Files
clang-p2996/lldb/source/ValueObject/ValueObjectCast.cpp
Jonas Devlieghere b852fb1ec5 [lldb] Move ValueObject into its own library (NFC) (#113393)
ValueObject is part of lldbCore for historical reasons, but conceptually
it deserves to be its own library. This does introduce a (link-time) circular
dependency between lldbCore and lldbValueObject, which is unfortunate
but probably unavoidable because so many things in LLDB rely on
ValueObject. We already have cycles and these libraries are never built
as dylibs so while this doesn't improve the situation, it also doesn't
make things worse.

The header includes were updated with the following command:

```
find . -type f -exec sed -i.bak "s%include \"lldb/Core/ValueObject%include \"lldb/ValueObject/ValueObject%" '{}' \;
```
2024-10-24 20:20:48 -07:00

94 lines
3.2 KiB
C++

//===-- ValueObjectCast.cpp -----------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/ValueObject/ValueObjectCast.h"
#include "lldb/Core/Value.h"
#include "lldb/Symbol/CompilerType.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Utility/Scalar.h"
#include "lldb/Utility/Status.h"
#include "lldb/ValueObject/ValueObject.h"
#include <optional>
namespace lldb_private {
class ConstString;
}
using namespace lldb_private;
lldb::ValueObjectSP ValueObjectCast::Create(ValueObject &parent,
ConstString name,
const CompilerType &cast_type) {
ValueObjectCast *cast_valobj_ptr =
new ValueObjectCast(parent, name, cast_type);
return cast_valobj_ptr->GetSP();
}
ValueObjectCast::ValueObjectCast(ValueObject &parent, ConstString name,
const CompilerType &cast_type)
: ValueObject(parent), m_cast_type(cast_type) {
SetName(name);
m_value.SetCompilerType(cast_type);
}
ValueObjectCast::~ValueObjectCast() = default;
CompilerType ValueObjectCast::GetCompilerTypeImpl() { return m_cast_type; }
llvm::Expected<uint32_t> ValueObjectCast::CalculateNumChildren(uint32_t max) {
ExecutionContext exe_ctx(GetExecutionContextRef());
auto children_count = GetCompilerType().GetNumChildren(true, &exe_ctx);
if (!children_count)
return children_count;
return *children_count <= max ? *children_count : max;
}
std::optional<uint64_t> ValueObjectCast::GetByteSize() {
ExecutionContext exe_ctx(GetExecutionContextRef());
return m_value.GetValueByteSize(nullptr, &exe_ctx);
}
lldb::ValueType ValueObjectCast::GetValueType() const {
// Let our parent answer global, local, argument, etc...
return m_parent->GetValueType();
}
bool ValueObjectCast::UpdateValue() {
SetValueIsValid(false);
m_error.Clear();
if (m_parent->UpdateValueIfNeeded(false)) {
Value old_value(m_value);
m_update_point.SetUpdated();
m_value = m_parent->GetValue();
CompilerType compiler_type(GetCompilerType());
m_value.SetCompilerType(compiler_type);
SetAddressTypeOfChildren(m_parent->GetAddressTypeOfChildren());
if (!CanProvideValue()) {
// this value object represents an aggregate type whose children have
// values, but this object does not. So we say we are changed if our
// location has changed.
SetValueDidChange(m_value.GetValueType() != old_value.GetValueType() ||
m_value.GetScalar() != old_value.GetScalar());
}
ExecutionContext exe_ctx(GetExecutionContextRef());
m_error = m_value.GetValueAsData(&exe_ctx, m_data, GetModule().get());
SetValueDidChange(m_parent->GetValueDidChange());
return true;
}
// The dynamic value failed to get an error, pass the error along
if (m_error.Success() && m_parent->GetError().Fail())
m_error = m_parent->GetError().Clone();
SetValueIsValid(false);
return false;
}
bool ValueObjectCast::IsInScope() { return m_parent->IsInScope(); }