Files
clang-p2996/lldb/source/Plugins/Platform/gdb-server/PlatformRemoteGDBServer.h
Tamas Berghammer ccd6cffba3 Modify "platform connect" to connect to processes as well
The standard remote debugging workflow with gdb is to start the
application on the remote host under gdbserver (e.g.: gdbserver :5039
a.out) and then connect to it with gdb.

The same workflow is supported by debugserver/lldb-gdbserver with a very
similar syntax but to access all features of lldb we need to be
connected also to an lldb-platform instance running on the target.

Before this change this had to be done manually with starting a separate
lldb-platform on the target machine and then connecting to it with lldb
before connecting to the process.

This change modifies the behavior of "platform connect" with
automatically connecting to the process instance if it was started by
the remote platform. With this command replacing gdbserver in a gdb
based worflow is usually as simple as replacing the command to execute
gdbserver with executing lldb-platform.

Differential revision: http://reviews.llvm.org/D14952

llvm-svn: 255016
2015-12-08 14:08:19 +00:00

269 lines
7.7 KiB
C++

//===-- PlatformRemoteGDBServer.h ----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_PlatformRemoteGDBServer_h_
#define liblldb_PlatformRemoteGDBServer_h_
// C Includes
// C++ Includes
#include <string>
// Other libraries and framework includes
// Project includes
#include "lldb/Target/Platform.h"
#include "../../Process/gdb-remote/GDBRemoteCommunicationClient.h"
#include "Plugins/Process/Utility/GDBRemoteSignals.h"
namespace lldb_private {
namespace platform_gdb_server {
class PlatformRemoteGDBServer : public Platform
{
public:
static void
Initialize ();
static void
Terminate ();
static lldb::PlatformSP
CreateInstance (bool force, const ArchSpec *arch);
static ConstString
GetPluginNameStatic();
static const char *
GetDescriptionStatic();
PlatformRemoteGDBServer ();
virtual
~PlatformRemoteGDBServer();
//------------------------------------------------------------
// lldb_private::PluginInterface functions
//------------------------------------------------------------
ConstString
GetPluginName() override
{
return GetPluginNameStatic();
}
uint32_t
GetPluginVersion() override
{
return 1;
}
//------------------------------------------------------------
// lldb_private::Platform functions
//------------------------------------------------------------
Error
ResolveExecutable (const ModuleSpec &module_spec,
lldb::ModuleSP &module_sp,
const FileSpecList *module_search_paths_ptr) override;
bool
GetModuleSpec (const FileSpec& module_file_spec,
const ArchSpec& arch,
ModuleSpec &module_spec) override;
const char *
GetDescription () override;
Error
GetFileWithUUID (const FileSpec &platform_file,
const UUID *uuid_ptr,
FileSpec &local_file) override;
bool
GetProcessInfo (lldb::pid_t pid, ProcessInstanceInfo &proc_info) override;
uint32_t
FindProcesses (const ProcessInstanceInfoMatch &match_info,
ProcessInstanceInfoList &process_infos) override;
Error
LaunchProcess (ProcessLaunchInfo &launch_info) override;
Error
KillProcess (const lldb::pid_t pid) override;
lldb::ProcessSP
DebugProcess (ProcessLaunchInfo &launch_info,
Debugger &debugger,
Target *target, // Can be NULL, if NULL create a new target, else use existing one
Error &error) override;
lldb::ProcessSP
Attach (ProcessAttachInfo &attach_info,
Debugger &debugger,
Target *target, // Can be NULL, if NULL create a new target, else use existing one
Error &error) override;
bool
GetSupportedArchitectureAtIndex (uint32_t idx, ArchSpec &arch) override;
size_t
GetSoftwareBreakpointTrapOpcode (Target &target, BreakpointSite *bp_site) override;
bool
GetRemoteOSVersion () override;
bool
GetRemoteOSBuildString (std::string &s) override;
bool
GetRemoteOSKernelDescription (std::string &s) override;
// Remote Platform subclasses need to override this function
ArchSpec
GetRemoteSystemArchitecture () override;
FileSpec
GetRemoteWorkingDirectory() override;
bool
SetRemoteWorkingDirectory(const FileSpec &working_dir) override;
// Remote subclasses should override this and return a valid instance
// name if connected.
const char *
GetHostname () override;
const char *
GetUserName (uint32_t uid) override;
const char *
GetGroupName (uint32_t gid) override;
bool
IsConnected () const override;
Error
ConnectRemote (Args& args) override;
Error
DisconnectRemote () override;
Error
MakeDirectory(const FileSpec &file_spec, uint32_t file_permissions) override;
Error
GetFilePermissions(const FileSpec &file_spec, uint32_t &file_permissions) override;
Error
SetFilePermissions(const FileSpec &file_spec, uint32_t file_permissions) override;
lldb::user_id_t
OpenFile (const FileSpec& file_spec, uint32_t flags, uint32_t mode, Error &error) override;
bool
CloseFile (lldb::user_id_t fd, Error &error) override;
uint64_t
ReadFile (lldb::user_id_t fd,
uint64_t offset,
void *data_ptr,
uint64_t len,
Error &error) override;
uint64_t
WriteFile (lldb::user_id_t fd,
uint64_t offset,
const void* data,
uint64_t len,
Error &error) override;
lldb::user_id_t
GetFileSize (const FileSpec& file_spec) override;
Error
PutFile (const FileSpec& source,
const FileSpec& destination,
uint32_t uid = UINT32_MAX,
uint32_t gid = UINT32_MAX) override;
Error
CreateSymlink(const FileSpec &src, const FileSpec &dst) override;
bool
GetFileExists (const FileSpec& file_spec) override;
Error
Unlink(const FileSpec &path) override;
Error
RunShellCommand(const char *command, // Shouldn't be NULL
const FileSpec &working_dir, // Pass empty FileSpec to use the current working directory
int *status_ptr, // Pass NULL if you don't want the process exit status
int *signo_ptr, // Pass NULL if you don't want the signal that caused the process to exit
std::string *command_output, // Pass NULL if you don't want the command output
uint32_t timeout_sec) override; // Timeout in seconds to wait for shell program to finish
void
CalculateTrapHandlerSymbolNames () override;
const lldb::UnixSignalsSP &
GetRemoteUnixSignals() override;
lldb::ProcessSP
ConnectProcess (const char* connect_url,
const char* plugin_name,
lldb_private::Debugger &debugger,
lldb_private::Target *target,
lldb_private::Error &error) override;
virtual size_t
GetPendingGdbServerList(std::vector<std::string>& connection_urls);
protected:
process_gdb_remote::GDBRemoteCommunicationClient m_gdb_client;
std::string m_platform_description; // After we connect we can get a more complete description of what we are connected to
std::string m_platform_scheme;
std::string m_platform_hostname;
lldb::UnixSignalsSP m_remote_signals_sp;
// Launch the debug server on the remote host - caller connects to launched
// debug server using connect_url.
// Subclasses should override this method if they want to do extra actions before or
// after launching the debug server.
virtual bool
LaunchGDBServer (lldb::pid_t &pid, std::string &connect_url);
virtual bool
KillSpawnedProcess (lldb::pid_t pid);
virtual std::string
MakeUrl(const char* scheme,
const char* hostname,
uint16_t port,
const char* path);
private:
std::string
MakeGdbServerUrl(const std::string &platform_scheme,
const std::string &platform_hostname,
uint16_t port,
const char* socket_name);
DISALLOW_COPY_AND_ASSIGN (PlatformRemoteGDBServer);
};
} // namespace platform_gdb_server
} // namespace lldb_private
#endif // liblldb_PlatformRemoteGDBServer_h_