Files
clang-p2996/llvm/test/CodeGen/X86/avx-intel-ocl.ll
Matheus Izvekov 1ac98044df [X86] Generate unaligned access for fixed slots in unaligned stack
loadRegFromStackSlot()/storeRegToStackSlot() can generate aligned access
instructions for stack slots even if the stack is unaligned, based on the
assumption that the stack can be realigned.
However, this doesn't work for fixed slots, which are e.g. used for
spilling XMM registers in a non-leaf function with
`__attribute__((preserve_all))`.
When compiling such code with `-mstack-alignment=8`, this causes general
protection faults.

Fix it by only considering stack realignment for non-fixed slots.

Note that this changes the output of three existing tests which spill AVX
registers, since AVX requires higher alignment than the ABI provides on
stack frame entry.

Reviewed By: rnk, jyknight

Differential Revision: https://reviews.llvm.org/D73126
2021-02-05 11:36:54 +08:00

174 lines
7.3 KiB
LLVM

; RUN: llc < %s -mtriple=i686-apple-darwin -mattr=+avx | FileCheck -check-prefix=X86 %s
; RUN: llc < %s -mtriple=i386-pc-win32 -mattr=+avx | FileCheck -check-prefix=X86 %s
; RUN: llc < %s -mtriple=x86_64-win32 -mattr=+avx | FileCheck -check-prefix=WIN64 %s
; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx | FileCheck -check-prefix=X64 %s
declare <16 x float> @func_float16_ptr(<16 x float>, <16 x float> *)
declare <16 x float> @func_float16(<16 x float>, <16 x float>)
declare i32 @func_int(i32, i32)
; WIN64-LABEL: testf16_inp
; WIN64: vaddps {{.*}}, {{%ymm[0-1]}}
; WIN64: vaddps {{.*}}, {{%ymm[0-1]}}
; WIN64: leaq {{.*}}(%rsp), %rcx
; WIN64: call
; WIN64: ret
; X86-LABEL: testf16_inp
; X86: vaddps {{.*}}, {{%ymm[0-1]}}
; X86: vaddps {{.*}}, {{%ymm[0-1]}}
; Push is not deemed profitable if we're realigning the stack.
; X86: {{pushl|movl}} %eax
; X86: call
; X86: ret
; X64-LABEL: testf16_inp
; X64: vaddps {{.*}}, {{%ymm[0-1]}}
; X64: vaddps {{.*}}, {{%ymm[0-1]}}
; X64: movq %rsp, %rdi
; X64: call
; X64: ret
;test calling conventions - input parameters
define <16 x float> @testf16_inp(<16 x float> %a, <16 x float> %b) nounwind {
%y = alloca <16 x float>, align 16
%x = fadd <16 x float> %a, %b
%1 = call intel_ocl_bicc <16 x float> @func_float16_ptr(<16 x float> %x, <16 x float>* %y)
%2 = load <16 x float>, <16 x float>* %y, align 16
%3 = fadd <16 x float> %2, %1
ret <16 x float> %3
}
;test calling conventions - preserved registers
; preserved ymm6-ymm15
; WIN64-LABEL: testf16_regs
; WIN64: call
; WIN64: vaddps {{%ymm[6-7]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}}
; WIN64: vaddps {{%ymm[6-7]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}}
; WIN64: ret
; preserved ymm8-ymm15
; X64-LABEL: testf16_regs
; X64: call
; X64: vaddps {{%ymm[0-1]}}, {{%ymm[8-9]}}, {{%ymm[0-1]}}
; X64: vaddps {{%ymm[0-1]}}, {{%ymm[8-9]}}, {{%ymm[0-1]}}
; X64: ret
define <16 x float> @testf16_regs(<16 x float> %a, <16 x float> %b) nounwind {
%y = alloca <16 x float>, align 16
%x = fadd <16 x float> %a, %b
%1 = call intel_ocl_bicc <16 x float> @func_float16_ptr(<16 x float> %x, <16 x float>* %y)
%2 = load <16 x float>, <16 x float>* %y, align 16
%3 = fadd <16 x float> %1, %b
%4 = fadd <16 x float> %2, %3
ret <16 x float> %4
}
; test calling conventions - prolog and epilog
; WIN64-LABEL: test_prolog_epilog
; WIN64: vmovups {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
; WIN64: vmovups {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
; WIN64: vmovups {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
; WIN64: vmovups {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
; WIN64: vmovups {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
; WIN64: vmovups {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
; WIN64: vmovups {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
; WIN64: vmovups {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
; WIN64: vmovups {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
; WIN64: vmovups {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill
; WIN64: call
; WIN64: vmovups {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
; WIN64: vmovups {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
; WIN64: vmovups {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
; WIN64: vmovups {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
; WIN64: vmovups {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
; WIN64: vmovups {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
; WIN64: vmovups {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
; WIN64: vmovups {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
; WIN64: vmovups {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
; WIN64: vmovups {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
; X64-LABEL: test_prolog_epilog
; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill
; X64: call
; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload
define intel_ocl_bicc <16 x float> @test_prolog_epilog(<16 x float> %a, <16 x float> %b) nounwind {
%c = call <16 x float> @func_float16(<16 x float> %a, <16 x float> %b)
ret <16 x float> %c
}
; test functions with integer parameters
; pass parameters on stack for 32-bit platform
; X86-LABEL: test_int
; X86: pushl {{.*}}
; X86: pushl {{.*}}
; X86: call
; X86: addl {{.*}}, %eax
; pass parameters in registers for 64-bit platform
; X64-LABEL: test_int
; X64: movl {{.*}}, %esi
; X64: leal {{.*}}, %edi
; X64: call
; X64: addl {{.*}}, %eax
define i32 @test_int(i32 %a, i32 %b) nounwind {
%c1 = add i32 %a, %b
%c2 = call intel_ocl_bicc i32 @func_int(i32 %c1, i32 %a)
%c = add i32 %c2, %b
ret i32 %c
}
; WIN64-LABEL: test_float4
; WIN64-NOT: vzeroupper
; WIN64: call
; WIN64-NOT: vzeroupper
; WIN64: call
; WIN64: ret
; X64-LABEL: test_float4
; X64-NOT: vzeroupper
; X64: call
; X64-NOT: vzeroupper
; X64: call
; X64: ret
; X86-LABEL: test_float4
; X86: vzeroupper
; X86: call
; X86: vzeroupper
; X86: call
; X86: ret
declare <4 x float> @func_float4(<4 x float>, <4 x float>, <4 x float>)
define <8 x float> @test_float4(<8 x float> %a, <8 x float> %b, <8 x float> %c) nounwind readnone {
entry:
%0 = shufflevector <8 x float> %a, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%1 = shufflevector <8 x float> %b, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%2 = shufflevector <8 x float> %c, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%call.i = tail call intel_ocl_bicc <4 x float> @func_float4(<4 x float> %0, <4 x float> %1, <4 x float> %2) nounwind
%3 = shufflevector <4 x float> %call.i, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
%4 = shufflevector <8 x float> %a, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
%5 = shufflevector <8 x float> %b, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
%6 = shufflevector <8 x float> %c, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
%call.i2 = tail call intel_ocl_bicc <4 x float> @func_float4(<4 x float> %4, <4 x float> %5, <4 x float> %6) nounwind
%7 = shufflevector <4 x float> %call.i2, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
%8 = shufflevector <8 x float> %3, <8 x float> %7, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11>
ret <8 x float> %8
}