int X, bar(int,int,int);
short Y;
double foo() {
return bar(X, Y, 3);
}
into:
@X = external global i32 ; <i32*> [#uses=1]
@Y = external global i16 ; <i16*> [#uses=1]
define double @foo() {
entry:
%tmp = load i32* @X ; <i32> [#uses=1]
%tmp1 = load i16* @Y ; <i16> [#uses=1]
%promote = sext i16 %tmp1 to i32 ; <i32> [#uses=1]
%call = tail call i32 @bar( i32 %tmp, i32 %promote, i32 3 ) ; <i32> [#uses=1]
%conv = sitofp i32 %call to double ; <double> [#uses=1]
ret double %conv
}
declare i32 @bar(i32, i32, i32)
llvm-svn: 39663
57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
//===--- CodeGenModule.h - Per-Module state for LLVM CodeGen --------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Chris Lattner and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This is the internal per-translation-unit state used for llvm translation.
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//
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//===----------------------------------------------------------------------===//
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#ifndef CODEGEN_CODEGENMODULE_H
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#define CODEGEN_CODEGENMODULE_H
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#include "CodeGenTypes.h"
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#include "llvm/ADT/DenseMap.h"
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namespace llvm {
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class Module;
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class Constant;
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}
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namespace clang {
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class ASTContext;
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class FunctionDecl;
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class Decl;
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namespace CodeGen {
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/// CodeGenModule - This class organizes the cross-module state that is used
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/// while generating LLVM code.
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class CodeGenModule {
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ASTContext &Context;
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llvm::Module &TheModule;
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CodeGenTypes Types;
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llvm::DenseMap<const Decl*, llvm::Constant*> GlobalDeclMap;
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public:
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CodeGenModule(ASTContext &C, llvm::Module &M);
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ASTContext &getContext() const { return Context; }
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llvm::Module &getModule() const { return TheModule; }
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CodeGenTypes &getTypes() { return Types; }
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llvm::Constant *GetAddrOfGlobalDecl(const Decl *D);
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void EmitFunction(FunctionDecl *FD);
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void PrintStats() {}
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};
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} // end namespace CodeGen
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} // end namespace clang
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#endif
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