Files
clang-p2996/llvm/test/CodeGen/AMDGPU/need-fp-from-vgpr-spills.ll
Venkata Ramanaiah Nalamothu 04fff547e2 [AMDGPU] Move call clobbered return address registers s[30:31] to callee saved range
Currently the return address ABI registers s[30:31], which fall in the call
clobbered register range, are added as a live-in on the function entry to
preserve its value when we have calls so that it gets saved and restored
around the calls.

But the DWARF unwind information (CFI) needs to track where the return address
resides in a frame and the above approach makes it difficult to track the
return address when the CFI information is emitted during the frame lowering,
due to the involvment of understanding the control flow.

This patch moves the return address ABI registers s[30:31] into callee saved
registers range and stops adding live-in for return address registers, so that
the CFI machinery will know where the return address resides when CSR
save/restore happen during the frame lowering.

And doing the above poses an issue that now the return instruction uses undefined
register `sgpr30_sgpr31`. This is resolved by hiding the return address register
use by the return instruction through the `SI_RETURN` pseudo instruction, which
doesn't take any input operands, until the `SI_RETURN` pseudo gets lowered to the
`S_SETPC_B64_return` during the `expandPostRAPseudo()`.

As an added benefit, this patch simplifies overall return instruction handling.

Note: The AMDGPU CFI changes are there only in the downstream code and another
version of this patch will be posted for review for the downstream code.

Reviewed By: arsenm, ronlieb

Differential Revision: https://reviews.llvm.org/D114652
2022-03-09 12:18:02 +05:30

243 lines
9.6 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 -O0 -verify-machineinstrs < %s | FileCheck %s
; FP is in CSR range, modified.
define hidden fastcc void @callee_has_fp() #1 {
; CHECK-LABEL: callee_has_fp:
; CHECK: ; %bb.0:
; CHECK-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; CHECK-NEXT: s_mov_b32 s4, s33
; CHECK-NEXT: s_mov_b32 s33, s32
; CHECK-NEXT: s_add_i32 s32, s32, 0x200
; CHECK-NEXT: v_mov_b32_e32 v0, 1
; CHECK-NEXT: buffer_store_dword v0, off, s[0:3], s33
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: s_add_i32 s32, s32, 0xfffffe00
; CHECK-NEXT: s_mov_b32 s33, s4
; CHECK-NEXT: s_setpc_b64 s[30:31]
%alloca = alloca i32, addrspace(5)
store volatile i32 1, i32 addrspace(5)* %alloca
ret void
}
; Has no stack objects, but introduces them due to the CSR spill. We
; see the FP modified in the callee with IPRA. We should not have
; redundant spills of s33 or assert.
define internal fastcc void @csr_vgpr_spill_fp_callee() #0 {
; CHECK-LABEL: csr_vgpr_spill_fp_callee:
; CHECK: ; %bb.0: ; %bb
; CHECK-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; CHECK-NEXT: s_or_saveexec_b64 s[4:5], -1
; CHECK-NEXT: buffer_store_dword v1, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill
; CHECK-NEXT: s_mov_b64 exec, s[4:5]
; CHECK-NEXT: v_writelane_b32 v1, s33, 2
; CHECK-NEXT: s_mov_b32 s33, s32
; CHECK-NEXT: s_add_i32 s32, s32, 0x400
; CHECK-NEXT: buffer_store_dword v40, off, s[0:3], s33 ; 4-byte Folded Spill
; CHECK-NEXT: v_writelane_b32 v1, s30, 0
; CHECK-NEXT: v_writelane_b32 v1, s31, 1
; CHECK-NEXT: s_getpc_b64 s[4:5]
; CHECK-NEXT: s_add_u32 s4, s4, callee_has_fp@rel32@lo+4
; CHECK-NEXT: s_addc_u32 s5, s5, callee_has_fp@rel32@hi+12
; CHECK-NEXT: s_mov_b64 s[10:11], s[2:3]
; CHECK-NEXT: s_mov_b64 s[8:9], s[0:1]
; CHECK-NEXT: s_mov_b64 s[0:1], s[8:9]
; CHECK-NEXT: s_mov_b64 s[2:3], s[10:11]
; CHECK-NEXT: s_swappc_b64 s[30:31], s[4:5]
; CHECK-NEXT: ;;#ASMSTART
; CHECK-NEXT: ; clobber csr v40
; CHECK-NEXT: ;;#ASMEND
; CHECK-NEXT: v_readlane_b32 s31, v1, 1
; CHECK-NEXT: v_readlane_b32 s30, v1, 0
; CHECK-NEXT: buffer_load_dword v40, off, s[0:3], s33 ; 4-byte Folded Reload
; CHECK-NEXT: s_add_i32 s32, s32, 0xfffffc00
; CHECK-NEXT: v_readlane_b32 s33, v1, 2
; CHECK-NEXT: s_or_saveexec_b64 s[4:5], -1
; CHECK-NEXT: buffer_load_dword v1, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload
; CHECK-NEXT: s_mov_b64 exec, s[4:5]
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: s_setpc_b64 s[30:31]
bb:
call fastcc void @callee_has_fp()
call void asm sideeffect "; clobber csr v40", "~{v40}"()
ret void
}
define amdgpu_kernel void @kernel_call() {
; CHECK-LABEL: kernel_call:
; CHECK: ; %bb.0: ; %bb
; CHECK-NEXT: s_mov_b32 s32, 0
; CHECK-NEXT: s_add_u32 flat_scratch_lo, s4, s7
; CHECK-NEXT: s_addc_u32 flat_scratch_hi, s5, 0
; CHECK-NEXT: s_add_u32 s0, s0, s7
; CHECK-NEXT: s_addc_u32 s1, s1, 0
; CHECK-NEXT: s_getpc_b64 s[4:5]
; CHECK-NEXT: s_add_u32 s4, s4, csr_vgpr_spill_fp_callee@rel32@lo+4
; CHECK-NEXT: s_addc_u32 s5, s5, csr_vgpr_spill_fp_callee@rel32@hi+12
; CHECK-NEXT: s_mov_b64 s[10:11], s[2:3]
; CHECK-NEXT: s_mov_b64 s[8:9], s[0:1]
; CHECK-NEXT: s_mov_b64 s[0:1], s[8:9]
; CHECK-NEXT: s_mov_b64 s[2:3], s[10:11]
; CHECK-NEXT: s_swappc_b64 s[30:31], s[4:5]
; CHECK-NEXT: s_endpgm
bb:
tail call fastcc void @csr_vgpr_spill_fp_callee()
ret void
}
; Same, except with a tail call.
define internal fastcc void @csr_vgpr_spill_fp_tailcall_callee() #0 {
; CHECK-LABEL: csr_vgpr_spill_fp_tailcall_callee:
; CHECK: ; %bb.0: ; %bb
; CHECK-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; CHECK-NEXT: s_or_saveexec_b64 s[4:5], -1
; CHECK-NEXT: buffer_store_dword v1, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill
; CHECK-NEXT: s_mov_b64 exec, s[4:5]
; CHECK-NEXT: buffer_store_dword v40, off, s[0:3], s32 ; 4-byte Folded Spill
; CHECK-NEXT: v_writelane_b32 v1, s33, 0
; CHECK-NEXT: ;;#ASMSTART
; CHECK-NEXT: ; clobber csr v40
; CHECK-NEXT: ;;#ASMEND
; CHECK-NEXT: s_getpc_b64 s[4:5]
; CHECK-NEXT: s_add_u32 s4, s4, callee_has_fp@rel32@lo+4
; CHECK-NEXT: s_addc_u32 s5, s5, callee_has_fp@rel32@hi+12
; CHECK-NEXT: v_readlane_b32 s33, v1, 0
; CHECK-NEXT: buffer_load_dword v40, off, s[0:3], s32 ; 4-byte Folded Reload
; CHECK-NEXT: s_or_saveexec_b64 s[6:7], -1
; CHECK-NEXT: buffer_load_dword v1, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload
; CHECK-NEXT: s_mov_b64 exec, s[6:7]
; CHECK-NEXT: s_setpc_b64 s[4:5]
bb:
call void asm sideeffect "; clobber csr v40", "~{v40}"()
tail call fastcc void @callee_has_fp()
ret void
}
define amdgpu_kernel void @kernel_tailcall() {
; CHECK-LABEL: kernel_tailcall:
; CHECK: ; %bb.0: ; %bb
; CHECK-NEXT: s_mov_b32 s32, 0
; CHECK-NEXT: s_add_u32 flat_scratch_lo, s4, s7
; CHECK-NEXT: s_addc_u32 flat_scratch_hi, s5, 0
; CHECK-NEXT: s_add_u32 s0, s0, s7
; CHECK-NEXT: s_addc_u32 s1, s1, 0
; CHECK-NEXT: s_getpc_b64 s[4:5]
; CHECK-NEXT: s_add_u32 s4, s4, csr_vgpr_spill_fp_tailcall_callee@rel32@lo+4
; CHECK-NEXT: s_addc_u32 s5, s5, csr_vgpr_spill_fp_tailcall_callee@rel32@hi+12
; CHECK-NEXT: s_mov_b64 s[10:11], s[2:3]
; CHECK-NEXT: s_mov_b64 s[8:9], s[0:1]
; CHECK-NEXT: s_mov_b64 s[0:1], s[8:9]
; CHECK-NEXT: s_mov_b64 s[2:3], s[10:11]
; CHECK-NEXT: s_swappc_b64 s[30:31], s[4:5]
; CHECK-NEXT: s_endpgm
bb:
tail call fastcc void @csr_vgpr_spill_fp_tailcall_callee()
ret void
}
define hidden i32 @tail_call() #1 {
; CHECK-LABEL: tail_call:
; CHECK: ; %bb.0: ; %entry
; CHECK-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; CHECK-NEXT: s_mov_b32 s4, s33
; CHECK-NEXT: s_mov_b32 s33, s32
; CHECK-NEXT: v_mov_b32_e32 v0, 0
; CHECK-NEXT: s_mov_b32 s33, s4
; CHECK-NEXT: s_setpc_b64 s[30:31]
entry:
ret i32 0
}
define hidden i32 @caller_save_vgpr_spill_fp_tail_call() #0 {
; CHECK-LABEL: caller_save_vgpr_spill_fp_tail_call:
; CHECK: ; %bb.0: ; %entry
; CHECK-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; CHECK-NEXT: s_or_saveexec_b64 s[4:5], -1
; CHECK-NEXT: buffer_store_dword v1, off, s[0:3], s32 ; 4-byte Folded Spill
; CHECK-NEXT: s_mov_b64 exec, s[4:5]
; CHECK-NEXT: v_writelane_b32 v1, s33, 2
; CHECK-NEXT: s_mov_b32 s33, s32
; CHECK-NEXT: s_add_i32 s32, s32, 0x400
; CHECK-NEXT: v_writelane_b32 v1, s30, 0
; CHECK-NEXT: v_writelane_b32 v1, s31, 1
; CHECK-NEXT: s_getpc_b64 s[4:5]
; CHECK-NEXT: s_add_u32 s4, s4, tail_call@rel32@lo+4
; CHECK-NEXT: s_addc_u32 s5, s5, tail_call@rel32@hi+12
; CHECK-NEXT: s_mov_b64 s[10:11], s[2:3]
; CHECK-NEXT: s_mov_b64 s[8:9], s[0:1]
; CHECK-NEXT: s_mov_b64 s[0:1], s[8:9]
; CHECK-NEXT: s_mov_b64 s[2:3], s[10:11]
; CHECK-NEXT: s_swappc_b64 s[30:31], s[4:5]
; CHECK-NEXT: v_readlane_b32 s31, v1, 1
; CHECK-NEXT: v_readlane_b32 s30, v1, 0
; CHECK-NEXT: s_add_i32 s32, s32, 0xfffffc00
; CHECK-NEXT: v_readlane_b32 s33, v1, 2
; CHECK-NEXT: s_or_saveexec_b64 s[4:5], -1
; CHECK-NEXT: buffer_load_dword v1, off, s[0:3], s32 ; 4-byte Folded Reload
; CHECK-NEXT: s_mov_b64 exec, s[4:5]
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: s_setpc_b64 s[30:31]
entry:
%call = call i32 @tail_call()
ret i32 %call
}
define hidden i32 @caller_save_vgpr_spill_fp() #0 {
; CHECK-LABEL: caller_save_vgpr_spill_fp:
; CHECK: ; %bb.0: ; %entry
; CHECK-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; CHECK-NEXT: s_or_saveexec_b64 s[4:5], -1
; CHECK-NEXT: buffer_store_dword v2, off, s[0:3], s32 ; 4-byte Folded Spill
; CHECK-NEXT: s_mov_b64 exec, s[4:5]
; CHECK-NEXT: v_writelane_b32 v2, s33, 2
; CHECK-NEXT: s_mov_b32 s33, s32
; CHECK-NEXT: s_add_i32 s32, s32, 0x400
; CHECK-NEXT: v_writelane_b32 v2, s30, 0
; CHECK-NEXT: v_writelane_b32 v2, s31, 1
; CHECK-NEXT: s_getpc_b64 s[4:5]
; CHECK-NEXT: s_add_u32 s4, s4, caller_save_vgpr_spill_fp_tail_call@rel32@lo+4
; CHECK-NEXT: s_addc_u32 s5, s5, caller_save_vgpr_spill_fp_tail_call@rel32@hi+12
; CHECK-NEXT: s_mov_b64 s[10:11], s[2:3]
; CHECK-NEXT: s_mov_b64 s[8:9], s[0:1]
; CHECK-NEXT: s_mov_b64 s[0:1], s[8:9]
; CHECK-NEXT: s_mov_b64 s[2:3], s[10:11]
; CHECK-NEXT: s_swappc_b64 s[30:31], s[4:5]
; CHECK-NEXT: v_readlane_b32 s31, v2, 1
; CHECK-NEXT: v_readlane_b32 s30, v2, 0
; CHECK-NEXT: s_add_i32 s32, s32, 0xfffffc00
; CHECK-NEXT: v_readlane_b32 s33, v2, 2
; CHECK-NEXT: s_or_saveexec_b64 s[4:5], -1
; CHECK-NEXT: buffer_load_dword v2, off, s[0:3], s32 ; 4-byte Folded Reload
; CHECK-NEXT: s_mov_b64 exec, s[4:5]
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: s_setpc_b64 s[30:31]
entry:
%call = call i32 @caller_save_vgpr_spill_fp_tail_call()
ret i32 %call
}
define protected amdgpu_kernel void @kernel() {
; CHECK-LABEL: kernel:
; CHECK: ; %bb.0: ; %entry
; CHECK-NEXT: s_mov_b32 s32, 0
; CHECK-NEXT: s_add_u32 flat_scratch_lo, s4, s7
; CHECK-NEXT: s_addc_u32 flat_scratch_hi, s5, 0
; CHECK-NEXT: s_add_u32 s0, s0, s7
; CHECK-NEXT: s_addc_u32 s1, s1, 0
; CHECK-NEXT: s_getpc_b64 s[4:5]
; CHECK-NEXT: s_add_u32 s4, s4, caller_save_vgpr_spill_fp@rel32@lo+4
; CHECK-NEXT: s_addc_u32 s5, s5, caller_save_vgpr_spill_fp@rel32@hi+12
; CHECK-NEXT: s_mov_b64 s[10:11], s[2:3]
; CHECK-NEXT: s_mov_b64 s[8:9], s[0:1]
; CHECK-NEXT: s_mov_b64 s[0:1], s[8:9]
; CHECK-NEXT: s_mov_b64 s[2:3], s[10:11]
; CHECK-NEXT: s_swappc_b64 s[30:31], s[4:5]
; CHECK-NEXT: s_endpgm
entry:
%call = call i32 @caller_save_vgpr_spill_fp()
ret void
}
attributes #0 = { "frame-pointer"="none" noinline }
attributes #1 = { "frame-pointer"="all" noinline }