Files
clang-p2996/clang/test/CodeGenCXX/address-space-cast-coerce.cpp
Eli Friedman 1762e01cca Fix codegen of consteval functions returning an empty class, and related issues (#93115)
Fix codegen of consteval functions returning an empty class, and related
issues

If a class is empty, don't store it to memory: the store might overwrite
useful data. Similarly, if a class has tail padding that might overlap
other fields, don't store the tail padding to memory.

The problem here turned out a bit more general than I initially thought:
basically all uses of EmitAggregateStore were broken. Call lowering had
a method that did mostly the right thing, though: CreateCoercedStore.
Adapt CreateCoercedStore so it always does the conservatively right
thing, and use it for both calls and ConstantExpr.

Also, along the way, fix the "overlap" bit in AggValueSlot: the bit was
set incorrectly for empty classes in some cases.

Fixes #93040.
2024-08-01 16:18:20 -07:00

55 lines
1.3 KiB
C++

// RUN: %clang_cc1 %s -triple=amdgcn-amd-amdhsa -emit-llvm -o - | FileCheck %s
template<typename T, unsigned int n> struct my_vector_base;
template<typename T>
struct my_vector_base<T, 1> {
typedef T Native_vec_ __attribute__((ext_vector_type(1)));
union {
Native_vec_ data;
struct {
T x;
};
};
};
template<typename T, unsigned int rank>
struct my_vector_type : public my_vector_base<T, rank> {
using my_vector_base<T, rank>::data;
using typename my_vector_base<T, rank>::Native_vec_;
template< typename U>
my_vector_type(U x) noexcept
{
for (auto i = 0u; i != rank; ++i) data[i] = x;
}
my_vector_type& operator+=(const my_vector_type& x) noexcept
{
data += x.data;
return *this;
}
};
template<typename T, unsigned int n>
inline
my_vector_type<T, n> operator+(
const my_vector_type<T, n>& x, const my_vector_type<T, n>& y) noexcept
{
return my_vector_type<T, n>{x} += y;
}
using char1 = my_vector_type<char, 1>;
int mane() {
char1 f1{1};
char1 f2{1};
// CHECK: [[CALL:%.*]] = call i16
// CHECK: [[TRUNC:%.*]] = trunc i16 [[CALL]] to i8
// CHECK: store i8 [[TRUNC]]
char1 f3 = f1 + f2;
}