Files
clang-p2996/llvm/test/Transforms/SLPVectorizer/AArch64/transpose.ll
Alexey Bataev b10ecfa914 [SLP]Represent externally used values as original scalars, if profitable.
Currently SLP vectorizer tries to keep only GEPs as scalar, if they are
vectorized but used externally. Same approach can be used for all scalar
values. This patch tries to keep original scalars if all its operands
remain scalar or externally used, the cost of the original scalar is
lower than the cost of the extractelement instruction, or if the number
of externally used scalars in the same entry is power of 2. Last
criterion allows better revectorization for multiply used scalars.

Reviewers: RKSimon

Reviewed By: RKSimon

Pull Request: https://github.com/llvm/llvm-project/pull/100904
2024-08-12 10:15:02 -04:00

256 lines
12 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=slp-vectorizer,instcombine -S | FileCheck %s
target datalayout = "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128"
target triple = "aarch64--linux-gnu"
define <2 x i64> @build_vec_v2i64(<2 x i64> %v0, <2 x i64> %v1) {
; CHECK-LABEL: @build_vec_v2i64(
; CHECK-NEXT: [[TMP1:%.*]] = add <2 x i64> [[V0:%.*]], [[V1:%.*]]
; CHECK-NEXT: [[TMP2:%.*]] = sub <2 x i64> [[V0]], [[V1]]
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x i64> [[TMP1]], <2 x i64> [[TMP2]], <2 x i32> <i32 1, i32 2>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x i64> [[TMP1]], <2 x i64> [[TMP2]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT: [[TMP5:%.*]] = add <2 x i64> [[TMP4]], [[TMP3]]
; CHECK-NEXT: ret <2 x i64> [[TMP5]]
;
%v0.0 = extractelement <2 x i64> %v0, i32 0
%v0.1 = extractelement <2 x i64> %v0, i32 1
%v1.0 = extractelement <2 x i64> %v1, i32 0
%v1.1 = extractelement <2 x i64> %v1, i32 1
%tmp0.0 = add i64 %v0.0, %v1.0
%tmp0.1 = add i64 %v0.1, %v1.1
%tmp1.0 = sub i64 %v0.0, %v1.0
%tmp1.1 = sub i64 %v0.1, %v1.1
%tmp2.0 = add i64 %tmp0.0, %tmp0.1
%tmp2.1 = add i64 %tmp1.0, %tmp1.1
%tmp3.0 = insertelement <2 x i64> undef, i64 %tmp2.0, i32 0
%tmp3.1 = insertelement <2 x i64> %tmp3.0, i64 %tmp2.1, i32 1
ret <2 x i64> %tmp3.1
}
define void @store_chain_v2i64(ptr %a, ptr %b, ptr %c) {
; CHECK-LABEL: @store_chain_v2i64(
; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i64>, ptr [[A:%.*]], align 8
; CHECK-NEXT: [[TMP2:%.*]] = load <2 x i64>, ptr [[B:%.*]], align 8
; CHECK-NEXT: [[TMP3:%.*]] = add <2 x i64> [[TMP1]], [[TMP2]]
; CHECK-NEXT: [[TMP4:%.*]] = sub <2 x i64> [[TMP1]], [[TMP2]]
; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP4]], <2 x i32> <i32 1, i32 2>
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP4]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT: [[TMP7:%.*]] = add <2 x i64> [[TMP6]], [[TMP5]]
; CHECK-NEXT: store <2 x i64> [[TMP7]], ptr [[C:%.*]], align 8
; CHECK-NEXT: ret void
;
%a.1 = getelementptr i64, ptr %a, i64 1
%b.1 = getelementptr i64, ptr %b, i64 1
%c.1 = getelementptr i64, ptr %c, i64 1
%v0.0 = load i64, ptr %a, align 8
%v0.1 = load i64, ptr %a.1, align 8
%v1.0 = load i64, ptr %b, align 8
%v1.1 = load i64, ptr %b.1, align 8
%tmp0.0 = add i64 %v0.0, %v1.0
%tmp0.1 = add i64 %v0.1, %v1.1
%tmp1.0 = sub i64 %v0.0, %v1.0
%tmp1.1 = sub i64 %v0.1, %v1.1
%tmp2.0 = add i64 %tmp0.0, %tmp0.1
%tmp2.1 = add i64 %tmp1.0, %tmp1.1
store i64 %tmp2.0, ptr %c, align 8
store i64 %tmp2.1, ptr %c.1, align 8
ret void
}
define <4 x i32> @build_vec_v4i32(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @build_vec_v4i32(
; CHECK-NEXT: [[TMP1:%.*]] = add <4 x i32> [[V0:%.*]], [[V1:%.*]]
; CHECK-NEXT: [[TMP2:%.*]] = sub <4 x i32> [[V0]], [[V1]]
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 3, i32 6>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 1, i32 4, i32 2, i32 7>
; CHECK-NEXT: [[TMP5:%.*]] = add <4 x i32> [[TMP4]], [[TMP3]]
; CHECK-NEXT: ret <4 x i32> [[TMP5]]
;
%v0.0 = extractelement <4 x i32> %v0, i32 0
%v0.1 = extractelement <4 x i32> %v0, i32 1
%v0.2 = extractelement <4 x i32> %v0, i32 2
%v0.3 = extractelement <4 x i32> %v0, i32 3
%v1.0 = extractelement <4 x i32> %v1, i32 0
%v1.1 = extractelement <4 x i32> %v1, i32 1
%v1.2 = extractelement <4 x i32> %v1, i32 2
%v1.3 = extractelement <4 x i32> %v1, i32 3
%tmp0.0 = add i32 %v0.0, %v1.0
%tmp0.1 = add i32 %v0.1, %v1.1
%tmp0.2 = add i32 %v0.2, %v1.2
%tmp0.3 = add i32 %v0.3, %v1.3
%tmp1.0 = sub i32 %v0.0, %v1.0
%tmp1.1 = sub i32 %v0.1, %v1.1
%tmp1.2 = sub i32 %v0.2, %v1.2
%tmp1.3 = sub i32 %v0.3, %v1.3
%tmp2.0 = add i32 %tmp0.0, %tmp0.1
%tmp2.1 = add i32 %tmp1.0, %tmp1.1
%tmp2.2 = add i32 %tmp0.2, %tmp0.3
%tmp2.3 = add i32 %tmp1.2, %tmp1.3
%tmp3.0 = insertelement <4 x i32> undef, i32 %tmp2.0, i32 0
%tmp3.1 = insertelement <4 x i32> %tmp3.0, i32 %tmp2.1, i32 1
%tmp3.2 = insertelement <4 x i32> %tmp3.1, i32 %tmp2.2, i32 2
%tmp3.3 = insertelement <4 x i32> %tmp3.2, i32 %tmp2.3, i32 3
ret <4 x i32> %tmp3.3
}
define <4 x i32> @build_vec_v4i32_reuse_0(<2 x i32> %v0, <2 x i32> %v1) {
; CHECK-LABEL: @build_vec_v4i32_reuse_0(
; CHECK-NEXT: [[TMP1:%.*]] = add <2 x i32> [[V0:%.*]], [[V1:%.*]]
; CHECK-NEXT: [[TMP2:%.*]] = sub <2 x i32> [[V0]], [[V1]]
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 1, i32 2>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT: [[TMP5:%.*]] = add <2 x i32> [[TMP4]], [[TMP3]]
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <2 x i32> [[TMP5]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
; CHECK-NEXT: ret <4 x i32> [[TMP6]]
;
%v0.0 = extractelement <2 x i32> %v0, i32 0
%v0.1 = extractelement <2 x i32> %v0, i32 1
%v1.0 = extractelement <2 x i32> %v1, i32 0
%v1.1 = extractelement <2 x i32> %v1, i32 1
%tmp0.0 = add i32 %v0.0, %v1.0
%tmp0.1 = add i32 %v0.1, %v1.1
%tmp1.0 = sub i32 %v0.0, %v1.0
%tmp1.1 = sub i32 %v0.1, %v1.1
%tmp2.0 = add i32 %tmp0.0, %tmp0.1
%tmp2.1 = add i32 %tmp1.0, %tmp1.1
%tmp3.0 = insertelement <4 x i32> undef, i32 %tmp2.0, i32 0
%tmp3.1 = insertelement <4 x i32> %tmp3.0, i32 %tmp2.1, i32 1
%tmp3.2 = insertelement <4 x i32> %tmp3.1, i32 %tmp2.0, i32 2
%tmp3.3 = insertelement <4 x i32> %tmp3.2, i32 %tmp2.1, i32 3
ret <4 x i32> %tmp3.3
}
define <4 x i32> @build_vec_v4i32_reuse_1(<2 x i32> %v0, <2 x i32> %v1) {
; CHECK-LABEL: @build_vec_v4i32_reuse_1(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <2 x i32> [[V0:%.*]], <2 x i32> poison, <4 x i32> <i32 0, i32 0, i32 0, i32 1>
; CHECK-NEXT: [[V0_1:%.*]] = extractelement <2 x i32> [[V0]], i64 1
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x i32> [[V1:%.*]], <2 x i32> poison, <4 x i32> <i32 0, i32 0, i32 0, i32 1>
; CHECK-NEXT: [[V1_1:%.*]] = extractelement <2 x i32> [[V1]], i64 1
; CHECK-NEXT: [[TMP0_1:%.*]] = add i32 [[V0_1]], [[V1_1]]
; CHECK-NEXT: [[TMP3:%.*]] = add <4 x i32> [[TMP1]], [[TMP2]]
; CHECK-NEXT: [[TMP4:%.*]] = xor <4 x i32> [[TMP1]], [[TMP2]]
; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> [[TMP4]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> poison, <4 x i32> <i32 poison, i32 poison, i32 3, i32 2>
; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x i32> [[TMP6]], i32 [[TMP0_1]], i64 0
; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <4 x i32> [[TMP7]], <4 x i32> poison, <4 x i32> <i32 0, i32 0, i32 2, i32 3>
; CHECK-NEXT: [[TMP9:%.*]] = sub <4 x i32> [[TMP5]], [[TMP8]]
; CHECK-NEXT: ret <4 x i32> [[TMP9]]
;
%v0.0 = extractelement <2 x i32> %v0, i32 0
%v0.1 = extractelement <2 x i32> %v0, i32 1
%v1.0 = extractelement <2 x i32> %v1, i32 0
%v1.1 = extractelement <2 x i32> %v1, i32 1
%tmp0.0 = add i32 %v0.0, %v1.0
%tmp0.1 = add i32 %v0.1, %v1.1
%tmp0.2 = xor i32 %v0.0, %v1.0
%tmp0.3 = xor i32 %v0.1, %v1.1
%tmp1.0 = sub i32 %tmp0.0, %tmp0.1
%tmp1.1 = sub i32 %tmp0.0, %tmp0.1
%tmp1.2 = sub i32 %tmp0.2, %tmp0.3
%tmp1.3 = sub i32 %tmp0.3, %tmp0.2
%tmp2.0 = insertelement <4 x i32> undef, i32 %tmp1.0, i32 0
%tmp2.1 = insertelement <4 x i32> %tmp2.0, i32 %tmp1.1, i32 1
%tmp2.2 = insertelement <4 x i32> %tmp2.1, i32 %tmp1.2, i32 2
%tmp2.3 = insertelement <4 x i32> %tmp2.2, i32 %tmp1.3, i32 3
ret <4 x i32> %tmp2.3
}
define <4 x i32> @build_vec_v4i32_3_binops(<2 x i32> %v0, <2 x i32> %v1) {
; CHECK-LABEL: @build_vec_v4i32_3_binops(
; CHECK-NEXT: [[TMP1:%.*]] = add <2 x i32> [[V0:%.*]], [[V1:%.*]]
; CHECK-NEXT: [[TMP2:%.*]] = mul <2 x i32> [[V0]], [[V1]]
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 1, i32 2>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT: [[TMP5:%.*]] = add <2 x i32> [[TMP4]], [[TMP3]]
; CHECK-NEXT: [[TMP6:%.*]] = xor <2 x i32> [[V0]], [[V1]]
; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <2 x i32> [[TMP6]], <2 x i32> poison, <2 x i32> <i32 1, i32 0>
; CHECK-NEXT: [[TMP8:%.*]] = xor <2 x i32> [[V0]], [[V1]]
; CHECK-NEXT: [[TMP9:%.*]] = add <2 x i32> [[TMP7]], [[TMP8]]
; CHECK-NEXT: [[TMP3_31:%.*]] = shufflevector <2 x i32> [[TMP5]], <2 x i32> [[TMP9]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: ret <4 x i32> [[TMP3_31]]
;
%v0.0 = extractelement <2 x i32> %v0, i32 0
%v0.1 = extractelement <2 x i32> %v0, i32 1
%v1.0 = extractelement <2 x i32> %v1, i32 0
%v1.1 = extractelement <2 x i32> %v1, i32 1
%tmp0.0 = add i32 %v0.0, %v1.0
%tmp0.1 = add i32 %v0.1, %v1.1
%tmp0.2 = xor i32 %v0.0, %v1.0
%tmp0.3 = xor i32 %v0.1, %v1.1
%tmp1.0 = mul i32 %v0.0, %v1.0
%tmp1.1 = mul i32 %v0.1, %v1.1
%tmp1.2 = xor i32 %v0.0, %v1.0
%tmp1.3 = xor i32 %v0.1, %v1.1
%tmp2.0 = add i32 %tmp0.0, %tmp0.1
%tmp2.1 = add i32 %tmp1.0, %tmp1.1
%tmp2.2 = add i32 %tmp0.2, %tmp0.3
%tmp2.3 = add i32 %tmp1.2, %tmp1.3
%tmp3.0 = insertelement <4 x i32> undef, i32 %tmp2.0, i32 0
%tmp3.1 = insertelement <4 x i32> %tmp3.0, i32 %tmp2.1, i32 1
%tmp3.2 = insertelement <4 x i32> %tmp3.1, i32 %tmp2.2, i32 2
%tmp3.3 = insertelement <4 x i32> %tmp3.2, i32 %tmp2.3, i32 3
ret <4 x i32> %tmp3.3
}
define i32 @reduction_v4i32(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @reduction_v4i32(
; CHECK-NEXT: [[TMP1:%.*]] = sub <4 x i32> [[V0:%.*]], [[V1:%.*]]
; CHECK-NEXT: [[TMP2:%.*]] = add <4 x i32> [[V0]], [[V1]]
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 7, i32 2>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 1, i32 4, i32 6, i32 3>
; CHECK-NEXT: [[TMP5:%.*]] = add <4 x i32> [[TMP4]], [[TMP3]]
; CHECK-NEXT: [[TMP6:%.*]] = lshr <4 x i32> [[TMP5]], <i32 15, i32 15, i32 15, i32 15>
; CHECK-NEXT: [[TMP7:%.*]] = and <4 x i32> [[TMP6]], <i32 65537, i32 65537, i32 65537, i32 65537>
; CHECK-NEXT: [[TMP8:%.*]] = mul nuw <4 x i32> [[TMP7]], <i32 65535, i32 65535, i32 65535, i32 65535>
; CHECK-NEXT: [[TMP9:%.*]] = add <4 x i32> [[TMP8]], [[TMP5]]
; CHECK-NEXT: [[TMP10:%.*]] = xor <4 x i32> [[TMP9]], [[TMP8]]
; CHECK-NEXT: [[TMP11:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP10]])
; CHECK-NEXT: ret i32 [[TMP11]]
;
%v0.0 = extractelement <4 x i32> %v0, i32 0
%v0.1 = extractelement <4 x i32> %v0, i32 1
%v0.2 = extractelement <4 x i32> %v0, i32 2
%v0.3 = extractelement <4 x i32> %v0, i32 3
%v1.0 = extractelement <4 x i32> %v1, i32 0
%v1.1 = extractelement <4 x i32> %v1, i32 1
%v1.2 = extractelement <4 x i32> %v1, i32 2
%v1.3 = extractelement <4 x i32> %v1, i32 3
%tmp0.0 = add i32 %v0.0, %v1.0
%tmp0.1 = add i32 %v0.1, %v1.1
%tmp0.2 = add i32 %v0.2, %v1.2
%tmp0.3 = add i32 %v0.3, %v1.3
%tmp1.0 = sub i32 %v0.0, %v1.0
%tmp1.1 = sub i32 %v0.1, %v1.1
%tmp1.2 = sub i32 %v0.2, %v1.2
%tmp1.3 = sub i32 %v0.3, %v1.3
%tmp2.0 = add i32 %tmp0.0, %tmp0.1
%tmp2.1 = add i32 %tmp1.0, %tmp1.1
%tmp2.2 = add i32 %tmp0.2, %tmp0.3
%tmp2.3 = add i32 %tmp1.2, %tmp1.3
%tmp3.0 = lshr i32 %tmp2.0, 15
%tmp3.1 = lshr i32 %tmp2.1, 15
%tmp3.2 = lshr i32 %tmp2.2, 15
%tmp3.3 = lshr i32 %tmp2.3, 15
%tmp4.0 = and i32 %tmp3.0, 65537
%tmp4.1 = and i32 %tmp3.1, 65537
%tmp4.2 = and i32 %tmp3.2, 65537
%tmp4.3 = and i32 %tmp3.3, 65537
%tmp5.0 = mul nuw i32 %tmp4.0, 65535
%tmp5.1 = mul nuw i32 %tmp4.1, 65535
%tmp5.2 = mul nuw i32 %tmp4.2, 65535
%tmp5.3 = mul nuw i32 %tmp4.3, 65535
%tmp6.0 = add i32 %tmp5.0, %tmp2.0
%tmp6.1 = add i32 %tmp5.1, %tmp2.1
%tmp6.2 = add i32 %tmp5.2, %tmp2.2
%tmp6.3 = add i32 %tmp5.3, %tmp2.3
%tmp7.0 = xor i32 %tmp6.0, %tmp5.0
%tmp7.1 = xor i32 %tmp6.1, %tmp5.1
%tmp7.2 = xor i32 %tmp6.2, %tmp5.2
%tmp7.3 = xor i32 %tmp6.3, %tmp5.3
%reduce.0 = add i32 %tmp7.1, %tmp7.0
%reduce.1 = add i32 %reduce.0, %tmp7.2
%reduce.2 = add i32 %reduce.1, %tmp7.3
ret i32 %reduce.2
}