Add the skipIfReproducer decorator to the remaining tests that fail to replay because the GDB remote packets diverge during replay. This is *not* expected and should be fixed, but figuring out exactly what caused the divergence has proven pretty difficult to track down. I've marked these tests as skipped for now so we can get clean results and detect new regressions. I have no evidence to believe that these failures have the same root cause, so I've not assigned them a PR.
114 lines
4.3 KiB
Python
114 lines
4.3 KiB
Python
"""Test that lldb command 'process signal SIGUSR1' to send a signal to the inferior works."""
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import lldb
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from lldbsuite.test.decorators import *
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from lldbsuite.test.lldbtest import *
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from lldbsuite.test import lldbutil
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class SendSignalTestCase(TestBase):
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mydir = TestBase.compute_mydir(__file__)
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def setUp(self):
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# Call super's setUp().
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TestBase.setUp(self)
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# Find the line number to break inside main().
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self.line = line_number('main.c', 'Put breakpoint here')
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@expectedFailureAll(
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oslist=['freebsd'],
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bugnumber="llvm.org/pr23318: does not report running state")
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@expectedFailureNetBSD(bugnumber='llvm.org/pr43959')
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@skipIfWindows # Windows does not support signals
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@skipIfReproducer # Unexpected packet during replay
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def test_with_run_command(self):
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"""Test that lldb command 'process signal SIGUSR1' sends a signal to the inferior process."""
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self.build()
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exe = self.getBuildArtifact("a.out")
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# Create a target by the debugger.
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target = self.dbg.CreateTarget(exe)
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self.assertTrue(target, VALID_TARGET)
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# Now create a breakpoint on main.c by name 'c'.
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breakpoint = target.BreakpointCreateByLocation('main.c', self.line)
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self.assertTrue(breakpoint and
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breakpoint.GetNumLocations() == 1,
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VALID_BREAKPOINT)
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# Get the breakpoint location from breakpoint after we verified that,
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# indeed, it has one location.
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location = breakpoint.GetLocationAtIndex(0)
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self.assertTrue(location and
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location.IsEnabled(),
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VALID_BREAKPOINT_LOCATION)
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# Now launch the process, no arguments & do not stop at entry point.
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launch_info = lldb.SBLaunchInfo([exe])
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launch_info.SetWorkingDirectory(self.get_process_working_directory())
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process_listener = lldb.SBListener("signal_test_listener")
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launch_info.SetListener(process_listener)
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error = lldb.SBError()
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process = target.Launch(launch_info, error)
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self.assertTrue(process, PROCESS_IS_VALID)
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self.runCmd("process handle -n False -p True -s True SIGUSR1")
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thread = lldbutil.get_stopped_thread(
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process, lldb.eStopReasonBreakpoint)
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self.assertTrue(thread.IsValid(), "We hit the first breakpoint.")
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# After resuming the process, send it a SIGUSR1 signal.
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self.setAsync(True)
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self.assertTrue(
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process_listener.IsValid(),
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"Got a good process listener")
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# Disable our breakpoint, we don't want to hit it anymore...
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breakpoint.SetEnabled(False)
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# Now continue:
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process.Continue()
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# If running remote test, there should be a connected event
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if lldb.remote_platform:
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self.match_state(process_listener, lldb.eStateConnected)
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self.match_state(process_listener, lldb.eStateRunning)
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# Now signal the process, and make sure it stops:
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process.Signal(lldbutil.get_signal_number('SIGUSR1'))
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self.match_state(process_listener, lldb.eStateStopped)
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# Now make sure the thread was stopped with a SIGUSR1:
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threads = lldbutil.get_stopped_threads(process, lldb.eStopReasonSignal)
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self.assertEquals(len(threads), 1, "One thread stopped for a signal.")
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thread = threads[0]
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self.assertTrue(
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thread.GetStopReasonDataCount() >= 1,
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"There was data in the event.")
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self.assertTrue(
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thread.GetStopReasonDataAtIndex(0) == lldbutil.get_signal_number('SIGUSR1'),
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"The stop signal was SIGUSR1")
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def match_state(self, process_listener, expected_state):
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num_seconds = 5
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broadcaster = self.process().GetBroadcaster()
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event_type_mask = lldb.SBProcess.eBroadcastBitStateChanged
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event = lldb.SBEvent()
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got_event = process_listener.WaitForEventForBroadcasterWithType(
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num_seconds, broadcaster, event_type_mask, event)
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self.assertTrue(got_event, "Got an event")
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state = lldb.SBProcess.GetStateFromEvent(event)
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self.assertEquals(state, expected_state,
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"It was the %s state." %
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lldb.SBDebugger_StateAsCString(expected_state))
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