Files
clang-p2996/lldb/test/API/python_api/event/TestEvents.py
Michał Górny 2c2eb5e670 [lldb] Enable FreeBSDRemote plugin by default and update test status
The new FreeBSDRemote plugin has reached feature parity on i386
and amd64 targets.  Use it by default on these architectures, while
allowing the use of the legacy plugin via FREEBSD_LEGACY_PLUGIN envvar.

Revisit the method of switching plugins.  Apparently, the return value
of PlatformFreeBSD::CanDebugProcess() is what really decides whether
the legacy or the new plugin is used.

Update the test status.  Reenable the tests that were previously
disabled on FreeBSD and do not cause hangs or are irrelevant to FreeBSD.
Mark all tests that fail reliably as expectedFailure.  For now, tests
that are flaky (i.e. produce unstable results) are left enabled
and cause unpredictable test failures.

Differential Revision: https://reviews.llvm.org/D90757
2020-11-05 17:49:46 +01:00

320 lines
12 KiB
Python

"""
Test lldb Python event APIs.
"""
from __future__ import print_function
import re
import lldb
from lldbsuite.test.decorators import *
from lldbsuite.test.lldbtest import *
from lldbsuite.test import lldbutil
@skipIfLinux # llvm.org/pr25924, sometimes generating SIGSEGV
@skipIfDarwin
class EventAPITestCase(TestBase):
mydir = TestBase.compute_mydir(__file__)
NO_DEBUG_INFO_TESTCASE = True
def setUp(self):
# Call super's setUp().
TestBase.setUp(self)
# Find the line number to of function 'c'.
self.line = line_number(
'main.c', '// Find the line number of function "c" here.')
@add_test_categories(['pyapi'])
@expectedFailureAll(
oslist=["linux"],
bugnumber="llvm.org/pr23730 Flaky, fails ~1/10 cases")
@skipIfWindows # This is flakey on Windows AND when it fails, it hangs: llvm.org/pr38373
@skipIfNetBSD
def test_listen_for_and_print_event(self):
"""Exercise SBEvent API."""
self.build()
exe = self.getBuildArtifact("a.out")
self.dbg.SetAsync(True)
# Create a target by the debugger.
target = self.dbg.CreateTarget(exe)
self.assertTrue(target, VALID_TARGET)
# Now create a breakpoint on main.c by name 'c'.
breakpoint = target.BreakpointCreateByName('c', 'a.out')
listener = lldb.SBListener("my listener")
# Now launch the process, and do not stop at the entry point.
error = lldb.SBError()
flags = target.GetLaunchInfo().GetLaunchFlags()
process = target.Launch(listener,
None, # argv
None, # envp
None, # stdin_path
None, # stdout_path
None, # stderr_path
None, # working directory
flags, # launch flags
False, # Stop at entry
error) # error
self.assertTrue(
process.GetState() == lldb.eStateStopped,
PROCESS_STOPPED)
# Create an empty event object.
event = lldb.SBEvent()
traceOn = self.TraceOn()
if traceOn:
lldbutil.print_stacktraces(process)
# Create MyListeningThread class to wait for any kind of event.
import threading
class MyListeningThread(threading.Thread):
def run(self):
count = 0
# Let's only try at most 4 times to retrieve any kind of event.
# After that, the thread exits.
while not count > 3:
if traceOn:
print("Try wait for event...")
if listener.WaitForEvent(5, event):
if traceOn:
desc = lldbutil.get_description(event)
print("Event description:", desc)
print("Event data flavor:", event.GetDataFlavor())
print(
"Process state:",
lldbutil.state_type_to_str(
process.GetState()))
print()
else:
if traceOn:
print("timeout occurred waiting for event...")
count = count + 1
listener.Clear()
return
# Let's start the listening thread to retrieve the events.
my_thread = MyListeningThread()
my_thread.start()
# Use Python API to continue the process. The listening thread should be
# able to receive the state changed events.
process.Continue()
# Use Python API to kill the process. The listening thread should be
# able to receive the state changed event, too.
process.Kill()
# Wait until the 'MyListeningThread' terminates.
my_thread.join()
# Shouldn't we be testing against some kind of expectation here?
@add_test_categories(['pyapi'])
@expectedFlakeyLinux("llvm.org/pr23730") # Flaky, fails ~1/100 cases
@skipIfWindows # This is flakey on Windows AND when it fails, it hangs: llvm.org/pr38373
@skipIfNetBSD
def test_wait_for_event(self):
"""Exercise SBListener.WaitForEvent() API."""
self.build()
exe = self.getBuildArtifact("a.out")
self.dbg.SetAsync(True)
# Create a target by the debugger.
target = self.dbg.CreateTarget(exe)
self.assertTrue(target, VALID_TARGET)
# Now create a breakpoint on main.c by name 'c'.
breakpoint = target.BreakpointCreateByName('c', 'a.out')
self.trace("breakpoint:", breakpoint)
self.assertTrue(breakpoint and
breakpoint.GetNumLocations() == 1,
VALID_BREAKPOINT)
# Get the debugger listener.
listener = self.dbg.GetListener()
# Now launch the process, and do not stop at entry point.
error = lldb.SBError()
flags = target.GetLaunchInfo().GetLaunchFlags()
process = target.Launch(listener,
None, # argv
None, # envp
None, # stdin_path
None, # stdout_path
None, # stderr_path
None, # working directory
flags, # launch flags
False, # Stop at entry
error) # error
self.assertTrue(error.Success() and process, PROCESS_IS_VALID)
# Create an empty event object.
event = lldb.SBEvent()
self.assertFalse(event, "Event should not be valid initially")
# Create MyListeningThread to wait for any kind of event.
import threading
class MyListeningThread(threading.Thread):
def run(self):
count = 0
# Let's only try at most 3 times to retrieve any kind of event.
while not count > 3:
if listener.WaitForEvent(5, event):
self.trace("Got a valid event:", event)
self.trace("Event data flavor:", event.GetDataFlavor())
self.trace("Event type:", lldbutil.state_type_to_str(event.GetType()))
listener.Clear()
return
count = count + 1
print("Timeout: listener.WaitForEvent")
listener.Clear()
return
# Use Python API to kill the process. The listening thread should be
# able to receive a state changed event.
process.Kill()
# Let's start the listening thread to retrieve the event.
my_thread = MyListeningThread()
my_thread.start()
# Wait until the 'MyListeningThread' terminates.
my_thread.join()
self.assertTrue(event,
"My listening thread successfully received an event")
@add_test_categories(['pyapi'])
@expectedFailureAll(
oslist=["linux"],
bugnumber="llvm.org/pr23617 Flaky, fails ~1/10 cases")
@skipIfWindows # This is flakey on Windows AND when it fails, it hangs: llvm.org/pr38373
@expectedFailureAll(oslist=["freebsd"])
@expectedFlakeyNetBSD
def test_add_listener_to_broadcaster(self):
"""Exercise some SBBroadcaster APIs."""
self.build()
exe = self.getBuildArtifact("a.out")
self.dbg.SetAsync(True)
# Create a target by the debugger.
target = self.dbg.CreateTarget(exe)
self.assertTrue(target, VALID_TARGET)
# Now create a breakpoint on main.c by name 'c'.
breakpoint = target.BreakpointCreateByName('c', 'a.out')
self.trace("breakpoint:", breakpoint)
self.assertTrue(breakpoint and
breakpoint.GetNumLocations() == 1,
VALID_BREAKPOINT)
listener = lldb.SBListener("my listener")
# Now launch the process, and do not stop at the entry point.
error = lldb.SBError()
flags = target.GetLaunchInfo().GetLaunchFlags()
process = target.Launch(listener,
None, # argv
None, # envp
None, # stdin_path
None, # stdout_path
None, # stderr_path
None, # working directory
flags, # launch flags
False, # Stop at entry
error) # error
# Create an empty event object.
event = lldb.SBEvent()
self.assertFalse(event, "Event should not be valid initially")
# The finite state machine for our custom listening thread, with an
# initial state of None, which means no event has been received.
# It changes to 'connected' after 'connected' event is received (for remote platforms)
# It changes to 'running' after 'running' event is received (should happen only if the
# currentstate is either 'None' or 'connected')
# It changes to 'stopped' if a 'stopped' event is received (should happen only if the
# current state is 'running'.)
self.state = None
# Create MyListeningThread to wait for state changed events.
# By design, a "running" event is expected following by a "stopped"
# event.
import threading
class MyListeningThread(threading.Thread):
def run(self):
self.trace("Running MyListeningThread:", self)
# Regular expression pattern for the event description.
pattern = re.compile("data = {.*, state = (.*)}$")
# Let's only try at most 6 times to retrieve our events.
count = 0
while True:
if listener.WaitForEvent(5, event):
desc = lldbutil.get_description(event)
self.trace("Event description:", desc)
match = pattern.search(desc)
if not match:
break
if match.group(1) == 'connected':
# When debugging remote targets with lldb-server, we
# first get the 'connected' event.
self.context.assertTrue(self.context.state is None)
self.context.state = 'connected'
continue
elif match.group(1) == 'running':
self.context.assertTrue(
self.context.state is None or self.context.state == 'connected')
self.context.state = 'running'
continue
elif match.group(1) == 'stopped':
self.context.assertTrue(
self.context.state == 'running')
# Whoopee, both events have been received!
self.context.state = 'stopped'
break
else:
break
print("Timeout: listener.WaitForEvent")
count = count + 1
if count > 6:
break
listener.Clear()
return
# Use Python API to continue the process. The listening thread should be
# able to receive the state changed events.
process.Continue()
# Start the listening thread to receive the "running" followed by the
# "stopped" events.
my_thread = MyListeningThread()
# Supply the enclosing context so that our listening thread can access
# the 'state' variable.
my_thread.context = self
my_thread.start()
# Wait until the 'MyListeningThread' terminates.
my_thread.join()
# The final judgement. :-)
self.assertTrue(self.state == 'stopped',
"Both expected state changed events received")