Files
clang-p2996/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptScriptGroup.cpp
Zachary Turner 97206d5727 Rename Error -> Status.
This renames the LLDB error class to Status, as discussed
on the lldb-dev mailing list.

A change of this magnitude cannot easily be done without
find and replace, but that has potential to catch unwanted
occurrences of common strings such as "Error".  Every effort
was made to find all the obvious things such as the word "Error"
appearing in a string, etc, but it's possible there are still
some lingering occurences left around.  Hopefully nothing too
serious.

llvm-svn: 302872
2017-05-12 04:51:55 +00:00

162 lines
6.1 KiB
C++

//===-- RenderScriptScriptGroup.cpp -----------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/StoppointCallbackContext.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Interpreter/Args.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/CommandObjectMultiword.h"
#include "lldb/Interpreter/CommandReturnObject.h"
#include "lldb/Interpreter/Options.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Symbol/Type.h"
#include "lldb/Symbol/VariableList.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/ConstString.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Status.h"
#include "RenderScriptRuntime.h"
#include "RenderScriptScriptGroup.h"
using namespace lldb;
using namespace lldb_private;
using namespace lldb_renderscript;
class CommandObjectRenderScriptScriptGroupBreakpointSet
: public CommandObjectParsed {
public:
CommandObjectRenderScriptScriptGroupBreakpointSet(
CommandInterpreter &interpreter)
: CommandObjectParsed(
interpreter, "renderscript scriptgroup breakpoint set",
"Place a breakpoint on all kernels forming a script group.",
"renderscript scriptgroup breakpoint set <group_name>",
eCommandRequiresProcess | eCommandProcessMustBeLaunched) {}
~CommandObjectRenderScriptScriptGroupBreakpointSet() override = default;
bool DoExecute(Args &command, CommandReturnObject &result) override {
Stream &stream = result.GetOutputStream();
RenderScriptRuntime *runtime = static_cast<RenderScriptRuntime *>(
m_exe_ctx.GetProcessPtr()->GetLanguageRuntime(
eLanguageTypeExtRenderScript));
assert(runtime);
auto &target = m_exe_ctx.GetTargetSP();
bool stop_on_all = false;
const llvm::StringRef long_stop_all("--stop-on-all"), short_stop_all("-a");
std::vector<ConstString> sites;
sites.reserve(command.GetArgumentCount());
for (size_t i = 0; i < command.GetArgumentCount(); ++i) {
const auto arg = command.GetArgumentAtIndex(i);
if (long_stop_all == arg || short_stop_all == arg)
stop_on_all = true;
else
sites.push_back(ConstString(arg));
}
for (const auto &name : sites) {
runtime->PlaceBreakpointOnScriptGroup(target, stream, name, stop_on_all);
}
result.SetStatus(eReturnStatusSuccessFinishResult);
return true;
}
};
class CommandObjectRenderScriptScriptGroupBreakpoint
: public CommandObjectMultiword {
public:
CommandObjectRenderScriptScriptGroupBreakpoint(
CommandInterpreter &interpreter)
: CommandObjectMultiword(
interpreter, "renderscript scriptgroup breakpoint",
"Renderscript scriptgroup breakpoint interaction.",
"renderscript scriptgroup breakpoint set [--stop-on-all/-a]"
"<scriptgroup name> ...",
eCommandRequiresProcess | eCommandProcessMustBeLaunched) {
LoadSubCommand(
"set",
CommandObjectSP(new CommandObjectRenderScriptScriptGroupBreakpointSet(
interpreter)));
}
~CommandObjectRenderScriptScriptGroupBreakpoint() override = default;
};
class CommandObjectRenderScriptScriptGroupList : public CommandObjectParsed {
public:
CommandObjectRenderScriptScriptGroupList(CommandInterpreter &interpreter)
: CommandObjectParsed(interpreter, "renderscript scriptgroup list",
"List all currently discovered script groups.",
"renderscript scriptgroup list",
eCommandRequiresProcess |
eCommandProcessMustBeLaunched) {}
~CommandObjectRenderScriptScriptGroupList() override = default;
bool DoExecute(Args &command, CommandReturnObject &result) override {
Stream &stream = result.GetOutputStream();
RenderScriptRuntime *runtime = static_cast<RenderScriptRuntime *>(
m_exe_ctx.GetProcessPtr()->GetLanguageRuntime(
eLanguageTypeExtRenderScript));
assert(runtime);
const RSScriptGroupList &groups = runtime->GetScriptGroups();
// print script group count
stream.Printf("%" PRIu64 " script %s", uint64_t(groups.size()),
(groups.size() == 1) ? "group" : "groups");
stream.EOL();
// print script group details
stream.IndentMore();
for (const RSScriptGroupDescriptorSP &g : groups) {
if (g) {
stream.Indent();
// script group name
stream.Printf("%s", g->m_name.AsCString());
stream.EOL();
// print out the kernels
stream.IndentMore();
for (const auto &k : g->m_kernels) {
stream.Indent();
stream.Printf(". %s", k.m_name.AsCString());
stream.EOL();
}
stream.IndentLess();
}
}
stream.IndentLess();
result.SetStatus(eReturnStatusSuccessFinishResult);
return true;
}
};
class CommandObjectRenderScriptScriptGroup : public CommandObjectMultiword {
public:
CommandObjectRenderScriptScriptGroup(CommandInterpreter &interpreter)
: CommandObjectMultiword(interpreter, "renderscript scriptgroup",
"Command set for interacting with scriptgroups.",
nullptr, eCommandRequiresProcess |
eCommandProcessMustBeLaunched) {
LoadSubCommand(
"breakpoint",
CommandObjectSP(
new CommandObjectRenderScriptScriptGroupBreakpoint(interpreter)));
LoadSubCommand(
"list", CommandObjectSP(
new CommandObjectRenderScriptScriptGroupList(interpreter)));
}
~CommandObjectRenderScriptScriptGroup() override = default;
};
lldb::CommandObjectSP NewCommandObjectRenderScriptScriptGroup(
lldb_private::CommandInterpreter &interpreter) {
return CommandObjectSP(new CommandObjectRenderScriptScriptGroup(interpreter));
}