Files
clang-p2996/compiler-rt/lib/builtins/floatditf.c
Chandler Carruth 57b08b0944 Update more file headers across all of the LLVM projects in the monorepo
to reflect the new license. These used slightly different spellings that
defeated my regular expressions.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351648
2019-01-19 10:56:40 +00:00

50 lines
1.6 KiB
C

//===-- lib/floatditf.c - integer -> quad-precision conversion ----*- C -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements di_int to quad-precision conversion for the
// compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even
// mode.
//
//===----------------------------------------------------------------------===//
#define QUAD_PRECISION
#include "fp_lib.h"
#if defined(CRT_HAS_128BIT) && defined(CRT_LDBL_128BIT)
COMPILER_RT_ABI fp_t __floatditf(di_int a) {
const int aWidth = sizeof a * CHAR_BIT;
// Handle zero as a special case to protect clz
if (a == 0)
return fromRep(0);
// All other cases begin by extracting the sign and absolute value of a
rep_t sign = 0;
du_int aAbs = (du_int)a;
if (a < 0) {
sign = signBit;
aAbs = ~(du_int)a + 1U;
}
// Exponent of (fp_t)a is the width of abs(a).
const int exponent = (aWidth - 1) - __builtin_clzll(aAbs);
rep_t result;
// Shift a into the significand field, rounding if it is a right-shift
const int shift = significandBits - exponent;
result = (rep_t)aAbs << shift ^ implicitBit;
// Insert the exponent
result += (rep_t)(exponent + exponentBias) << significandBits;
// Insert the sign bit and return
return fromRep(result | sign);
}
#endif