to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
//===-- BreakpointBase.h ----------------------------------------*- C++ -*-===//
|
|
//
|
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
|
// See https://llvm.org/LICENSE.txt for license information.
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLDBVSCODE_BREAKPOINTBASE_H_
|
|
#define LLDBVSCODE_BREAKPOINTBASE_H_
|
|
|
|
#include "JSONUtils.h"
|
|
#include "lldb/API/SBBreakpoint.h"
|
|
#include "llvm/Support/JSON.h"
|
|
#include <string>
|
|
|
|
namespace lldb_vscode {
|
|
|
|
struct BreakpointBase {
|
|
|
|
// An optional expression for conditional breakpoints.
|
|
std::string condition;
|
|
// An optional expression that controls how many hits of the breakpoint are
|
|
// ignored. The backend is expected to interpret the expression as needed
|
|
std::string hitCondition;
|
|
// If this attribute exists and is non-empty, the backend must not 'break'
|
|
// (stop) but log the message instead. Expressions within {} are
|
|
// interpolated.
|
|
std::string logMessage;
|
|
// The LLDB breakpoint associated wit this source breakpoint
|
|
lldb::SBBreakpoint bp;
|
|
|
|
BreakpointBase() = default;
|
|
BreakpointBase(const llvm::json::Object &obj);
|
|
|
|
void SetCondition();
|
|
void SetHitCondition();
|
|
void UpdateBreakpoint(const BreakpointBase &request_bp);
|
|
};
|
|
|
|
} // namespace lldb_vscode
|
|
|
|
#endif
|