During active replay, the ::Initialize call is replayed like any other SB API call and the return value is ignored. Since we can't intercept this, we terminate here before the uninitialized debugger inevitably crashes. Differential revision: https://reviews.llvm.org/D90987
89 lines
2.8 KiB
C++
89 lines
2.8 KiB
C++
//===-- SystemInitializerFull.cpp -----------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "SystemInitializerFull.h"
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#include "lldb/API/SBCommandInterpreter.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Host/Config.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Initialization/SystemInitializerCommon.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Target/ProcessTrace.h"
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#include "lldb/Utility/Reproducer.h"
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#include "lldb/Utility/Timer.h"
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#include "llvm/Support/TargetSelect.h"
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wglobal-constructors"
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#include "llvm/ExecutionEngine/MCJIT.h"
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#pragma clang diagnostic pop
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#include <string>
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#define LLDB_PLUGIN(p) LLDB_PLUGIN_DECLARE(p)
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#include "Plugins/Plugins.def"
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using namespace lldb_private;
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SystemInitializerFull::SystemInitializerFull() = default;
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SystemInitializerFull::~SystemInitializerFull() = default;
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llvm::Error SystemInitializerFull::Initialize() {
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llvm::Error error = SystemInitializerCommon::Initialize();
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if (error) {
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// During active replay, the ::Initialize call is replayed like any other
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// SB API call and the return value is ignored. Since we can't intercept
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// this, we terminate here before the uninitialized debugger inevitably
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// crashes.
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if (repro::Reproducer::Instance().IsReplaying())
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llvm::report_fatal_error("system initialization failed");
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return error;
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}
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// Initialize LLVM and Clang
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llvm::InitializeAllTargets();
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llvm::InitializeAllAsmPrinters();
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llvm::InitializeAllTargetMCs();
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llvm::InitializeAllDisassemblers();
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#define LLDB_PLUGIN(p) LLDB_PLUGIN_INITIALIZE(p);
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#include "Plugins/Plugins.def"
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// Initialize plug-ins in core LLDB
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ProcessTrace::Initialize();
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// Scan for any system or user LLDB plug-ins
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PluginManager::Initialize();
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// The process settings need to know about installed plug-ins, so the
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// Settings must be initialized AFTER PluginManager::Initialize is called.
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Debugger::SettingsInitialize();
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return llvm::Error::success();
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}
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void SystemInitializerFull::Terminate() {
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static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
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Timer scoped_timer(func_cat, LLVM_PRETTY_FUNCTION);
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Debugger::SettingsTerminate();
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// Terminate plug-ins in core LLDB
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ProcessTrace::Terminate();
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// Terminate and unload and loaded system or user LLDB plug-ins
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PluginManager::Terminate();
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#define LLDB_PLUGIN(p) LLDB_PLUGIN_TERMINATE(p);
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#include "Plugins/Plugins.def"
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// Now shutdown the common parts, in reverse order.
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SystemInitializerCommon::Terminate();
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}
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