Summary: Moves lldbsuite tests to lldb/test/API.
This is a largely mechanical change, moved with the following steps:
```
rm lldb/test/API/testcases
mkdir -p lldb/test/API/{test_runner/test,tools/lldb-{server,vscode}}
mv lldb/packages/Python/lldbsuite/test/test_runner/test lldb/test/API/test_runner
for d in $(find lldb/packages/Python/lldbsuite/test/* -maxdepth 0 -type d | egrep -v "make|plugins|test_runner|tools"); do mv $d lldb/test/API; done
for d in $(find lldb/packages/Python/lldbsuite/test/tools/lldb-vscode -maxdepth 1 -mindepth 1 | grep -v ".py"); do mv $d lldb/test/API/tools/lldb-vscode; done
for d in $(find lldb/packages/Python/lldbsuite/test/tools/lldb-server -maxdepth 1 -mindepth 1 | egrep -v "gdbremote_testcase.py|lldbgdbserverutils.py|socket_packet_pump.py"); do mv $d lldb/test/API/tools/lldb-server; done
```
lldb/packages/Python/lldbsuite/__init__.py and lldb/test/API/lit.cfg.py were also updated with the new directory structure.
Reviewers: labath, JDevlieghere
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D71151
118 lines
3.3 KiB
C++
118 lines
3.3 KiB
C++
//===-- main.cpp ------------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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// This test is intended to create a situation in which one thread will exit
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// while a breakpoint is being handled in another thread. This may not always
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// happen because it's possible that the exiting thread will exit before the
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// breakpoint is hit. The test case should be flexible enough to treat that
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// as success.
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#include "pseudo_barrier.h"
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#include <chrono>
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#include <thread>
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volatile int g_test = 0;
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// A barrier to synchronize all the threads except the one that will exit.
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pseudo_barrier_t g_barrier1;
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// A barrier to synchronize all the threads including the one that will exit.
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pseudo_barrier_t g_barrier2;
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// A barrier to keep the first group of threads from exiting until after the
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// breakpoint has been passed.
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pseudo_barrier_t g_barrier3;
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void *
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break_thread_func ()
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{
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// Wait until the entire first group of threads is running
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pseudo_barrier_wait(g_barrier1);
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// Wait for the exiting thread to start
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pseudo_barrier_wait(g_barrier2);
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// Do something
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g_test++; // Set breakpoint here
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// Synchronize after the breakpoint
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pseudo_barrier_wait(g_barrier3);
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// Return
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return NULL;
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}
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void *
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wait_thread_func ()
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{
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// Wait until the entire first group of threads is running
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pseudo_barrier_wait(g_barrier1);
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// Wait for the exiting thread to start
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pseudo_barrier_wait(g_barrier2);
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// Wait until the breakpoint has been passed
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pseudo_barrier_wait(g_barrier3);
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// Return
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return NULL;
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}
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void *
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exit_thread_func ()
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{
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// Sync up with the rest of the threads.
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pseudo_barrier_wait(g_barrier2);
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// Try to make sure this thread doesn't exit until the breakpoint is hit.
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std::this_thread::sleep_for(std::chrono::microseconds(1));
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// Return
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return NULL;
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}
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int main ()
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{
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// The first barrier waits for the non-exiting threads to start.
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// This thread will also participate in that barrier.
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// The idea here is to guarantee that the exiting thread will be
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// last in the internal list maintained by the debugger.
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pseudo_barrier_init(g_barrier1, 5);
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// The second break synchronizes thread execution with the breakpoint.
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pseudo_barrier_init(g_barrier2, 5);
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// The third barrier keeps the waiting threads around until the breakpoint
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// has been passed.
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pseudo_barrier_init(g_barrier3, 4);
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// Create a thread to hit the breakpoint
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std::thread thread_1(break_thread_func);
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// Create more threads to slow the debugger down during processing.
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std::thread thread_2(wait_thread_func);
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std::thread thread_3(wait_thread_func);
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std::thread thread_4(wait_thread_func);
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// Wait for all these threads to get started.
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pseudo_barrier_wait(g_barrier1);
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// Create a thread to exit during the breakpoint
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std::thread thread_5(exit_thread_func);
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// Wait for the threads to finish
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thread_5.join();
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thread_4.join();
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thread_3.join();
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thread_2.join();
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thread_1.join();
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return 0;
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}
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