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clang-p2996/compiler-rt/lib/sanitizer_common/sanitizer_allocator_local_cache.h
Dmitry Vyukov 832ba20710 sanitizer_common: optimize memory drain
Currently we allocate MemoryMapper per size class.
MemoryMapper mmap's and munmap's internal buffer.
This results in 50 mmap/munmap calls under the global
allocator mutex. Reuse MemoryMapper and the buffer
for all size classes. This radically reduces number of
mmap/munmap calls. Smaller size classes tend to have
more objects allocated, so it's highly likely that
the buffer allocated for the first size class will
be enough for all subsequent size classes.

Reviewed By: melver

Differential Revision: https://reviews.llvm.org/D105778
2021-07-13 16:28:48 -07:00

272 lines
9.3 KiB
C++

//===-- sanitizer_allocator_local_cache.h -----------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Part of the Sanitizer Allocator.
//
//===----------------------------------------------------------------------===//
#ifndef SANITIZER_ALLOCATOR_H
#error This file must be included inside sanitizer_allocator.h
#endif
// Cache used by SizeClassAllocator64.
template <class SizeClassAllocator>
struct SizeClassAllocator64LocalCache {
typedef SizeClassAllocator Allocator;
typedef MemoryMapper<Allocator> MemoryMapperT;
void Init(AllocatorGlobalStats *s) {
stats_.Init();
if (s)
s->Register(&stats_);
}
void Destroy(SizeClassAllocator *allocator, AllocatorGlobalStats *s) {
Drain(allocator);
if (s)
s->Unregister(&stats_);
}
void *Allocate(SizeClassAllocator *allocator, uptr class_id) {
CHECK_NE(class_id, 0UL);
CHECK_LT(class_id, kNumClasses);
PerClass *c = &per_class_[class_id];
if (UNLIKELY(c->count == 0)) {
if (UNLIKELY(!Refill(c, allocator, class_id)))
return nullptr;
DCHECK_GT(c->count, 0);
}
CompactPtrT chunk = c->chunks[--c->count];
stats_.Add(AllocatorStatAllocated, c->class_size);
return reinterpret_cast<void *>(allocator->CompactPtrToPointer(
allocator->GetRegionBeginBySizeClass(class_id), chunk));
}
void Deallocate(SizeClassAllocator *allocator, uptr class_id, void *p) {
CHECK_NE(class_id, 0UL);
CHECK_LT(class_id, kNumClasses);
// If the first allocator call on a new thread is a deallocation, then
// max_count will be zero, leading to check failure.
PerClass *c = &per_class_[class_id];
InitCache(c);
if (UNLIKELY(c->count == c->max_count))
DrainHalfMax(c, allocator, class_id);
CompactPtrT chunk = allocator->PointerToCompactPtr(
allocator->GetRegionBeginBySizeClass(class_id),
reinterpret_cast<uptr>(p));
c->chunks[c->count++] = chunk;
stats_.Sub(AllocatorStatAllocated, c->class_size);
}
void Drain(SizeClassAllocator *allocator) {
MemoryMapperT memory_mapper(*allocator);
for (uptr i = 1; i < kNumClasses; i++) {
PerClass *c = &per_class_[i];
while (c->count > 0) Drain(&memory_mapper, c, allocator, i, c->count);
}
}
private:
typedef typename Allocator::SizeClassMapT SizeClassMap;
static const uptr kNumClasses = SizeClassMap::kNumClasses;
typedef typename Allocator::CompactPtrT CompactPtrT;
struct PerClass {
u32 count;
u32 max_count;
uptr class_size;
CompactPtrT chunks[2 * SizeClassMap::kMaxNumCachedHint];
};
PerClass per_class_[kNumClasses];
AllocatorStats stats_;
void InitCache(PerClass *c) {
if (LIKELY(c->max_count))
return;
for (uptr i = 1; i < kNumClasses; i++) {
PerClass *c = &per_class_[i];
const uptr size = Allocator::ClassIdToSize(i);
c->max_count = 2 * SizeClassMap::MaxCachedHint(size);
c->class_size = size;
}
DCHECK_NE(c->max_count, 0UL);
}
NOINLINE bool Refill(PerClass *c, SizeClassAllocator *allocator,
uptr class_id) {
InitCache(c);
const uptr num_requested_chunks = c->max_count / 2;
if (UNLIKELY(!allocator->GetFromAllocator(&stats_, class_id, c->chunks,
num_requested_chunks)))
return false;
c->count = num_requested_chunks;
return true;
}
NOINLINE void DrainHalfMax(PerClass *c, SizeClassAllocator *allocator,
uptr class_id) {
MemoryMapperT memory_mapper(*allocator);
Drain(&memory_mapper, c, allocator, class_id, c->max_count / 2);
}
void Drain(MemoryMapperT *memory_mapper, PerClass *c,
SizeClassAllocator *allocator, uptr class_id, uptr count) {
CHECK_GE(c->count, count);
const uptr first_idx_to_drain = c->count - count;
c->count -= count;
allocator->ReturnToAllocator(memory_mapper, &stats_, class_id,
&c->chunks[first_idx_to_drain], count);
}
};
// Cache used by SizeClassAllocator32.
template <class SizeClassAllocator>
struct SizeClassAllocator32LocalCache {
typedef SizeClassAllocator Allocator;
typedef typename Allocator::TransferBatch TransferBatch;
void Init(AllocatorGlobalStats *s) {
stats_.Init();
if (s)
s->Register(&stats_);
}
// Returns a TransferBatch suitable for class_id.
TransferBatch *CreateBatch(uptr class_id, SizeClassAllocator *allocator,
TransferBatch *b) {
if (uptr batch_class_id = per_class_[class_id].batch_class_id)
return (TransferBatch*)Allocate(allocator, batch_class_id);
return b;
}
// Destroys TransferBatch b.
void DestroyBatch(uptr class_id, SizeClassAllocator *allocator,
TransferBatch *b) {
if (uptr batch_class_id = per_class_[class_id].batch_class_id)
Deallocate(allocator, batch_class_id, b);
}
void Destroy(SizeClassAllocator *allocator, AllocatorGlobalStats *s) {
Drain(allocator);
if (s)
s->Unregister(&stats_);
}
void *Allocate(SizeClassAllocator *allocator, uptr class_id) {
CHECK_NE(class_id, 0UL);
CHECK_LT(class_id, kNumClasses);
PerClass *c = &per_class_[class_id];
if (UNLIKELY(c->count == 0)) {
if (UNLIKELY(!Refill(c, allocator, class_id)))
return nullptr;
DCHECK_GT(c->count, 0);
}
void *res = c->batch[--c->count];
PREFETCH(c->batch[c->count - 1]);
stats_.Add(AllocatorStatAllocated, c->class_size);
return res;
}
void Deallocate(SizeClassAllocator *allocator, uptr class_id, void *p) {
CHECK_NE(class_id, 0UL);
CHECK_LT(class_id, kNumClasses);
// If the first allocator call on a new thread is a deallocation, then
// max_count will be zero, leading to check failure.
PerClass *c = &per_class_[class_id];
InitCache(c);
if (UNLIKELY(c->count == c->max_count))
Drain(c, allocator, class_id);
c->batch[c->count++] = p;
stats_.Sub(AllocatorStatAllocated, c->class_size);
}
void Drain(SizeClassAllocator *allocator) {
for (uptr i = 1; i < kNumClasses; i++) {
PerClass *c = &per_class_[i];
while (c->count > 0)
Drain(c, allocator, i);
}
}
private:
typedef typename Allocator::SizeClassMapT SizeClassMap;
static const uptr kBatchClassID = SizeClassMap::kBatchClassID;
static const uptr kNumClasses = SizeClassMap::kNumClasses;
// If kUseSeparateSizeClassForBatch is true, all TransferBatch objects are
// allocated from kBatchClassID size class (except for those that are needed
// for kBatchClassID itself). The goal is to have TransferBatches in a totally
// different region of RAM to improve security.
static const bool kUseSeparateSizeClassForBatch =
Allocator::kUseSeparateSizeClassForBatch;
struct PerClass {
uptr count;
uptr max_count;
uptr class_size;
uptr batch_class_id;
void *batch[2 * TransferBatch::kMaxNumCached];
};
PerClass per_class_[kNumClasses];
AllocatorStats stats_;
void InitCache(PerClass *c) {
if (LIKELY(c->max_count))
return;
const uptr batch_class_id = SizeClassMap::ClassID(sizeof(TransferBatch));
for (uptr i = 1; i < kNumClasses; i++) {
PerClass *c = &per_class_[i];
const uptr size = Allocator::ClassIdToSize(i);
const uptr max_cached = TransferBatch::MaxCached(size);
c->max_count = 2 * max_cached;
c->class_size = size;
// Precompute the class id to use to store batches for the current class
// id. 0 means the class size is large enough to store a batch within one
// of the chunks. If using a separate size class, it will always be
// kBatchClassID, except for kBatchClassID itself.
if (kUseSeparateSizeClassForBatch) {
c->batch_class_id = (i == kBatchClassID) ? 0 : kBatchClassID;
} else {
c->batch_class_id = (size <
TransferBatch::AllocationSizeRequiredForNElements(max_cached)) ?
batch_class_id : 0;
}
}
DCHECK_NE(c->max_count, 0UL);
}
NOINLINE bool Refill(PerClass *c, SizeClassAllocator *allocator,
uptr class_id) {
InitCache(c);
TransferBatch *b = allocator->AllocateBatch(&stats_, this, class_id);
if (UNLIKELY(!b))
return false;
CHECK_GT(b->Count(), 0);
b->CopyToArray(c->batch);
c->count = b->Count();
DestroyBatch(class_id, allocator, b);
return true;
}
NOINLINE void Drain(PerClass *c, SizeClassAllocator *allocator,
uptr class_id) {
const uptr count = Min(c->max_count / 2, c->count);
const uptr first_idx_to_drain = c->count - count;
TransferBatch *b = CreateBatch(
class_id, allocator, (TransferBatch *)c->batch[first_idx_to_drain]);
// Failure to allocate a batch while releasing memory is non recoverable.
// TODO(alekseys): Figure out how to do it without allocating a new batch.
if (UNLIKELY(!b)) {
Report("FATAL: Internal error: %s's allocator failed to allocate a "
"transfer batch.\n", SanitizerToolName);
Die();
}
b->SetFromArray(&c->batch[first_idx_to_drain], count);
c->count -= count;
allocator->DeallocateBatch(&stats_, class_id, b);
}
};