Releasing the mutex before the call to notify_all is an optimization. This optimization cannot be used here. The thread waiting on the condition might destroy the associated resources — mutex + condition variable — and the notifier thread will access an destroyed variable — the condition variable. In fact, notify_all_at_thread_exit is meant exactly to join on detached threads, and the waiting thread doesn't expect for the notifier thread to access any further shared resources, making this scenario very likely to happen. The waiting thread might awake spuriously on the release of the mutex lock. The reorder is necessary to prevent this race. Further details can be found at https://cplusplus.github.io/LWG/issue3343. Differential Revision: https://reviews.llvm.org/D105758
218 lines
5.4 KiB
C++
218 lines
5.4 KiB
C++
//===------------------------- thread.cpp----------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include <__config>
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#ifndef _LIBCPP_HAS_NO_THREADS
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#include <exception>
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#include <future>
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#include <limits>
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#include <thread>
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#include <vector>
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#if __has_include(<unistd.h>)
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# include <unistd.h> // for sysconf
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#endif
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#if defined(__NetBSD__)
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#pragma weak pthread_create // Do not create libpthread dependency
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#endif
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#if defined(_LIBCPP_WIN32API)
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#include <windows.h>
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#endif
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#if defined(__ELF__) && defined(_LIBCPP_LINK_PTHREAD_LIB)
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#pragma comment(lib, "pthread")
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#endif
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_LIBCPP_BEGIN_NAMESPACE_STD
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thread::~thread()
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{
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if (!__libcpp_thread_isnull(&__t_))
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terminate();
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}
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void
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thread::join()
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{
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int ec = EINVAL;
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if (!__libcpp_thread_isnull(&__t_))
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{
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ec = __libcpp_thread_join(&__t_);
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if (ec == 0)
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__t_ = _LIBCPP_NULL_THREAD;
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}
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if (ec)
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__throw_system_error(ec, "thread::join failed");
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}
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void
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thread::detach()
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{
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int ec = EINVAL;
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if (!__libcpp_thread_isnull(&__t_))
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{
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ec = __libcpp_thread_detach(&__t_);
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if (ec == 0)
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__t_ = _LIBCPP_NULL_THREAD;
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}
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if (ec)
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__throw_system_error(ec, "thread::detach failed");
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}
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unsigned
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thread::hardware_concurrency() noexcept
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{
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#if defined(_SC_NPROCESSORS_ONLN)
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long result = sysconf(_SC_NPROCESSORS_ONLN);
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// sysconf returns -1 if the name is invalid, the option does not exist or
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// does not have a definite limit.
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// if sysconf returns some other negative number, we have no idea
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// what is going on. Default to something safe.
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if (result < 0)
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return 0;
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return static_cast<unsigned>(result);
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#elif defined(_LIBCPP_WIN32API)
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SYSTEM_INFO info;
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GetSystemInfo(&info);
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return info.dwNumberOfProcessors;
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#else // defined(CTL_HW) && defined(HW_NCPU)
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// TODO: grovel through /proc or check cpuid on x86 and similar
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// instructions on other architectures.
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# if defined(_LIBCPP_WARNING)
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_LIBCPP_WARNING("hardware_concurrency not yet implemented")
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# else
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# warning hardware_concurrency not yet implemented
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# endif
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return 0; // Means not computable [thread.thread.static]
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#endif // defined(CTL_HW) && defined(HW_NCPU)
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}
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namespace this_thread
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{
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void
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sleep_for(const chrono::nanoseconds& ns)
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{
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if (ns > chrono::nanoseconds::zero())
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{
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__libcpp_thread_sleep_for(ns);
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}
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}
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} // this_thread
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__thread_specific_ptr<__thread_struct>&
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__thread_local_data()
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{
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// Even though __thread_specific_ptr's destructor doesn't actually destroy
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// anything (see comments there), we can't call it at all because threads may
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// outlive the static variable and calling its destructor means accessing an
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// object outside of its lifetime, which is UB.
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alignas(__thread_specific_ptr<__thread_struct>) static char __b[sizeof(__thread_specific_ptr<__thread_struct>)];
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static __thread_specific_ptr<__thread_struct>* __p = new (__b) __thread_specific_ptr<__thread_struct>();
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return *__p;
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}
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// __thread_struct_imp
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template <class T>
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class _LIBCPP_HIDDEN __hidden_allocator
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{
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public:
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typedef T value_type;
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T* allocate(size_t __n)
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{return static_cast<T*>(::operator new(__n * sizeof(T)));}
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void deallocate(T* __p, size_t) {::operator delete(static_cast<void*>(__p));}
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size_t max_size() const {return size_t(~0) / sizeof(T);}
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};
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class _LIBCPP_HIDDEN __thread_struct_imp
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{
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typedef vector<__assoc_sub_state*,
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__hidden_allocator<__assoc_sub_state*> > _AsyncStates;
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typedef vector<pair<condition_variable*, mutex*>,
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__hidden_allocator<pair<condition_variable*, mutex*> > > _Notify;
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_AsyncStates async_states_;
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_Notify notify_;
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__thread_struct_imp(const __thread_struct_imp&);
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__thread_struct_imp& operator=(const __thread_struct_imp&);
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public:
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__thread_struct_imp() {}
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~__thread_struct_imp();
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void notify_all_at_thread_exit(condition_variable* cv, mutex* m);
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void __make_ready_at_thread_exit(__assoc_sub_state* __s);
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};
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__thread_struct_imp::~__thread_struct_imp()
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{
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for (_Notify::iterator i = notify_.begin(), e = notify_.end();
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i != e; ++i)
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{
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i->first->notify_all();
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i->second->unlock();
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}
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for (_AsyncStates::iterator i = async_states_.begin(), e = async_states_.end();
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i != e; ++i)
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{
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(*i)->__make_ready();
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(*i)->__release_shared();
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}
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}
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void
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__thread_struct_imp::notify_all_at_thread_exit(condition_variable* cv, mutex* m)
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{
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notify_.push_back(pair<condition_variable*, mutex*>(cv, m));
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}
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void
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__thread_struct_imp::__make_ready_at_thread_exit(__assoc_sub_state* __s)
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{
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async_states_.push_back(__s);
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__s->__add_shared();
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}
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// __thread_struct
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__thread_struct::__thread_struct()
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: __p_(new __thread_struct_imp)
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{
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}
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__thread_struct::~__thread_struct()
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{
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delete __p_;
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}
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void
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__thread_struct::notify_all_at_thread_exit(condition_variable* cv, mutex* m)
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{
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__p_->notify_all_at_thread_exit(cv, m);
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}
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void
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__thread_struct::__make_ready_at_thread_exit(__assoc_sub_state* __s)
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{
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__p_->__make_ready_at_thread_exit(__s);
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}
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_LIBCPP_END_NAMESPACE_STD
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#endif // !_LIBCPP_HAS_NO_THREADS
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