Patch by Robert O'Callahan. Rust projects tend to link in all object files from all dependent libraries and rely on --gc-sections to strip unused code and data. Unfortunately --gc-sections doesn't currently strip any debuginfo associated with GC'ed sections, so lld links in the full debuginfo from all dependencies even if almost all that code has been discarded. See https://github.com/rust-lang/rust/issues/56068 for some details. Properly stripping debuginfo for discarded sections would be difficult, but a simple approach that helps significantly is to mark debuginfo sections as live only if their associated object file has at least one live code/data section. This patch does that. In a (contrived but not totally artificial) Rust testcase linked above, it reduces the final binary size from 46MB to 5.1MB. Differential Revision: https://reviews.llvm.org/D54747 llvm-svn: 358069
341 lines
12 KiB
C++
341 lines
12 KiB
C++
//===- MarkLive.cpp -------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements --gc-sections, which is a feature to remove unused
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// sections from output. Unused sections are sections that are not reachable
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// from known GC-root symbols or sections. Naturally the feature is
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// implemented as a mark-sweep garbage collector.
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//
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// Here's how it works. Each InputSectionBase has a "Live" bit. The bit is off
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// by default. Starting with GC-root symbols or sections, markLive function
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// defined in this file visits all reachable sections to set their Live
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// bits. Writer will then ignore sections whose Live bits are off, so that
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// such sections are not included into output.
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//
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//===----------------------------------------------------------------------===//
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#include "MarkLive.h"
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#include "InputSection.h"
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#include "LinkerScript.h"
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#include "OutputSections.h"
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#include "SymbolTable.h"
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#include "Symbols.h"
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#include "Target.h"
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#include "lld/Common/Memory.h"
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#include "lld/Common/Strings.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Object/ELF.h"
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#include <functional>
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#include <vector>
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using namespace llvm;
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using namespace llvm::ELF;
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using namespace llvm::object;
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using namespace llvm::support::endian;
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using namespace lld;
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using namespace lld::elf;
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namespace {
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template <class ELFT> class MarkLive {
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public:
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void run();
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private:
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void enqueue(InputSectionBase *Sec, uint64_t Offset, bool IsLSDA);
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void markSymbol(Symbol *Sym);
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template <class RelTy>
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void resolveReloc(InputSectionBase &Sec, RelTy &Rel, bool IsLSDA);
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template <class RelTy>
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void scanEhFrameSection(EhInputSection &EH, ArrayRef<RelTy> Rels);
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// A list of sections to visit.
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SmallVector<InputSection *, 256> Queue;
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// There are normally few input sections whose names are valid C
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// identifiers, so we just store a std::vector instead of a multimap.
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DenseMap<StringRef, std::vector<InputSectionBase *>> CNamedSections;
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};
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} // namespace
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template <class ELFT>
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static uint64_t getAddend(InputSectionBase &Sec,
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const typename ELFT::Rel &Rel) {
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return Target->getImplicitAddend(Sec.data().begin() + Rel.r_offset,
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Rel.getType(Config->IsMips64EL));
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}
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template <class ELFT>
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static uint64_t getAddend(InputSectionBase &Sec,
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const typename ELFT::Rela &Rel) {
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return Rel.r_addend;
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}
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template <class ELFT>
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template <class RelTy>
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void MarkLive<ELFT>::resolveReloc(InputSectionBase &Sec, RelTy &Rel,
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bool IsLSDA) {
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Symbol &Sym = Sec.getFile<ELFT>()->getRelocTargetSym(Rel);
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// If a symbol is referenced in a live section, it is used.
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Sym.Used = true;
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if (auto *D = dyn_cast<Defined>(&Sym)) {
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auto *RelSec = dyn_cast_or_null<InputSectionBase>(D->Section);
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if (!RelSec)
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return;
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uint64_t Offset = D->Value;
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if (D->isSection())
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Offset += getAddend<ELFT>(Sec, Rel);
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if (!IsLSDA || !(RelSec->Flags & SHF_EXECINSTR))
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enqueue(RelSec, Offset, IsLSDA);
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return;
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}
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if (auto *SS = dyn_cast<SharedSymbol>(&Sym))
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if (!SS->isWeak())
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SS->getFile().IsNeeded = true;
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for (InputSectionBase *Sec : CNamedSections.lookup(Sym.getName()))
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enqueue(Sec, 0, IsLSDA);
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}
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// The .eh_frame section is an unfortunate special case.
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// The section is divided in CIEs and FDEs and the relocations it can have are
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// * CIEs can refer to a personality function.
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// * FDEs can refer to a LSDA
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// * FDEs refer to the function they contain information about
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// The last kind of relocation cannot keep the referred section alive, or they
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// would keep everything alive in a common object file. In fact, each FDE is
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// alive if the section it refers to is alive.
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// To keep things simple, in here we just ignore the last relocation kind. The
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// other two keep the referred section alive.
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//
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// A possible improvement would be to fully process .eh_frame in the middle of
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// the gc pass. With that we would be able to also gc some sections holding
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// LSDAs and personality functions if we found that they were unused.
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template <class ELFT>
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template <class RelTy>
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void MarkLive<ELFT>::scanEhFrameSection(EhInputSection &EH,
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ArrayRef<RelTy> Rels) {
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for (size_t I = 0, End = EH.Pieces.size(); I < End; ++I) {
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EhSectionPiece &Piece = EH.Pieces[I];
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size_t FirstRelI = Piece.FirstRelocation;
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if (FirstRelI == (unsigned)-1)
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continue;
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if (read32<ELFT::TargetEndianness>(Piece.data().data() + 4) == 0) {
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// This is a CIE, we only need to worry about the first relocation. It is
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// known to point to the personality function.
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resolveReloc(EH, Rels[FirstRelI], false);
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continue;
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}
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// This is a FDE. The relocations point to the described function or to
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// a LSDA. We only need to keep the LSDA alive, so ignore anything that
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// points to executable sections.
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uint64_t PieceEnd = Piece.InputOff + Piece.Size;
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for (size_t J = FirstRelI, End2 = Rels.size(); J < End2; ++J)
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if (Rels[J].r_offset < PieceEnd)
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resolveReloc(EH, Rels[J], true);
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}
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}
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// Some sections are used directly by the loader, so they should never be
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// garbage-collected. This function returns true if a given section is such
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// section.
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static bool isReserved(InputSectionBase *Sec) {
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switch (Sec->Type) {
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case SHT_FINI_ARRAY:
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case SHT_INIT_ARRAY:
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case SHT_NOTE:
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case SHT_PREINIT_ARRAY:
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return true;
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default:
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StringRef S = Sec->Name;
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return S.startswith(".ctors") || S.startswith(".dtors") ||
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S.startswith(".init") || S.startswith(".fini") ||
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S.startswith(".jcr");
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}
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}
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template <class ELFT>
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void MarkLive<ELFT>::enqueue(InputSectionBase *Sec, uint64_t Offset,
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bool IsLSDA) {
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// Skip over discarded sections. This in theory shouldn't happen, because
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// the ELF spec doesn't allow a relocation to point to a deduplicated
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// COMDAT section directly. Unfortunately this happens in practice (e.g.
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// .eh_frame) so we need to add a check.
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if (Sec == &InputSection::Discarded)
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return;
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// Usually, a whole section is marked as live or dead, but in mergeable
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// (splittable) sections, each piece of data has independent liveness bit.
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// So we explicitly tell it which offset is in use.
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if (auto *MS = dyn_cast<MergeInputSection>(Sec))
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MS->getSectionPiece(Offset)->Live = true;
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InputSection *S = dyn_cast<InputSection>(Sec);
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// LSDA does not count as "live code or data" in the object file.
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// The section may already have been marked live for LSDA in which
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// case we still need to mark the file.
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if (S && !IsLSDA && Sec->File)
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Sec->getFile<ELFT>()->HasLiveCodeOrData = true;
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if (Sec->Live)
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return;
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Sec->Live = true;
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// Add input section to the queue.
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if (S)
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Queue.push_back(S);
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}
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template <class ELFT> void MarkLive<ELFT>::markSymbol(Symbol *Sym) {
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if (auto *D = dyn_cast_or_null<Defined>(Sym))
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if (auto *IS = dyn_cast_or_null<InputSectionBase>(D->Section))
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enqueue(IS, D->Value, false);
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}
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// This is the main function of the garbage collector.
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// Starting from GC-root sections, this function visits all reachable
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// sections to set their "Live" bits.
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template <class ELFT> void MarkLive<ELFT>::run() {
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// Add GC root symbols.
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markSymbol(Symtab->find(Config->Entry));
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markSymbol(Symtab->find(Config->Init));
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markSymbol(Symtab->find(Config->Fini));
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for (StringRef S : Config->Undefined)
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markSymbol(Symtab->find(S));
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for (StringRef S : Script->ReferencedSymbols)
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markSymbol(Symtab->find(S));
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// Preserve externally-visible symbols if the symbols defined by this
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// file can interrupt other ELF file's symbols at runtime.
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for (Symbol *S : Symtab->getSymbols())
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if (S->includeInDynsym())
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markSymbol(S);
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// Preserve special sections and those which are specified in linker
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// script KEEP command.
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for (InputSectionBase *Sec : InputSections) {
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// Mark .eh_frame sections as live because there are usually no relocations
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// that point to .eh_frames. Otherwise, the garbage collector would drop
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// all of them. We also want to preserve personality routines and LSDA
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// referenced by .eh_frame sections, so we scan them for that here.
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if (auto *EH = dyn_cast<EhInputSection>(Sec)) {
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EH->Live = true;
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if (!EH->NumRelocations)
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continue;
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if (EH->AreRelocsRela)
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scanEhFrameSection(*EH, EH->template relas<ELFT>());
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else
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scanEhFrameSection(*EH, EH->template rels<ELFT>());
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}
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if (Sec->Flags & SHF_LINK_ORDER)
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continue;
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if (isReserved(Sec) || Script->shouldKeep(Sec)) {
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enqueue(Sec, 0, false);
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} else if (isValidCIdentifier(Sec->Name)) {
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CNamedSections[Saver.save("__start_" + Sec->Name)].push_back(Sec);
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CNamedSections[Saver.save("__stop_" + Sec->Name)].push_back(Sec);
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}
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}
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// Mark all reachable sections.
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while (!Queue.empty()) {
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InputSectionBase &Sec = *Queue.pop_back_val();
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if (Sec.AreRelocsRela) {
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for (const typename ELFT::Rela &Rel : Sec.template relas<ELFT>())
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resolveReloc(Sec, Rel, false);
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} else {
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for (const typename ELFT::Rel &Rel : Sec.template rels<ELFT>())
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resolveReloc(Sec, Rel, false);
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}
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for (InputSectionBase *IS : Sec.DependentSections)
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enqueue(IS, 0, false);
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}
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}
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// Before calling this function, Live bits are off for all
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// input sections. This function make some or all of them on
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// so that they are emitted to the output file.
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template <class ELFT> void elf::markLive() {
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// If -gc-sections is not given, no sections are removed.
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if (!Config->GcSections) {
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for (InputSectionBase *Sec : InputSections)
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Sec->Live = true;
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// If a DSO defines a symbol referenced in a regular object, it is needed.
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for (Symbol *Sym : Symtab->getSymbols())
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if (auto *S = dyn_cast<SharedSymbol>(Sym))
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if (S->IsUsedInRegularObj && !S->isWeak())
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S->getFile().IsNeeded = true;
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return;
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}
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// Otheriwse, do mark-sweep GC.
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//
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// The -gc-sections option works only for SHF_ALLOC sections
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// (sections that are memory-mapped at runtime). So we can
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// unconditionally make non-SHF_ALLOC sections alive except
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// SHF_LINK_ORDER and SHT_REL/SHT_RELA sections and .debug sections.
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//
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// Usually, SHF_ALLOC sections are not removed even if they are
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// unreachable through relocations because reachability is not
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// a good signal whether they are garbage or not (e.g. there is
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// usually no section referring to a .comment section, but we
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// want to keep it.).
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//
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// Note on SHF_LINK_ORDER: Such sections contain metadata and they
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// have a reverse dependency on the InputSection they are linked with.
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// We are able to garbage collect them.
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//
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// Note on SHF_REL{,A}: Such sections reach here only when -r
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// or -emit-reloc were given. And they are subject of garbage
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// collection because, if we remove a text section, we also
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// remove its relocation section.
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for (InputSectionBase *Sec : InputSections) {
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bool IsAlloc = (Sec->Flags & SHF_ALLOC);
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bool IsLinkOrder = (Sec->Flags & SHF_LINK_ORDER);
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bool IsRel = (Sec->Type == SHT_REL || Sec->Type == SHT_RELA);
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if (!IsAlloc && !IsLinkOrder && !IsRel && !Sec->Debug)
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Sec->Live = true;
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}
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// Follow the graph to mark all live sections.
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MarkLive<ELFT>().run();
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// Mark debug sections as live in any object file that has a live
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// Regular or Merge section.
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for (InputSectionBase *Sec : InputSections)
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if (Sec->Debug && Sec->getFile<ELFT>()->HasLiveCodeOrData)
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Sec->Live = true;
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// Report garbage-collected sections.
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if (Config->PrintGcSections)
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for (InputSectionBase *Sec : InputSections)
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if (!Sec->Live)
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message("removing unused section " + toString(Sec));
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}
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template void elf::markLive<ELF32LE>();
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template void elf::markLive<ELF32BE>();
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template void elf::markLive<ELF64LE>();
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template void elf::markLive<ELF64BE>();
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