Files
clang-p2996/mlir/lib/Conversion/GPUToSPIRV/ConvertGPUToSPIRVPass.cpp
Mahesh Ravishankar a78bd84cf8 NFC: Refactor Dialect Conversion targeting SPIR-V.
Refactoring the conversion from StandardOps/GPU dialect to SPIR-V
dialect:
1) Move the SPIRVTypeConversion and SPIRVOpLowering class into SPIR-V
   dialect.
2) Add header files that expose functions to add patterns for the
   dialects to SPIR-V lowering, as well as a pass that does the
   dialect to SPIR-V lowering.
3) Make SPIRVOpLowering derive from OpLowering class.
PiperOrigin-RevId: 280486871
2019-11-14 12:34:54 -08:00

127 lines
5.0 KiB
C++

//===- ConvertGPUToSPIRVPass.cpp - GPU to SPIR-V dialect lowering passes --===//
//
// Copyright 2019 The MLIR Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// =============================================================================
//
// This file implements a pass to convert a kernel function in the GPU Dialect
// into a spv.module operation
//
//===----------------------------------------------------------------------===//
#include "mlir/Conversion/GPUToSPIRV/ConvertGPUToSPIRV.h"
#include "mlir/Conversion/StandardToSPIRV/ConvertStandardToSPIRV.h"
#include "mlir/Dialect/GPU/GPUDialect.h"
#include "mlir/Dialect/LoopOps/LoopOps.h"
#include "mlir/Dialect/SPIRV/SPIRVDialect.h"
#include "mlir/Dialect/SPIRV/SPIRVLowering.h"
#include "mlir/Dialect/SPIRV/SPIRVOps.h"
#include "mlir/Pass/Pass.h"
using namespace mlir;
namespace {
/// Pass to lower GPU Dialect to SPIR-V. The pass only converts those functions
/// that have the "gpu.kernel" attribute, i.e. those functions that are
/// referenced in gpu::LaunchKernelOp operations. For each such function
///
/// 1) Create a spirv::ModuleOp, and clone the function into spirv::ModuleOp
/// (the original function is still needed by the gpu::LaunchKernelOp, so cannot
/// replace it).
///
/// 2) Lower the body of the spirv::ModuleOp.
class GPUToSPIRVPass : public ModulePass<GPUToSPIRVPass> {
void runOnModule() override;
};
} // namespace
void GPUToSPIRVPass::runOnModule() {
auto context = &getContext();
auto module = getModule();
SmallVector<Operation *, 4> spirvModules;
module.walk([&module, &spirvModules](FuncOp funcOp) {
if (!gpu::GPUDialect::isKernel(funcOp)) {
return;
}
OpBuilder builder(module.getBodyRegion());
// Create a new spirv::ModuleOp for this function, and clone the
// function into it.
// TODO : Generalize this to account for different extensions,
// capabilities, extended_instruction_sets, other addressing models
// and memory models.
auto spvModule = builder.create<spirv::ModuleOp>(
funcOp.getLoc(),
builder.getI32IntegerAttr(
static_cast<int32_t>(spirv::AddressingModel::Logical)),
builder.getI32IntegerAttr(
static_cast<int32_t>(spirv::MemoryModel::GLSL450)),
builder.getStrArrayAttr(
spirv::stringifyCapability(spirv::Capability::Shader)),
builder.getStrArrayAttr(spirv::stringifyExtension(
spirv::Extension::SPV_KHR_storage_buffer_storage_class)));
// Hardwire the capability to be Shader.
OpBuilder moduleBuilder(spvModule.getOperation()->getRegion(0));
moduleBuilder.clone(*funcOp.getOperation());
spirvModules.push_back(spvModule);
});
/// Dialect conversion to lower the functions with the spirv::ModuleOps.
SPIRVBasicTypeConverter basicTypeConverter;
SPIRVTypeConverter typeConverter(&basicTypeConverter);
OwningRewritePatternList patterns;
populateGPUToSPIRVPatterns(context, typeConverter, patterns);
populateStandardToSPIRVPatterns(context, typeConverter, patterns);
ConversionTarget target(*context);
target.addLegalDialect<spirv::SPIRVDialect>();
target.addDynamicallyLegalOp<FuncOp>([&](FuncOp op) {
// TODO(ravishankarm) : Currently lowering does not support handling
// function conversion of non-kernel functions. This is to be added.
// For kernel functions, verify that the signature is void(void).
return gpu::GPUDialect::isKernel(op) && op.getNumResults() == 0 &&
op.getNumArguments() == 0;
});
if (failed(applyFullConversion(spirvModules, target, patterns,
&typeConverter))) {
return signalPassFailure();
}
// After the SPIR-V modules have been generated, some finalization is needed
// for the entry functions. For example, adding spv.EntryPoint op,
// spv.ExecutionMode op, etc.
for (auto *spvModule : spirvModules) {
for (auto op :
cast<spirv::ModuleOp>(spvModule).getBlock().getOps<FuncOp>()) {
if (gpu::GPUDialect::isKernel(op)) {
OpBuilder builder(op.getContext());
builder.setInsertionPointAfter(op);
if (failed(spirv::finalizeEntryFunction(op, builder))) {
return signalPassFailure();
}
op.getOperation()->removeAttr(Identifier::get(
gpu::GPUDialect::getKernelFuncAttrName(), op.getContext()));
}
}
}
}
OpPassBase<ModuleOp> *createConvertGPUToSPIRVPass() {
return new GPUToSPIRVPass();
}
static PassRegistration<GPUToSPIRVPass>
pass("convert-gpu-to-spirv", "Convert GPU dialect to SPIR-V dialect");