i32 %N, 0
br i1 %cmp4, label %for.body.lr.ph, label %for.end
for.body.lr.ph: ; preds = %entry
%fpinc = load float, ptr @fp_inc, align 4
br label %for.body
for.body: ; preds = %for.body, %for.body.lr.ph
%indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
%x.05 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.05, ptr %arrayidx, align 4
%add = fsub reassoc float %x.05, %fpinc
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
;void fp_iv_loop2(float init, ptr __restrict__ A, int N) {
; float x = init;
; for (int i=0; i < N; ++i) {
; A[i] = x;
; x += 0.5;
; }
;}
define void @fp_iv_loop2(float %init, ptr noalias nocapture %A, i32 %N) #0 {
; VEC4_INTERL1-LABEL: @fp_iv_loop2(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.preheader:
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], [[INIT:%.*]]
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00>
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop2(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.preheader:
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], [[INIT:%.*]]
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00>
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, ptr [[TMP2]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], ptr [[TMP3]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 4.000000e+00, float 4.000000e+00, float 4.000000e+00, float 4.000000e+00>
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP4]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop2(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.preheader:
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], [[INIT:%.*]]
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST2]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fadd fast float [[TMP2]], [[INIT]]
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fadd fast float [[OFFSET_IDX]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP4]]
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], ptr [[TMP5]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP3]], ptr [[TMP6]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop2(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.preheader:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], [[INIT:%.*]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fadd fast <2 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01>
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fadd fast <2 x float> [[VEC_IND]], <float 1.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp4 = icmp sgt i32 %N, 0
br i1 %cmp4, label %for.body.preheader, label %for.end
for.body.preheader: ; preds = %entry
br label %for.body
for.body: ; preds = %for.body.preheader, %for.body
%indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ]
%x.06 = phi float [ %conv1, %for.body ], [ %init, %for.body.preheader ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.06, ptr %arrayidx, align 4
%conv1 = fadd fast float %x.06, 5.000000e-01
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
;void fp_iv_loop3(float init, ptr __restrict__ A, ptr __restrict__ B, ptr __restrict__ C, int N) {
; int i = 0;
; float x = init;
; float y = 0.1;
; for (; i < N; ++i) {
; A[i] = x;
; x += fp_inc;
; y -= 0.5;
; B[i] = x + y;
; C[i] = y;
; }
;}
define void @fp_iv_loop3(float %init, ptr noalias nocapture %A, ptr noalias nocapture %B, ptr noalias nocapture %C, i32 %N) {
; VEC4_INTERL1-LABEL: @fp_iv_loop3(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.lr.ph:
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP1]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST]], -5.000000e-01
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP2]], 0x3FB99999A0000000
; VEC4_INTERL1-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul fast float [[TMP0]], [[DOTCAST2]]
; VEC4_INTERL1-NEXT: [[IND_END3:%.*]] = fadd fast float [[TMP3]], [[INIT:%.*]]
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT5:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT6:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT5]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = fmul fast <4 x float> [[DOTSPLAT6]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], [[TMP4]]
; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP0]], 4.000000e+00
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT7:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT8:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT7]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL1-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000, float 0xBFECCCCCC0000000, float 0xBFF6666660000000>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND9:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT10:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND9]], ptr [[TMP6]], align 4
; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = fadd fast <4 x float> [[VEC_IND9]], [[BROADCAST_SPLAT]]
; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float -5.000000e-01, float -5.000000e-01, float -5.000000e-01, float -5.000000e-01>
; VEC4_INTERL1-NEXT: [[TMP9:%.*]] = fadd fast <4 x float> [[TMP8]], [[TMP7]]
; VEC4_INTERL1-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[TMP9]], ptr [[TMP10]], align 4
; VEC4_INTERL1-NEXT: [[TMP11:%.*]] = getelementptr inbounds float, ptr [[C:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[TMP8]], ptr [[TMP11]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00>
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT10]] = fadd fast <4 x float> [[VEC_IND9]], [[DOTSPLAT8]]
; VEC4_INTERL1-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP1]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL4:%.*]] = phi float [ [[IND_END3]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[Y_012:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[CONV1:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[X_011:%.*]] = phi float [ [[BC_RESUME_VAL4]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_011]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]]
; VEC4_INTERL1-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01
; VEC4_INTERL1-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]]
; VEC4_INTERL1-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, ptr [[B]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[ADD2]], ptr [[ARRAYIDX4]], align 4
; VEC4_INTERL1-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, ptr [[C]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[CONV1]], ptr [[ARRAYIDX6]], align 4
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop3(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.lr.ph:
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP1]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST]], -5.000000e-01
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP2]], 0x3FB99999A0000000
; VEC4_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[TMP0]], [[DOTCAST2]]
; VEC4_INTERL2-NEXT: [[IND_END3:%.*]] = fadd fast float [[TMP3]], [[INIT:%.*]]
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT6:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT7:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT6]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = fmul fast <4 x float> [[DOTSPLAT7]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], [[TMP4]]
; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP0]], 4.000000e+00
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT8:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT9:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT8]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL2-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000, float 0xBFECCCCCC0000000, float 0xBFF6666660000000>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND10:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT13:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD11:%.*]] = fadd fast <4 x float> [[VEC_IND10]], [[DOTSPLAT9]]
; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = getelementptr inbounds i8, ptr [[TMP6]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND10]], ptr [[TMP6]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD11]], ptr [[TMP7]], align 4
; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = fadd fast <4 x float> [[VEC_IND10]], [[BROADCAST_SPLAT]]
; VEC4_INTERL2-NEXT: [[TMP9:%.*]] = fadd fast <4 x float> [[STEP_ADD11]], [[BROADCAST_SPLAT]]
; VEC4_INTERL2-NEXT: [[TMP10:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float -5.000000e-01, float -5.000000e-01, float -5.000000e-01, float -5.000000e-01>
; VEC4_INTERL2-NEXT: [[TMP11:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float -2.500000e+00, float -2.500000e+00, float -2.500000e+00, float -2.500000e+00>
; VEC4_INTERL2-NEXT: [[TMP12:%.*]] = fadd fast <4 x float> [[TMP10]], [[TMP8]]
; VEC4_INTERL2-NEXT: [[TMP13:%.*]] = fadd fast <4 x float> [[TMP11]], [[TMP9]]
; VEC4_INTERL2-NEXT: [[TMP14:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP15:%.*]] = getelementptr inbounds i8, ptr [[TMP14]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[TMP12]], ptr [[TMP14]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[TMP13]], ptr [[TMP15]], align 4
; VEC4_INTERL2-NEXT: [[TMP16:%.*]] = getelementptr inbounds float, ptr [[C:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP17:%.*]] = getelementptr inbounds i8, ptr [[TMP16]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[TMP10]], ptr [[TMP16]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[TMP11]], ptr [[TMP17]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float -4.000000e+00, float -4.000000e+00, float -4.000000e+00, float -4.000000e+00>
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT13]] = fadd fast <4 x float> [[STEP_ADD11]], [[DOTSPLAT9]]
; VEC4_INTERL2-NEXT: [[TMP18:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP18]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP1]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL4:%.*]] = phi float [ [[IND_END3]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[Y_012:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[CONV1:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[X_011:%.*]] = phi float [ [[BC_RESUME_VAL4]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_011]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]]
; VEC4_INTERL2-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01
; VEC4_INTERL2-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]]
; VEC4_INTERL2-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, ptr [[B]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[ADD2]], ptr [[ARRAYIDX4]], align 4
; VEC4_INTERL2-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, ptr [[C]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[CONV1]], ptr [[ARRAYIDX6]], align 4
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop3(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.lr.ph:
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = load float, ptr @fp_inc, align 4
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP1]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST]], -5.000000e-01
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP2]], 0x3FB99999A0000000
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[TMP0]], [[DOTCAST2]]
; VEC1_INTERL2-NEXT: [[IND_END3:%.*]] = fadd fast float [[TMP3]], [[INIT:%.*]]
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[DOTCAST5:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = fmul fast float [[TMP0]], [[DOTCAST5]]
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fadd fast float [[TMP4]], [[INIT]]
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fadd fast float [[OFFSET_IDX]], [[TMP0]]
; VEC1_INTERL2-NEXT: [[DOTCAST6:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fmul fast float [[DOTCAST6]], -5.000000e-01
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP7]]
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], ptr [[TMP8]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP5]], ptr [[TMP9]], align 4
; VEC1_INTERL2-NEXT: [[TMP10:%.*]] = fadd fast float [[OFFSET_IDX]], [[TMP0]]
; VEC1_INTERL2-NEXT: [[TMP11:%.*]] = fadd fast float [[TMP5]], [[TMP0]]
; VEC1_INTERL2-NEXT: [[TMP12:%.*]] = fadd fast float [[TMP6]], 0xBFD99999A0000000
; VEC1_INTERL2-NEXT: [[TMP13:%.*]] = fadd fast float [[TMP6]], 0xBFECCCCCC0000000
; VEC1_INTERL2-NEXT: [[TMP14:%.*]] = fadd fast float [[TMP12]], [[TMP10]]
; VEC1_INTERL2-NEXT: [[TMP15:%.*]] = fadd fast float [[TMP13]], [[TMP11]]
; VEC1_INTERL2-NEXT: [[TMP16:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP17:%.*]] = getelementptr inbounds float, ptr [[B]], i64 [[TMP7]]
; VEC1_INTERL2-NEXT: store float [[TMP14]], ptr [[TMP16]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP15]], ptr [[TMP17]], align 4
; VEC1_INTERL2-NEXT: [[TMP18:%.*]] = getelementptr inbounds float, ptr [[C:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP19:%.*]] = getelementptr inbounds float, ptr [[C]], i64 [[TMP7]]
; VEC1_INTERL2-NEXT: store float [[TMP12]], ptr [[TMP18]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP13]], ptr [[TMP19]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP20:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP20]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP1]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL4:%.*]] = phi float [ [[IND_END3]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[Y_012:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[CONV1:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[X_011:%.*]] = phi float [ [[BC_RESUME_VAL4]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_011]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]]
; VEC1_INTERL2-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01
; VEC1_INTERL2-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]]
; VEC1_INTERL2-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, ptr [[B]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[ADD2]], ptr [[ARRAYIDX4]], align 4
; VEC1_INTERL2-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, ptr [[C]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[CONV1]], ptr [[ARRAYIDX6]], align 4
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop3(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.lr.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = load float, ptr @fp_inc, align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP1]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST]], -5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP2]], 0x3FB99999A0000000
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul fast float [[TMP0]], [[DOTCAST2]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END3:%.*]] = fadd fast float [[TMP3]], [[INIT:%.*]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT5:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT6:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT5]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = fmul fast <2 x float> [[DOTSPLAT6]], <float 0.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fadd fast <2 x float> [[DOTSPLAT]], [[TMP4]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP0]], 2.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT7:%.*]] = insertelement <2 x float> poison, float [[TMP5]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT8:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT7]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x float> [[BROADCAST_SPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND9:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT10:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND9]], ptr [[TMP6]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP7:%.*]] = fadd fast <2 x float> [[VEC_IND9]], [[BROADCAST_SPLAT]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP8:%.*]] = fadd fast <2 x float> [[VEC_IND]], <float -5.000000e-01, float -5.000000e-01>
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP9:%.*]] = fadd fast <2 x float> [[TMP8]], [[TMP7]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[TMP9]], ptr [[TMP10]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP11:%.*]] = getelementptr inbounds float, ptr [[C:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[TMP8]], ptr [[TMP11]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fadd fast <2 x float> [[VEC_IND]], <float -1.000000e+00, float -1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT10]] = fadd fast <2 x float> [[VEC_IND9]], [[DOTSPLAT8]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP1]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[Y_012:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_011:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_011]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, ptr [[B]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[ADD2]], ptr [[ARRAYIDX4]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, ptr [[C]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[CONV1]], ptr [[ARRAYIDX6]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp9 = icmp sgt i32 %N, 0
br i1 %cmp9, label %for.body.lr.ph, label %for.end
for.body.lr.ph: ; preds = %entry
%0 = load float, ptr @fp_inc, align 4
br label %for.body
for.body: ; preds = %for.body, %for.body.lr.ph
%indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
%y.012 = phi float [ 0x3FB99999A0000000, %for.body.lr.ph ], [ %conv1, %for.body ]
%x.011 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.011, ptr %arrayidx, align 4
%add = fadd fast float %x.011, %0
%conv1 = fadd fast float %y.012, -5.000000e-01
%add2 = fadd fast float %conv1, %add
%arrayidx4 = getelementptr inbounds float, ptr %B, i64 %indvars.iv
store float %add2, ptr %arrayidx4, align 4
%arrayidx6 = getelementptr inbounds float, ptr %C, i64 %indvars.iv
store float %conv1, ptr %arrayidx6, align 4
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit:
br label %for.end
for.end:
ret void
}
; Start and step values are constants. There is no 'fmul' operation in this case
;void fp_iv_loop4(ptr __restrict__ A, int N) {
; float x = 1.0;
; for (int i=0; i < N; ++i) {
; A[i] = x;
; x += 0.5;
; }
;}
define void @fp_iv_loop4(ptr noalias nocapture %A, i32 %N) {
; VEC4_INTERL1-LABEL: @fp_iv_loop4(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.preheader:
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 1.000000e+00, float 1.500000e+00, float 2.000000e+00, float 2.500000e+00>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop4(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.preheader:
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 1.000000e+00, float 1.500000e+00, float 2.000000e+00, float 2.500000e+00>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, ptr [[TMP2]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], ptr [[TMP3]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 4.000000e+00, float 4.000000e+00, float 4.000000e+00, float 4.000000e+00>
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP4]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop4(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.preheader:
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST2]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fadd fast float [[TMP2]], 1.000000e+00
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fadd fast float [[TMP2]], 1.500000e+00
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP4]]
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], ptr [[TMP5]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP3]], ptr [[TMP6]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop4(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.preheader:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ <float 1.000000e+00, float 1.500000e+00>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fadd fast <2 x float> [[VEC_IND]], <float 1.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp4 = icmp sgt i32 %N, 0
br i1 %cmp4, label %for.body.preheader, label %for.end
for.body.preheader: ; preds = %entry
br label %for.body
for.body: ; preds = %for.body.preheader, %for.body
%indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ]
%x.06 = phi float [ %conv1, %for.body ], [ 1.000000e+00, %for.body.preheader ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.06, ptr %arrayidx, align 4
%conv1 = fadd fast float %x.06, 5.000000e-01
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
define void @non_primary_iv_float_scalar(ptr %A, i64 %N) {
; VEC4_INTERL1-LABEL: @non_primary_iv_float_scalar(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp slt i64 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775804
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE8:%.*]] ]
; VEC4_INTERL1-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, ptr [[TMP0]], align 4
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fcmp fast oeq <4 x float> [[WIDE_LOAD]], zeroinitializer
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = extractelement <4 x i1> [[TMP1]], i64 0
; VEC4_INTERL1-NEXT: br i1 [[TMP2]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
; VEC4_INTERL1: pred.store.if:
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store float [[DOTCAST2]], ptr [[TMP3]], align 4
; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE]]
; VEC4_INTERL1: pred.store.continue:
; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = extractelement <4 x i1> [[TMP1]], i64 1
; VEC4_INTERL1-NEXT: br i1 [[TMP4]], label [[PRED_STORE_IF3:%.*]], label [[PRED_STORE_CONTINUE4:%.*]]
; VEC4_INTERL1: pred.store.if3:
; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP5]]
; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = fadd fast float [[DOTCAST2]], 1.000000e+00
; VEC4_INTERL1-NEXT: store float [[TMP7]], ptr [[TMP6]], align 4
; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE4]]
; VEC4_INTERL1: pred.store.continue4:
; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = extractelement <4 x i1> [[TMP1]], i64 2
; VEC4_INTERL1-NEXT: br i1 [[TMP8]], label [[PRED_STORE_IF5:%.*]], label [[PRED_STORE_CONTINUE6:%.*]]
; VEC4_INTERL1: pred.store.if5:
; VEC4_INTERL1-NEXT: [[TMP9:%.*]] = or disjoint i64 [[INDEX]], 2
; VEC4_INTERL1-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP9]]
; VEC4_INTERL1-NEXT: [[TMP11:%.*]] = fadd fast float [[DOTCAST2]], 2.000000e+00
; VEC4_INTERL1-NEXT: store float [[TMP11]], ptr [[TMP10]], align 4
; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE6]]
; VEC4_INTERL1: pred.store.continue6:
; VEC4_INTERL1-NEXT: [[TMP12:%.*]] = extractelement <4 x i1> [[TMP1]], i64 3
; VEC4_INTERL1-NEXT: br i1 [[TMP12]], label [[PRED_STORE_IF7:%.*]], label [[PRED_STORE_CONTINUE8]]
; VEC4_INTERL1: pred.store.if7:
; VEC4_INTERL1-NEXT: [[TMP13:%.*]] = or disjoint i64 [[INDEX]], 3
; VEC4_INTERL1-NEXT: [[TMP14:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP13]]
; VEC4_INTERL1-NEXT: [[TMP15:%.*]] = fadd fast float [[DOTCAST2]], 3.000000e+00
; VEC4_INTERL1-NEXT: store float [[TMP15]], ptr [[TMP14]], align 4
; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE8]]
; VEC4_INTERL1: pred.store.continue8:
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[DOTCAST]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[I]]
; VEC4_INTERL1-NEXT: [[VAR1:%.*]] = load float, ptr [[VAR0]], align 4
; VEC4_INTERL1-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00
; VEC4_INTERL1-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]]
; VEC4_INTERL1: if.pred:
; VEC4_INTERL1-NEXT: store float [[J]], ptr [[VAR0]], align 4
; VEC4_INTERL1-NEXT: br label [[FOR_INC]]
; VEC4_INTERL1: for.inc:
; VEC4_INTERL1-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; VEC4_INTERL1-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00
; VEC4_INTERL1-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; VEC4_INTERL1-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP13:![0-9]+]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @non_primary_iv_float_scalar(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp slt i64 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775800
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE17:%.*]] ]
; VEC4_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = or disjoint i64 [[INDEX]], 4
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds i8, ptr [[TMP1]], i64 16
; VEC4_INTERL2-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, ptr [[TMP1]], align 4
; VEC4_INTERL2-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x float>, ptr [[TMP2]], align 4
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fcmp fast oeq <4 x float> [[WIDE_LOAD]], zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = fcmp fast oeq <4 x float> [[WIDE_LOAD3]], zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = extractelement <4 x i1> [[TMP3]], i64 0
; VEC4_INTERL2-NEXT: br i1 [[TMP5]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
; VEC4_INTERL2: pred.store.if:
; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: store float [[DOTCAST2]], ptr [[TMP6]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE]]
; VEC4_INTERL2: pred.store.continue:
; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = extractelement <4 x i1> [[TMP3]], i64 1
; VEC4_INTERL2-NEXT: br i1 [[TMP7]], label [[PRED_STORE_IF4:%.*]], label [[PRED_STORE_CONTINUE5:%.*]]
; VEC4_INTERL2: pred.store.if4:
; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC4_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP8]]
; VEC4_INTERL2-NEXT: [[TMP10:%.*]] = fadd fast float [[DOTCAST2]], 1.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP10]], ptr [[TMP9]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE5]]
; VEC4_INTERL2: pred.store.continue5:
; VEC4_INTERL2-NEXT: [[TMP11:%.*]] = extractelement <4 x i1> [[TMP3]], i64 2
; VEC4_INTERL2-NEXT: br i1 [[TMP11]], label [[PRED_STORE_IF6:%.*]], label [[PRED_STORE_CONTINUE7:%.*]]
; VEC4_INTERL2: pred.store.if6:
; VEC4_INTERL2-NEXT: [[TMP12:%.*]] = or disjoint i64 [[INDEX]], 2
; VEC4_INTERL2-NEXT: [[TMP13:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP12]]
; VEC4_INTERL2-NEXT: [[TMP14:%.*]] = fadd fast float [[DOTCAST2]], 2.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP14]], ptr [[TMP13]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE7]]
; VEC4_INTERL2: pred.store.continue7:
; VEC4_INTERL2-NEXT: [[TMP15:%.*]] = extractelement <4 x i1> [[TMP3]], i64 3
; VEC4_INTERL2-NEXT: br i1 [[TMP15]], label [[PRED_STORE_IF8:%.*]], label [[PRED_STORE_CONTINUE9:%.*]]
; VEC4_INTERL2: pred.store.if8:
; VEC4_INTERL2-NEXT: [[TMP16:%.*]] = or disjoint i64 [[INDEX]], 3
; VEC4_INTERL2-NEXT: [[TMP17:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP16]]
; VEC4_INTERL2-NEXT: [[TMP18:%.*]] = fadd fast float [[DOTCAST2]], 3.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP18]], ptr [[TMP17]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE9]]
; VEC4_INTERL2: pred.store.continue9:
; VEC4_INTERL2-NEXT: [[TMP19:%.*]] = extractelement <4 x i1> [[TMP4]], i64 0
; VEC4_INTERL2-NEXT: br i1 [[TMP19]], label [[PRED_STORE_IF10:%.*]], label [[PRED_STORE_CONTINUE11:%.*]]
; VEC4_INTERL2: pred.store.if10:
; VEC4_INTERL2-NEXT: [[TMP20:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP0]]
; VEC4_INTERL2-NEXT: [[TMP21:%.*]] = fadd fast float [[DOTCAST2]], 4.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP21]], ptr [[TMP20]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE11]]
; VEC4_INTERL2: pred.store.continue11:
; VEC4_INTERL2-NEXT: [[TMP22:%.*]] = extractelement <4 x i1> [[TMP4]], i64 1
; VEC4_INTERL2-NEXT: br i1 [[TMP22]], label [[PRED_STORE_IF12:%.*]], label [[PRED_STORE_CONTINUE13:%.*]]
; VEC4_INTERL2: pred.store.if12:
; VEC4_INTERL2-NEXT: [[TMP23:%.*]] = or disjoint i64 [[INDEX]], 5
; VEC4_INTERL2-NEXT: [[TMP24:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP23]]
; VEC4_INTERL2-NEXT: [[TMP25:%.*]] = fadd fast float [[DOTCAST2]], 5.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP25]], ptr [[TMP24]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE13]]
; VEC4_INTERL2: pred.store.continue13:
; VEC4_INTERL2-NEXT: [[TMP26:%.*]] = extractelement <4 x i1> [[TMP4]], i64 2
; VEC4_INTERL2-NEXT: br i1 [[TMP26]], label [[PRED_STORE_IF14:%.*]], label [[PRED_STORE_CONTINUE15:%.*]]
; VEC4_INTERL2: pred.store.if14:
; VEC4_INTERL2-NEXT: [[TMP27:%.*]] = or disjoint i64 [[INDEX]], 6
; VEC4_INTERL2-NEXT: [[TMP28:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP27]]
; VEC4_INTERL2-NEXT: [[TMP29:%.*]] = fadd fast float [[DOTCAST2]], 6.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP29]], ptr [[TMP28]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE15]]
; VEC4_INTERL2: pred.store.continue15:
; VEC4_INTERL2-NEXT: [[TMP30:%.*]] = extractelement <4 x i1> [[TMP4]], i64 3
; VEC4_INTERL2-NEXT: br i1 [[TMP30]], label [[PRED_STORE_IF16:%.*]], label [[PRED_STORE_CONTINUE17]]
; VEC4_INTERL2: pred.store.if16:
; VEC4_INTERL2-NEXT: [[TMP31:%.*]] = or disjoint i64 [[INDEX]], 7
; VEC4_INTERL2-NEXT: [[TMP32:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP31]]
; VEC4_INTERL2-NEXT: [[TMP33:%.*]] = fadd fast float [[DOTCAST2]], 7.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP33]], ptr [[TMP32]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE17]]
; VEC4_INTERL2: pred.store.continue17:
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[TMP34:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP34]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[DOTCAST]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[I]]
; VEC4_INTERL2-NEXT: [[VAR1:%.*]] = load float, ptr [[VAR0]], align 4
; VEC4_INTERL2-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00
; VEC4_INTERL2-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]]
; VEC4_INTERL2: if.pred:
; VEC4_INTERL2-NEXT: store float [[J]], ptr [[VAR0]], align 4
; VEC4_INTERL2-NEXT: br label [[FOR_INC]]
; VEC4_INTERL2: for.inc:
; VEC4_INTERL2-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; VEC4_INTERL2-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00
; VEC4_INTERL2-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; VEC4_INTERL2-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP13:![0-9]+]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @non_primary_iv_float_scalar(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp slt i64 [[N]], 2
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775806
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE4:%.*]] ]
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP0]]
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = load float, ptr [[TMP1]], align 4
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = load float, ptr [[TMP2]], align 4
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fcmp fast oeq float [[TMP3]], 0.000000e+00
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fcmp fast oeq float [[TMP4]], 0.000000e+00
; VEC1_INTERL2-NEXT: br i1 [[TMP5]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
; VEC1_INTERL2: pred.store.if:
; VEC1_INTERL2-NEXT: store float [[DOTCAST2]], ptr [[TMP1]], align 4
; VEC1_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE]]
; VEC1_INTERL2: pred.store.continue:
; VEC1_INTERL2-NEXT: br i1 [[TMP6]], label [[PRED_STORE_IF3:%.*]], label [[PRED_STORE_CONTINUE4]]
; VEC1_INTERL2: pred.store.if3:
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = fadd fast float [[DOTCAST2]], 1.000000e+00
; VEC1_INTERL2-NEXT: store float [[TMP7]], ptr [[TMP2]], align 4
; VEC1_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE4]]
; VEC1_INTERL2: pred.store.continue4:
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[DOTCAST]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[I]]
; VEC1_INTERL2-NEXT: [[VAR1:%.*]] = load float, ptr [[VAR0]], align 4
; VEC1_INTERL2-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00
; VEC1_INTERL2-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]]
; VEC1_INTERL2: if.pred:
; VEC1_INTERL2-NEXT: store float [[J]], ptr [[VAR0]], align 4
; VEC1_INTERL2-NEXT: br label [[FOR_INC]]
; VEC1_INTERL2: for.inc:
; VEC1_INTERL2-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; VEC1_INTERL2-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00
; VEC1_INTERL2-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; VEC1_INTERL2-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP13:![0-9]+]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @non_primary_iv_float_scalar(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp slt i64 [[N]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775806
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE4:%.*]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[WIDE_LOAD:%.*]] = load <2 x float>, ptr [[TMP0]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fcmp fast oeq <2 x float> [[WIDE_LOAD]], zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = extractelement <2 x i1> [[TMP1]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP2]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
; VEC2_INTERL1_PRED_STORE: pred.store.if:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[DOTCAST2]], ptr [[TMP3]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[PRED_STORE_CONTINUE]]
; VEC2_INTERL1_PRED_STORE: pred.store.continue:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = extractelement <2 x i1> [[TMP1]], i64 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP4]], label [[PRED_STORE_IF3:%.*]], label [[PRED_STORE_CONTINUE4]]
; VEC2_INTERL1_PRED_STORE: pred.store.if3:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP5]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP7:%.*]] = fadd fast float [[DOTCAST2]], 1.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[TMP7]], ptr [[TMP6]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[PRED_STORE_CONTINUE4]]
; VEC2_INTERL1_PRED_STORE: pred.store.continue4:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[DOTCAST]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[I]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VAR1:%.*]] = load float, ptr [[VAR0]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]]
; VEC2_INTERL1_PRED_STORE: if.pred:
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[J]], ptr [[VAR0]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[FOR_INC]]
; VEC2_INTERL1_PRED_STORE: for.inc:
; VEC2_INTERL1_PRED_STORE-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP13:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
br label %for.body
for.body:
%i = phi i64 [ %i.next, %for.inc ], [ 0, %entry ]
%j = phi float [ %j.next, %for.inc ], [ 0.0, %entry ]
%var0 = getelementptr inbounds float, ptr %A, i64 %i
%var1 = load float, ptr %var0, align 4
%var2 = fcmp fast oeq float %var1, 0.0
br i1 %var2, label %if.pred, label %for.inc
if.pred:
store float %j, ptr %var0, align 4
br label %for.inc
for.inc:
%i.next = add nuw nsw i64 %i, 1
%j.next = fadd fast float %j, 1.0
%cond = icmp slt i64 %i.next, %N
br i1 %cond, label %for.body, label %for.end
for.end:
ret void
}